David Milam
- Human-Computer Interaction top 5%
- Virtual Reality Applications and Impacts 3
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- Educational Games and Gamification 4
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- Digital Games and Media 7
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- Data Visualization and Analytics 5
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- Artificial Intelligence in Games 4
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- Color perception and design 3
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- Aesthetic Perception and Analysis 1
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- Technology Adoption and User Behaviour 1
- Co-authors
- Magy Seif El‐NasrSang Yol MahSimon NiedenthalKatie SeabornLyn BartramJonathan P. WilliamsS. Sundar Kumar IyerMalcolm Ryan
- Cited by
- Human-Computer InteractionDevelopmental and Educational PsychologyComputer Science Applications
- Journals
- Entertainment Computing (1 paper)Foundations of Digital Games (2 papers)
- Partner nations
- CanadaUnited StatesSweden
In The Last Decade
David Milam
13 papers receiving 186 citations
Peers
Comparison fields: 5 of 55
- Human-Computer Interaction 57
- Developmental and Educational Psychology 73
- Computer Science Applications 20
- Sociology and Political Science 97
- Computer Vision and Pattern Recognition 36
Countries citing papers authored by David Milam
This map shows the geographic impact of David Milam's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by David Milam with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites David Milam more than expected).
Fields of papers citing papers by David Milam
This network shows the impact of papers produced by David Milam. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by David Milam. The network helps show where David Milam may publish in the future.
Co-authorship network
The 17 scholars most cited alongside David Milam, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | Visual motion in a railed shooter game: A designer study. | 2013 | 1 |
| 2 | Welcome from the organizers | 2012 | 1 |
| 3 | Proceedings of the First Workshop on Design Patterns in Games | 2012 | 2 |
| 4 | 2012 | 10 | |
| 5 | 2012 | 1 | |
| 6 | 2012 | 7 | |
| 7 | 2012 | 2 | |
| 8 | 2010 | 25 | |
| 9 | 2010 | 113 | |
| 10 | The Effect of Age, Gender, and Previous Gaming Experience on Customization activities within games | 2010 | 1 |
| 11 | 2010 | 16 | |
| 12 | Assassin’s Creed: A Multi-Cultural Read | 2008 | 14 |
| 13 | 2003 | 8 |
About David Milam
David Milam is a scholar working on Human-Computer Interaction, Computer Science Applications, Developmental and Educational Psychology, Computer Graphics and Computer-Aided Design and Computer Vision and Pattern Recognition, having authored 13 papers that have together received 201 indexed citations. Recurring topics across this work include Digital Games and Media (7 papers), Data Visualization and Analytics (5 papers), Educational Games and Gamification (4 papers), Artificial Intelligence in Games (4 papers), Virtual Reality Applications and Impacts (3 papers), Color perception and design (3 papers), Aesthetic Perception and Analysis (1 paper) and Technology Adoption and User Behaviour (1 paper). The work is most often cited by research in Human-Computer Interaction (57 citations), Developmental and Educational Psychology (73 citations), Computer Science Applications (20 citations), Sociology and Political Science (97 citations) and Computer Vision and Pattern Recognition (36 citations). David Milam has collaborated with scholars based in Canada, United States and Sweden. Frequent co-authors include Magy Seif El‐Nasr, Sang Yol Mah, Simon Niedenthal, Katie Seaborn, Lyn Bartram, Jonathan P. Williams, S. Sundar Kumar Iyer, Malcolm Ryan, Adam M. Smith and Bernhard E. Riecke. Their work appears in journals such as Entertainment Computing and Foundations of Digital Games.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.