Jan Van Looy
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- Educational Games and Gamification 39
- Innovative Teaching and Learning Methods 7
- Human-Computer Interaction top 1%
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- Online Learning and Analytics 7
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- Media Influence and Health 11
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- Digital Games and Media 40
- Impact of Technology on Adolescents 27
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- Artificial Intelligence in Games 4
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- Technology Adoption and User Behaviour 4
- Co-authors
- Anissa AllElena Patricia Núñez CastellarFrederik De GroveCédric CourtoisLieven De MarezElena Núñez CastellarJeroen BourgonjonMelanie De Vocht
- Cited by
- Developmental and Educational PsychologyHuman-Computer InteractionComputer Science Applications
- Journals
- SHILAP Revista de lepidopterología (1 paper)Computers in Human Behavior (4 papers)Computers & Education (6 papers)
- Partner nations
- BelgiumNetherlandsGermany
In The Last Decade
Jan Van Looy
91 papers receiving 2.0k citations
Peers
Comparison fields: 5 of 116
- Developmental and Educational Psychology 925
- Human-Computer Interaction 263
- Computer Science Applications 228
- Literature and Literary Theory 290
- Sociology and Political Science 1.1k
Countries citing papers authored by Jan Van Looy
This map shows the geographic impact of Jan Van Looy's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Jan Van Looy with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Jan Van Looy more than expected).
Fields of papers citing papers by Jan Van Looy
This network shows the impact of papers produced by Jan Van Looy. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Jan Van Looy. The network helps show where Jan Van Looy may publish in the future.
Co-authorship network
The 25 scholars most cited alongside Jan Van Looy, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2021 | 2 | |
| 2 | 2018 | 11 | |
| 3 | Examining the Role of (Un)Conscious Determinants in Online Gambling: Complementing the Theory of Planned Behavior With the Concept of Habit | 2017 | 1 |
| 4 | 2014 | 10 | |
| 5 | Defining best practices for assessing the effectiveness of digital game-based learning | 2014 | 1 |
| 6 | Defining effectiveness of digital game-based learning: a socio-cognitive approach | 2014 | 1 |
| 7 | 2012 | 20 | |
| 8 | Co-designing interactive content: developing a traffic safety game concept for adolescents | 2012 | 2 |
| 9 | Comparing apples and oranges? A study into the effects of confounding factors in experimental research on digital games and aggression | 2012 | 1 |
| 10 | The Pleasure of Being (There?). An Explorative Study into the Effects of Presence and Identification on the Enjoyment of an Interactive Theatrical Performance using Omni-Directional Video | 2011 | 6 |
| 11 | Uncharted Waters? Exploring Experts’ Opinions on the Opportunities and Limitations of Serious Games for Foreign Language Learning. | 2010 | 8 |
| 12 | Player Identification in Online Games: Validation of a Scale for Measuring Identification in MMORPGs | 2010 | 12 |
| 13 | Informatieve website over gaming | 2009 | 1 |
| 14 | 2008 | 1 | |
| 15 | Digitising cultural heritage: the role of interpretation in cultural preservation | 2007 | 4 |
| 16 | Authoring on top of a Learning Object Repository: the Galatea-Ariadne case | 2004 | 0 |
| 17 | Digital Marx: Manovich's new language of media | 2003 | 0 |
| 18 | Uneasy lies the head that wears a crown: interactivity and signification in head over heels | 2003 | 5 |
| 19 | 23 reasons not to read We Descend by Bill Bly | 2002 | 0 |
| 20 | Hope for Empowerment, Fear of Control | 1999 | 0 |
About Jan Van Looy
Jan Van Looy is a scholar working on Developmental and Educational Psychology, Computer Science Applications and Literature and Literary Theory, having authored 100 papers that have together received 2.2k indexed citations. Recurring topics across this work include Digital Games and Media (40 papers), Educational Games and Gamification (39 papers), Impact of Technology on Adolescents (27 papers), Media Influence and Health (11 papers), Online Learning and Analytics (7 papers), Innovative Teaching and Learning Methods (7 papers), Artificial Intelligence in Games (4 papers) and Technology Adoption and User Behaviour (4 papers). The work is most often cited by research in Developmental and Educational Psychology (925 citations), Human-Computer Interaction (263 citations) and Computer Science Applications (228 citations). Jan Van Looy has collaborated with scholars based in Belgium, Netherlands and Germany. Frequent co-authors include Anissa All, Elena Patricia Núñez Castellar, Frederik De Grove, Cédric Courtois, Lieven De Marez, Elena Núñez Castellar, Jeroen Bourgonjon, Melanie De Vocht, Lotte Vermeulen and Martín Valcke. Their work appears in journals such as SHILAP Revista de lepidopterología, Computers in Human Behavior and Computers & Education.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.