José P. Zagal
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- Educational Games and Gamification 25
- Innovative Teaching and Learning Methods 4
- Human-Computer Interaction top 2%
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- Teaching and Learning Programming 6
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- Digital Games and Media 35
- Artificial Intelligence top 5%
- Artificial Intelligence in Games 17
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- Wikis in Education and Collaboration 6
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- Gothic Literature and Media Analysis 3
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- Reflective Practices in Education 3
- Co-authors
- Idris HsiJochen RickMichael MateasClara Fernández-VaraAmy BruckmanStaffan BjörkChris LewisRicardo Rosas
- Cited by
- Developmental and Educational PsychologyHuman-Computer InteractionComputer Science Applications
- Journals
- Journal of the Association for Information Systems (1 paper)IEEE Software (1 paper)PRESENCE Virtual and Augmented Reality (1 paper)
- Partner nations
- United StatesDenmarkChile
In The Last Decade
José P. Zagal
48 papers receiving 845 citations
Peers
Comparison fields: 5 of 96
- Developmental and Educational Psychology 409
- Human-Computer Interaction 167
- Computer Science Applications 85
- Sociology and Political Science 572
- Artificial Intelligence 273
Countries citing papers authored by José P. Zagal
This map shows the geographic impact of José P. Zagal's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by José P. Zagal with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites José P. Zagal more than expected).
Fields of papers citing papers by José P. Zagal
This network shows the impact of papers produced by José P. Zagal. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by José P. Zagal. The network helps show where José P. Zagal may publish in the future.
Co-authorship network
The 25 scholars most cited alongside José P. Zagal, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2024 | 4 | |
| 2 | 2023 | 1 | |
| 3 | 2023 | 0 | |
| 4 | 2018 | 12 | |
| 5 | 2017 | 0 | |
| 6 | 2016 | 11 | |
| 7 | 2014 | 2 | |
| 8 | Examining 'RPG elements': Systems of character progression. | 2014 | 13 |
| 9 | 2014 | 8 | |
| 10 | Cultural differences in game appreciation: A study of player game reviews. | 2013 | 9 |
| 11 | Dark Patterns in the Design of Games | 2013 | 74 |
| 12 | Finding Evidence of Metacognition through Content Analysis of an ePortfolio Community: Beyond Text, Across New Media. | 2013 | 1 |
| 13 | Adult Learning and ePortfolio Development: Validation, Empowerment, and Identity | 2012 | 2 |
| 14 | Welcome from the organizers | 2012 | 1 |
| 15 | 2011 | 1 | |
| 16 | 2011 | 5 | |
| 17 | Teaching Ethics through Gaming Environments: Design, Development and Research Perspectives | 2011 | 1 |
| 18 | Measuring Flow Experience of Computer Game Players | 2010 | 4 |
| 19 | 2009 | 7 | |
| 20 | 2008 | 20 |
About José P. Zagal
José P. Zagal is a scholar working on Developmental and Educational Psychology, Computer Science Applications and Communication, having authored 51 papers that have together received 970 indexed citations. Recurring topics across this work include Digital Games and Media (35 papers), Educational Games and Gamification (25 papers), Artificial Intelligence in Games (17 papers), Teaching and Learning Programming (6 papers), Wikis in Education and Collaboration (6 papers), Innovative Teaching and Learning Methods (4 papers), Gothic Literature and Media Analysis (3 papers) and Reflective Practices in Education (3 papers). The work is most often cited by research in Developmental and Educational Psychology (409 citations), Human-Computer Interaction (167 citations) and Computer Science Applications (85 citations). José P. Zagal has collaborated with scholars based in United States, Denmark and Chile. Frequent co-authors include Idris Hsi, Jochen Rick, Michael Mateas, Clara Fernández-Vara, Amy Bruckman, Staffan Björk, Chris Lewis, Ricardo Rosas, Miguél Nussbaum and Noriko Tomuro. Their work appears in journals such as Journal of the Association for Information Systems, IEEE Software and PRESENCE Virtual and Augmented Reality.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.