Selen Türkay

1.8k total citations
80 papers, 1.1k citations indexed

About

Selen Türkay is a scholar working on Sociology and Political Science, Human-Computer Interaction and Developmental and Educational Psychology. According to data from OpenAlex, Selen Türkay has authored 80 papers receiving a total of 1.1k indexed citations (citations by other indexed papers that have themselves been cited), including 37 papers in Sociology and Political Science, 25 papers in Human-Computer Interaction and 20 papers in Developmental and Educational Psychology. Recurrent topics in Selen Türkay's work include Digital Games and Media (25 papers), Impact of Technology on Adolescents (21 papers) and Educational Games and Gamification (19 papers). Selen Türkay is often cited by papers focused on Digital Games and Media (25 papers), Impact of Technology on Adolescents (21 papers) and Educational Games and Gamification (19 papers). Selen Türkay collaborates with scholars based in Australia, United States and Canada. Selen Türkay's co-authors include Sonam Adinolf, Charles K. Kinzer, Daniel Johnson, Daniel L. Hoffman, Regan L. Mandryk, Roger Altizer, Ross Brown, Samuel T. Moulton, Stephen M. Kosslyn and Devayani Tirthali and has published in prestigious journals such as Proceedings of the National Academy of Sciences, PLoS ONE and Computers in Human Behavior.

In The Last Decade

Selen Türkay

73 papers receiving 1.1k citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
Selen Türkay Australia 17 485 343 243 185 180 80 1.1k
Asimina Vasalou United Kingdom 19 584 1.2× 340 1.0× 329 1.4× 394 2.1× 236 1.3× 83 1.6k
Florian Brühlmann Switzerland 16 526 1.1× 816 2.4× 191 0.8× 299 1.6× 300 1.7× 36 1.6k
Kai‐Hsin Tai Taiwan 17 195 0.4× 355 1.0× 371 1.5× 100 0.5× 134 0.7× 53 1.0k
Ming‐Yueh Hwang Taiwan 17 242 0.5× 311 0.9× 324 1.3× 76 0.4× 104 0.6× 43 968
Cláudia Ribeiro Portugal 10 308 0.6× 624 1.8× 171 0.7× 107 0.6× 75 0.4× 27 1.0k
Lynne Hall United Kingdom 17 233 0.5× 227 0.7× 264 1.1× 163 0.9× 495 2.8× 75 1.1k
Heather L. O’Brien Canada 11 426 0.9× 205 0.6× 107 0.4× 352 1.9× 164 0.9× 19 1.4k
Gustavo F. Tondello Canada 18 610 1.3× 915 2.7× 89 0.4× 295 1.6× 146 0.8× 37 1.3k
Namin Shin South Korea 13 268 0.6× 271 0.8× 527 2.2× 92 0.5× 439 2.4× 46 1.2k
Erik D. van der Spek Netherlands 13 364 0.8× 1.0k 3.0× 299 1.2× 257 1.4× 143 0.8× 31 1.5k

Countries citing papers authored by Selen Türkay

Since Specialization
Citations

This map shows the geographic impact of Selen Türkay's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Selen Türkay with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Selen Türkay more than expected).

Fields of papers citing papers by Selen Türkay

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Selen Türkay. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Selen Türkay. The network helps show where Selen Türkay may publish in the future.

Co-authorship network of co-authors of Selen Türkay

This figure shows the co-authorship network connecting the top 25 collaborators of Selen Türkay. A scholar is included among the top collaborators of Selen Türkay based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Selen Türkay. Selen Türkay is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Hofstede, Arthur H. M. ter, et al.. (2024). Humans-in-the-loop: Gamifying activity label repair in process event logs. Engineering Applications of Artificial Intelligence. 132. 107875–107875. 2 indexed citations
2.
Guaralda, Mirko, et al.. (2024). Playful digital interventions in placemaking: Constructing a typology for playable digital interventions in public spaces (PDIPS). Technological Forecasting and Social Change. 207. 123623–123623. 1 indexed citations
3.
Türkay, Selen, et al.. (2023). Mars Up Close: Unpacking University Students’ Experiences with a VR Module in Geology Education. 595–603. 2 indexed citations
4.
Türkay, Selen, Abigail C. Allwood, Ross Brown, et al.. (2023). CHI in the Sky: Role of Human Computer Interaction for Space and Planetary Surface Exploration. 712–715.
6.
7.
Brown, Ross, et al.. (2022). An Immersive Fold Instruction Module for Training Undergraduate Geologists. 241–247. 4 indexed citations
8.
Türkay, Selen, Kate Letheren, Ross Crawford, Jonathan Roberts, & Anjali Jaiprakash. (2021). The effects of gender, age, and videogame experience on performance and experiences with a surgical robotic arm: an exploratory study with general public. Journal of Robotic Surgery. 16(3). 621–629. 4 indexed citations
9.
Hofstede, Arthur H. M. ter, et al.. (2021). Process Activity Ontology Learning From Event Logs Through Gamification. IEEE Access. 9. 165865–165880. 3 indexed citations
10.
Oliver, Jessica L., Selen Türkay, Margot Brereton, David M. Watson, & Paul Roe. (2021). Engaging with Nature Sounds & Citizen Science by Designing for Creative & Contextual Audio Encounters. QUT ePrints (Queensland University of Technology). 1–14. 9 indexed citations
12.
13.
Sherman, Gary D., Selen Türkay, Samuel T. Moulton, et al.. (2019). The generalized sense of power is a psychological resource: Evidence from a disaster response field training exercise. European Journal of Social Psychology. 50(4). 733–748. 6 indexed citations
14.
Moulton, Samuel T., Selen Türkay, & Stephen M. Kosslyn. (2017). Does a presentation’s medium affect its message? PowerPoint, Prezi, and oral presentations. PLoS ONE. 12(7). e0178774–e0178774. 43 indexed citations
15.
Türkay, Selen, et al.. (2014). Toward Understanding the Potential of Games for Learning: Learning Theory, Game Design Characteristics, and Situating Video Games in Classrooms. Computers in the Schools. 31(1-2). 2–22. 44 indexed citations
16.
Adinolf, Sonam & Selen Türkay. (2011). Collection, creation and community: a discussion on collectible card games. 16. 3–11. 8 indexed citations
17.
Türkay, Selen & Sonam Adinolf. (2010). Enjoyment of Customization in Multi User Online Games: A Survey Study with World of Warcraft and City of Heroes/Villains Players. EdMedia: World Conference on Educational Media and Technology. 2010(1). 592–601. 3 indexed citations
18.
Türkay, Selen, et al.. (2010). A Snapshot on Youths’ Activities on Online Gaming Forums: Internet and Informal Learning. EdMedia: World Conference on Educational Media and Technology. 2010(1). 3987–3992. 1 indexed citations
19.
Türkay, Selen. (2010). Student Engagement and Attitude Change Towards Science When Learning with a Virtual World Based Curriculum: A Case Study. EdMedia: World Conference on Educational Media and Technology. 2010(1). 248–257. 5 indexed citations
20.
Cammack, Dana W., et al.. (2006). Assessing Preservice Teachers' Conceptual Change in an Internet-Based, Case Instructional Environment. eScholarship (California Digital Library). 28(28). 2 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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