Rogelio E. Cardona-Rivera
Impact in
- Computer Science Applications top 10%
- Online Learning and Analytics
- Teaching and Learning Programming
Papers in
-
- Artificial Intelligence in Games 19
- AI-based Problem Solving and Planning 3
- Topic Modeling 3
-
- Digital Games and Media 10
- Co-authors
- R. Michael Young (10 shared papers)David L. Roberts (3 shared papers)José P. Zagal (3 shared papers)Stephen G. Ware (1 shared paper)Edward F. Gehringer (1 shared paper)Mark Crowley (1 shared paper)Richard G. Freedman (1 shared paper)Sven Koenig (1 shared paper)
- Journals
- Entertainment Computing (1 paper)Lecture notes in computer science (1 paper)Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (9 papers)Digital Games Research Association Conference (1 paper)International Journal of Designs for Learning (1 paper)
- Partner nations
- United StatesCanadaDenmark
In The Last Decade
Rogelio E. Cardona-Rivera
32 papers receiving 193 citations
Peers
Comparison fields: 5 of 52
- Computer Science Applications 39
- Health Informatics 7
- Human-Computer Interaction 26
- Developmental and Educational Psychology 53
- Artificial Intelligence 94
Countries citing papers authored by Rogelio E. Cardona-Rivera
This map shows the geographic impact of Rogelio E. Cardona-Rivera's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Rogelio E. Cardona-Rivera with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Rogelio E. Cardona-Rivera more than expected).
Fields of papers citing papers by Rogelio E. Cardona-Rivera
This network shows the impact of papers produced by Rogelio E. Cardona-Rivera. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Rogelio E. Cardona-Rivera. The network helps show where Rogelio E. Cardona-Rivera may publish in the future.
Co-authors
The 25 scholars most cited alongside Rogelio E. Cardona-Rivera, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 32 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | 2018 | 33 | |
| 2 | 2016 | 24 | |
| 3 | 2013 | 17 | |
| 4 | 2020 | 15 | |
| 5 | 2014 | 15 | |
| 6 | 2011 | 12 | |
| 7 | 2014 | 12 | |
| 8 | 2016 | 6 | |
| 9 | 2020 | 6 | |
| 10 | 2015 | 6 | |
| 11 | 2014 | 5 | |
| 12 | A Typology of Imperative Game Goals. | 2020 | 5 |
| 13 | 2020 | 5 | |
| 14 | 2020 | 4 | |
| 15 | Cognitively-Grounded Procedural Content Generation. | 2017 | 3 |
| 16 | 2019 | 3 | |
| 17 | Toward Combining Domain Theory and Recipes in Plan Recognition. | 2017 | 3 |
| 18 | A Model of Interactive Narrative Affordances. | 2019 | 3 |
| 19 | 2021 | 3 | |
| 20 | 2019 | 3 |
About Rogelio E. Cardona-Rivera
Rogelio E. Cardona-Rivera is a scholar working on Artificial Intelligence, Sociology and Political Science, Developmental and Educational Psychology, Computer Vision and Pattern Recognition and Human-Computer Interaction, having authored 32 papers that have together received 201 indexed citations. Recurring topics across this work include Artificial Intelligence in Games (19 papers), Digital Games and Media (10 papers), Educational Games and Gamification (7 papers), Human Motion and Animation (3 papers), AI-based Problem Solving and Planning (3 papers), Topic Modeling (3 papers), Video Analysis and Summarization (3 papers) and Virtual Reality Applications and Impacts (2 papers). The work is most often cited by research in Computer Science Applications (39 citations), Health Informatics (7 citations), Human-Computer Interaction (26 citations), Developmental and Educational Psychology (53 citations) and Artificial Intelligence (94 citations). Rogelio E. Cardona-Rivera has collaborated with scholars based in United States, Canada and Denmark. Frequent co-authors include R. Michael Young, David L. Roberts, José P. Zagal, Stephen G. Ware, Edward F. Gehringer, Mark Crowley, Richard G. Freedman, Sven Koenig, Brent Harrison and John Lee. Their work appears in journals such as Entertainment Computing, Lecture notes in computer science, Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, Digital Games Research Association Conference and International Journal of Designs for Learning.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.