Daniel Mendes

992 total citations
51 papers, 676 citations indexed

About

Daniel Mendes is a scholar working on Human-Computer Interaction, Computer Vision and Pattern Recognition and Cognitive Neuroscience. According to data from OpenAlex, Daniel Mendes has authored 51 papers receiving a total of 676 indexed citations (citations by other indexed papers that have themselves been cited), including 37 papers in Human-Computer Interaction, 30 papers in Computer Vision and Pattern Recognition and 17 papers in Cognitive Neuroscience. Recurrent topics in Daniel Mendes's work include Virtual Reality Applications and Impacts (27 papers), Interactive and Immersive Displays (24 papers) and Augmented Reality Applications (18 papers). Daniel Mendes is often cited by papers focused on Virtual Reality Applications and Impacts (27 papers), Interactive and Immersive Displays (24 papers) and Augmented Reality Applications (18 papers). Daniel Mendes collaborates with scholars based in Portugal, Brazil and Italy. Daniel Mendes's co-authors include Joaquim Jorge, Alfredo Ferreira, Maurício Sousa, Daniel Medeiros, Andrea Giachetti, Ariel Caputo, Alberto Raposo, Rafael Kuffner dos Anjos, Daniel Simões Lopes and Nuno Matela and has published in prestigious journals such as Computers & Geosciences, Knee Surgery Sports Traumatology Arthroscopy and Computer Graphics Forum.

In The Last Decade

Daniel Mendes

46 papers receiving 659 citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
Daniel Mendes Portugal 15 524 376 190 67 45 51 676
Maurício Sousa Portugal 17 447 0.9× 345 0.9× 124 0.7× 66 1.0× 37 0.8× 46 676
Daniel Medeiros United Kingdom 17 576 1.1× 367 1.0× 139 0.7× 65 1.0× 42 0.9× 47 780
Christoph Anthes Austria 10 407 0.8× 303 0.8× 81 0.4× 39 0.6× 41 0.9× 31 589
André Kunert Germany 11 453 0.9× 333 0.9× 96 0.5× 65 1.0× 44 1.0× 20 605
Rajinder Singh Sodhi United States 7 606 1.2× 414 1.1× 326 1.7× 119 1.8× 28 0.6× 14 758
Felipe Bacim United States 8 252 0.5× 183 0.5× 102 0.5× 54 0.8× 34 0.8× 22 397
João Marcelo Teixeira Brazil 12 212 0.4× 266 0.7× 64 0.3× 31 0.5× 31 0.7× 89 580
Huidong Bai New Zealand 15 665 1.3× 562 1.5× 151 0.8× 108 1.6× 11 0.2× 63 801
Uwe Gruenefeld Germany 16 502 1.0× 400 1.1× 181 1.0× 46 0.7× 21 0.5× 75 791
Difeng Yu Australia 17 639 1.2× 327 0.9× 275 1.4× 39 0.6× 15 0.3× 38 772

Countries citing papers authored by Daniel Mendes

Since Specialization
Citations

This map shows the geographic impact of Daniel Mendes's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Daniel Mendes with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Daniel Mendes more than expected).

Fields of papers citing papers by Daniel Mendes

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Daniel Mendes. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Daniel Mendes. The network helps show where Daniel Mendes may publish in the future.

Co-authorship network of co-authors of Daniel Mendes

This figure shows the co-authorship network connecting the top 25 collaborators of Daniel Mendes. A scholar is included among the top collaborators of Daniel Mendes based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Daniel Mendes. Daniel Mendes is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
2.
Mendes, Daniel, et al.. (2024). Cues to fast‐forward collaboration: A Survey of Workspace Awareness and Visual Cues in XR Collaborative Systems. Computer Graphics Forum. 43(2). 3 indexed citations
3.
Mendes, Daniel, et al.. (2024). Deltoid ligament injuries: When and how to repair. Knee Surgery Sports Traumatology Arthroscopy. 33(5). 1874–1883.
4.
Caputo, Ariel, et al.. (2023). CIDER: Collaborative Interior Design in Extended Reality. 1–11. 1 indexed citations
5.
Sousa, Maurício, Daniel Mendes, Rafael Kuffner dos Anjos, et al.. (2023). MAGIC: Manipulating Avatars and Gestures to Improve Remote Collaboration. 438–448. 14 indexed citations
6.
Mendes, Daniel, Manuel Pinto, Leonel Morgado, et al.. (2022). Design and Evaluation of a Choreography-Based Virtual Reality Authoring Tool for Experiential Learning in Industrial Training. IEEE Transactions on Learning Technologies. 15(5). 526–539. 15 indexed citations
7.
Mendes, Daniel, et al.. (2022). Design and Evaluation of Travel and Orientation Techniques for Desk VR. 222–231. 3 indexed citations
8.
Mendes, Daniel, et al.. (2021). Immersive Authoring of Virtual Reality Training. 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). 633–634. 3 indexed citations
9.
Zorzal, Ezequiel Roberto, Maurício Sousa, Daniel Mendes, et al.. (2019). Anatomy Studio: A tool for virtual dissection through augmented 3D reconstruction. Computers & Graphics. 85. 74–84. 17 indexed citations
10.
Sousa, Maurício, Rafael Kuffner dos Anjos, Daniel Mendes, Mark Billinghurst, & Joaquim Jorge. (2019). Warping Deixis. 1–12. 28 indexed citations
11.
Giannini, Franca, et al.. (2018). A Study on Natural 3D Shape Manipulation in VR. Eurographics. 35–43. 2 indexed citations
12.
Caputo, Ariel, et al.. (2018). Smart Choices for Deviceless and Device-Based Manipulation in Immersive Virtual Reality. 1–2. 1 indexed citations
13.
Sousa, Maurício, Daniel Mendes, Rafael Kuffner dos Anjos, et al.. (2017). Creepy Tracker Toolkit for Context-aware Interfaces. 191–200. 19 indexed citations
14.
Mendes, Daniel, et al.. (2017). Design and evaluation of a novel out-of-reach selection technique for VR using iterative refinement. Computers & Graphics. 67. 95–102. 27 indexed citations
15.
Mendes, Daniel, et al.. (2017). PRECIOUS! Out-of-reach selection using iterative refinement in VR. 237–238. 9 indexed citations
16.
Medeiros, Daniel, Maurício Sousa, Daniel Mendes, Alberto Raposo, & Joaquim Jorge. (2016). Perceiving depth. 237–240. 16 indexed citations
17.
Mendes, Daniel, et al.. (2015). LS3D. RePEc: Research Papers in Economics. 6(2). 18–36. 1 indexed citations
18.
Fonseca, Fernando, et al.. (2014). Interactive Tabletops for Architectural Visualization - Combining Stereoscopy and Touch Interfaces for Cultural Heritage. eCAADe proceedings. 1. 585–592. 1 indexed citations
19.
Mendes, Daniel, Maurício Sousa, Alfredo Ferreira, & Joaquim Jorge. (2014). ThumbCam. 403–408. 4 indexed citations
20.
Mendes, Daniel, Pedro Lopes, & Alfredo Ferreira. (2011). Hands-on interactive tabletop LEGO application. 1–8. 9 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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