Leonel Morgado
- Human-Computer Interaction top 1%
- Virtual Reality Applications and Impacts 32
-
- Teaching and Learning Programming 16
- Online Learning and Analytics 10
-
- Educational Games and Gamification 30
- Innovative Teaching and Learning Methods 7
-
- Augmented Reality Applications 15
- Information Systems top 5%
-
- Digital Games and Media 9
- Education and Digital Technologies 7
- Co-authors
- Paulo MartinsBenjamim FonsecaDennis BeckMicaela EstevesHugo ParedesPatrick O’SheaPatrick J. SheaJosé Cravino
- Cited by
- Human-Computer InteractionComputer Science ApplicationsDevelopmental and Educational Psychology
- Journals
- Virtual Reality (2 papers)IEEE Transactions on Learning Technologies (2 papers)Personal and Ubiquitous Computing (1 paper)
- Partner nations
- PortugalUnited StatesAustria
In The Last Decade
Leonel Morgado
108 papers receiving 679 citations
Peers
Comparison fields: 5 of 97
- Human-Computer Interaction 304
- Computer Science Applications 182
- Developmental and Educational Psychology 284
- Computer Vision and Pattern Recognition 171
- Information Systems 107
Countries citing papers authored by Leonel Morgado
This map shows the geographic impact of Leonel Morgado's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Leonel Morgado with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Leonel Morgado more than expected).
Fields of papers citing papers by Leonel Morgado
This network shows the impact of papers produced by Leonel Morgado. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Leonel Morgado. The network helps show where Leonel Morgado may publish in the future.
Co-authorship network
The 25 scholars most cited alongside Leonel Morgado, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2025 | 0 | |
| 2 | 2025 | 0 | |
| 3 | 2024 | 1 | |
| 4 | 2024 | 1 | |
| 5 | 2023 | 0 | |
| 6 | 2023 | 61 | |
| 7 | 2023 | 3 | |
| 8 | 2022 | 15 | |
| 9 | 2022 | 3 | |
| 10 | 2021 | 12 | |
| 11 | 2020 | 2 | |
| 12 | 2020 | 6 | |
| 13 | 2018 | 1 | |
| 14 | 2017 | 3 | |
| 15 | 2016 | 1 | |
| 16 | Overcoming the Technological Hurdles Facing Virtual Worlds in Education: The Road to Widespread Deployment. | 2015 | 2 |
| 17 | 2014 | 15 | |
| 18 | Controlo da assiduidade em aulas efectuadas no Second Life® | 2010 | 5 |
| 19 | Proceedings of the SLACTIONS 2009 International Conference - Life, imagination, and word using metaverse platforms | 2009 | 1 |
| 20 | System for Defining and Reproducing Handball Strategies in Second Life On-Demand for Handball Coaches’ Education | 2009 | 1 |
About Leonel Morgado
Leonel Morgado is a scholar working on Human-Computer Interaction, Computer Science Applications, Developmental and Educational Psychology, Computer Vision and Pattern Recognition and Health Informatics, having authored 117 papers that have together received 752 indexed citations. Recurring topics across this work include Virtual Reality Applications and Impacts (32 papers), Educational Games and Gamification (30 papers), Teaching and Learning Programming (16 papers), Augmented Reality Applications (15 papers), Online Learning and Analytics (10 papers), Digital Games and Media (9 papers), Innovative Teaching and Learning Methods (7 papers) and Education and Digital Technologies (7 papers). The work is most often cited by research in Human-Computer Interaction (304 citations), Computer Science Applications (182 citations), Developmental and Educational Psychology (284 citations), Computer Vision and Pattern Recognition (171 citations) and Information Systems (107 citations). Leonel Morgado has collaborated with scholars based in Portugal, United States and Austria. Frequent co-authors include Paulo Martins, Benjamim Fonseca, Dennis Beck, Micaela Esteves, Hugo Paredes, Patrick O’Shea, Patrick J. Shea, José Cravino, Ken Kahn and António Coelho. Their work appears in journals such as Virtual Reality, IEEE Transactions on Learning Technologies, Personal and Ubiquitous Computing, Journal of Visual Languages & Computing and Educational Technology & Society.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.