David Thue

611 total citations
27 papers, 303 citations indexed

About

David Thue is a scholar working on Artificial Intelligence, Sociology and Political Science and Human-Computer Interaction. According to data from OpenAlex, David Thue has authored 27 papers receiving a total of 303 indexed citations (citations by other indexed papers that have themselves been cited), including 15 papers in Artificial Intelligence, 8 papers in Sociology and Political Science and 7 papers in Human-Computer Interaction. Recurrent topics in David Thue's work include Artificial Intelligence in Games (13 papers), Digital Games and Media (8 papers) and Educational Games and Gamification (6 papers). David Thue is often cited by papers focused on Artificial Intelligence in Games (13 papers), Digital Games and Media (8 papers) and Educational Games and Gamification (6 papers). David Thue collaborates with scholars based in Canada, Iceland and United States. David Thue's co-authors include Vadim Bulitko, Marcia L. Spetch, Tiny Jaarsma, Katrín Blöndal, Brynja Ingadóttir, Sigríður Zoëga, Ingela Thylén, Michael A. Webb, Mei Si and Hannes Högni Vilhjálmsson and has published in prestigious journals such as Lecture notes in computer science, JMIR Serious Games and Graphics Interface.

In The Last Decade

David Thue

27 papers receiving 286 citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
David Thue Canada 9 214 141 97 61 48 27 303
Nicolas Szilas Switzerland 8 106 0.5× 77 0.5× 34 0.4× 31 0.5× 43 0.9× 38 203
Edirlei Soares de Lima Brazil 9 109 0.5× 83 0.6× 59 0.6× 64 1.0× 30 0.6× 30 203
Penny Sweetser Australia 9 101 0.5× 103 0.7× 112 1.2× 26 0.4× 9 0.2× 40 279
Stephen G. Ware United States 10 230 1.1× 110 0.8× 35 0.4× 46 0.8× 42 0.9× 33 267
Joseph Osborn United States 9 121 0.6× 184 1.3× 86 0.9× 42 0.7× 16 0.3× 34 279
Erica Kleinman United States 10 71 0.3× 116 0.8× 80 0.8× 37 0.6× 9 0.2× 29 198
Christoffer Holmgård Denmark 10 144 0.7× 92 0.7× 62 0.6× 37 0.6× 10 0.2× 22 251
Peter Mawhorter United States 8 194 0.9× 135 1.0× 42 0.4× 77 1.3× 26 0.5× 20 246
Ben Kybartas Netherlands 4 87 0.4× 48 0.3× 27 0.3× 34 0.6× 9 0.2× 10 169
Max Kreminski United States 11 114 0.5× 76 0.5× 77 0.8× 42 0.7× 9 0.2× 33 239

Countries citing papers authored by David Thue

Since Specialization
Citations

This map shows the geographic impact of David Thue's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by David Thue with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites David Thue more than expected).

Fields of papers citing papers by David Thue

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by David Thue. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by David Thue. The network helps show where David Thue may publish in the future.

Co-authorship network of co-authors of David Thue

This figure shows the co-authorship network connecting the top 25 collaborators of David Thue. A scholar is included among the top collaborators of David Thue based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with David Thue. David Thue is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Thue, David, et al.. (2024). BendAide: A Deformable Interface to Augment Touchscreen Mobile Devices. Graphics Interface. 1–10. 1 indexed citations
3.
Thue, David, et al.. (2024). Capabilities and Constraints: Modelling what Human and AI Agents Can and Can't Change. 417–419. 1 indexed citations
4.
Thue, David, et al.. (2024). Understanding Visual Artists’ Values and Attitudes towards Collaboration, Technology, and AI. Graphics Interface. 1–9. 3 indexed citations
5.
Girouard, Audrey, et al.. (2023). Accessible Play: Towards Designing a Framework for Customizable Accessibility in Games. 49–55. 2 indexed citations
6.
Thue, David, et al.. (2023). Representing Player Behaviour via Graph Embedding Techniques: A Case Study in Dota 2. 33. 1–8. 1 indexed citations
7.
Thue, David, et al.. (2019). Changes of user experience in an adaptive game. 1–8. 2 indexed citations
8.
Thue, David, et al.. (2019). Automatic Abstraction and Refinement for Simulations with Adaptive Level of Detail. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 15(1). 17–23. 3 indexed citations
9.
Thue, David, et al.. (2018). Mimisbrunnur: AI-Assisted Authoring for Interactive Storytelling. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 14(1). 236–242. 12 indexed citations
10.
Thue, David, et al.. (2017). A Model of Inter-musician Communication for Artificial Musical Intelligence.. ICCC. 221–228. 1 indexed citations
11.
Ingadóttir, Brynja, Katrín Blöndal, David Thue, et al.. (2017). Development, Usability, and Efficacy of a Serious Game to Help Patients Learn About Pain Management After Surgery: An Evaluation Study. JMIR Serious Games. 5(2). e10–e10. 33 indexed citations
12.
Thue, David. (2015). Generalized Experience Management. University of Alberta Library. 4 indexed citations
13.
Thue, David & Vadim Bulitko. (2012). Procedural Game Adaptation: Framing Experience Management as Changing an MDP. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 8(2). 44–50. 13 indexed citations
14.
Si, Mei, et al.. (2011). Interactive Storytelling. Lecture notes in computer science. 2 indexed citations
15.
Thue, David, et al.. (2011). A Computational Model of Perceived Agency in Video Games. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 7(1). 91–96. 27 indexed citations
16.
Thue, David, Vadim Bulitko, Marcia L. Spetch, & Michael A. Webb. (2010). Socially Consistent Characters in Player-Specific Stories. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 6(1). 198–203. 8 indexed citations
17.
Thue, David, Vadim Bulitko, & Marcia L. Spetch. (2008). PaSSAGE: A Demonstration of Player Modelling in Interactive Storytelling. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 4(1). 226–227. 15 indexed citations
18.
Thue, David, et al.. (2007). Interactive Storytelling: A Player Modelling Approach. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 3(1). 43–48. 125 indexed citations
19.
Thue, David, et al.. (2007). Learning Player Preferences to Inform Delayed Authoring.. National Conference on Artificial Intelligence. 159–162. 12 indexed citations
20.
Thue, David & Vadim Bulitko. (2006). Modelling Goal-Directed Players in Digital Games. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 2(1). 86–91. 11 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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