Rogelio E. Cardona-Rivera

412 citations
32 papers · 201 · h-index 7

Impact in

Papers in

Journals
Entertainment Computing (1 paper)Lecture notes in computer science (1 paper)Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (9 papers)Digital Games Research Association Conference (1 paper)International Journal of Designs for Learning (1 paper)

In The Last Decade

Rogelio E. Cardona-Rivera

32 papers receiving 193 citations

Peers

Rogelio E. Cardona-Rivera
Comparison fields: 5 of 52
  • Computer Science Applications 39
  • Health Informatics 7
  • Human-Computer Interaction 26
  • Developmental and Educational Psychology 53
  • Artificial Intelligence 94
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Citations per field
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Citations per year

Countries citing papers authored by Rogelio E. Cardona-Rivera

Since Specialization
Citations

This map shows the geographic impact of Rogelio E. Cardona-Rivera's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Rogelio E. Cardona-Rivera with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Rogelio E. Cardona-Rivera more than expected).

Fields of papers citing papers by Rogelio E. Cardona-Rivera

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Rogelio E. Cardona-Rivera. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Rogelio E. Cardona-Rivera. The network helps show where Rogelio E. Cardona-Rivera may publish in the future.

Co-authors

The 25 scholars most cited alongside Rogelio E. Cardona-Rivera, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.

Border = papers with Rogelio E. Cardona-Rivera Line = papers co-authored together Rogelio E. Cardona-Rivera links everyone, so they are left out of the graph.

All Works

20 of 20 papers shown

Showing the 20 most-cited of 32 papers — load more, or switch the sort, to bring in the rest.

#Work
1 201833
2 201624
3 201317
4 202015
5 201415
6 201112
7 201412
8 20166
9 20206
10 20156
11 20145
12
A Typology of Imperative Game Goals.
20205
13 20205
14 20204
15
Cognitively-Grounded Procedural Content Generation.
20173
16 20193
17
Toward Combining Domain Theory and Recipes in Plan Recognition.
20173
18
A Model of Interactive Narrative Affordances.
20193
19 20213
20 20193

About Rogelio E. Cardona-Rivera

Rogelio E. Cardona-Rivera is a scholar working on Artificial Intelligence, Sociology and Political Science, Developmental and Educational Psychology, Computer Vision and Pattern Recognition and Human-Computer Interaction, having authored 32 papers that have together received 201 indexed citations. Recurring topics across this work include Artificial Intelligence in Games (19 papers), Digital Games and Media (10 papers), Educational Games and Gamification (7 papers), Human Motion and Animation (3 papers), AI-based Problem Solving and Planning (3 papers), Topic Modeling (3 papers), Video Analysis and Summarization (3 papers) and Virtual Reality Applications and Impacts (2 papers). The work is most often cited by research in Computer Science Applications (39 citations), Health Informatics (7 citations), Human-Computer Interaction (26 citations), Developmental and Educational Psychology (53 citations) and Artificial Intelligence (94 citations). Rogelio E. Cardona-Rivera has collaborated with scholars based in United States, Canada and Denmark. Frequent co-authors include R. Michael Young, David L. Roberts, José P. Zagal, Stephen G. Ware, Edward F. Gehringer, Mark Crowley, Richard G. Freedman, Sven Koenig, Brent Harrison and John Lee. Their work appears in journals such as Entertainment Computing, Lecture notes in computer science, Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, Digital Games Research Association Conference and International Journal of Designs for Learning.

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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