Anne Sullivan
- Human-Computer Interaction top 5%
- Innovative Human-Technology Interaction 11
- Interactive and Immersive Displays 5
-
- Educational Games and Gamification 15
-
- Labor Movements and Unions 6
- Museology top 5%
- Crafts, Textile, and Design 8
- Artificial Intelligence top 10%
- Artificial Intelligence in Games 17
-
- Digital Games and Media 23
-
- Teaching and Learning Programming 5
- Co-authors
- Paul A. KohlGillian SmithMichael MateasJohn BurgessGlenda StrachanNoah Wardrip–FruinAnastasia SalterAdam M. Smith
- Journals
- Journal of The Electrochemical Society (2 papers)Seminars in Perinatology (1 paper)Journal of the Polynesian Society (1 paper)
- Partner nations
- United StatesAustraliaSweden
In The Last Decade
Anne Sullivan
53 papers receiving 565 citations
Peers
Comparison fields: 5 of 98
- Human-Computer Interaction 105
- Developmental and Educational Psychology 94
- Public Administration 24
- Museology 23
- Artificial Intelligence 173
Countries citing papers authored by Anne Sullivan
This map shows the geographic impact of Anne Sullivan's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Anne Sullivan with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Anne Sullivan more than expected).
Fields of papers citing papers by Anne Sullivan
This network shows the impact of papers produced by Anne Sullivan. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Anne Sullivan. The network helps show where Anne Sullivan may publish in the future.
Co-authorship network
The 25 scholars most cited alongside Anne Sullivan, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2024 | 1 | |
| 2 | 2024 | 0 | |
| 3 | 2024 | 3 | |
| 4 | 2024 | 19 | |
| 5 | 2022 | 16 | |
| 6 | 2021 | 2 | |
| 7 | 2021 | 6 | |
| 8 | 2018 | 18 | |
| 9 | 2016 | 5 | |
| 10 | 2015 | 3 | |
| 11 | The grail framework: making stories playable on three levels in crpgs | 2012 | 11 |
| 12 | 2012 | 11 | |
| 13 | 2011 | 8 | |
| 14 | 2011 | 48 | |
| 15 | From Abstraction to Reality: Integrating Drama Management into a Playable Game Experience | 2009 | 7 |
| 16 | 2009 | 9 | |
| 17 | 2008 | 3 | |
| 18 | The Interaction between Agreement Making and EEO Programs in Australian Retailing | 2005 | 3 |
| 19 | Effecting Change through Electoral Politics: Cultural Identity and the Maori Franchise | 2003 | 4 |
| 20 | 2002 | 5 |
About Anne Sullivan
Anne Sullivan is a scholar working on Museology, Human-Computer Interaction, Public Administration, Developmental and Educational Psychology and Computer Science Applications, having authored 56 papers that have together received 598 indexed citations. Recurring topics across this work include Digital Games and Media (23 papers), Artificial Intelligence in Games (17 papers), Educational Games and Gamification (15 papers), Innovative Human-Technology Interaction (11 papers), Crafts, Textile, and Design (8 papers), Labor Movements and Unions (6 papers), Teaching and Learning Programming (5 papers) and Interactive and Immersive Displays (5 papers). The work is most often cited by research in Human-Computer Interaction (105 citations), Developmental and Educational Psychology (94 citations), Public Administration (24 citations), Museology (23 citations) and Artificial Intelligence (173 citations). Anne Sullivan has collaborated with scholars based in United States, Australia and Sweden. Frequent co-authors include Paul A. Kohl, Gillian Smith, Michael Mateas, John Burgess, Glenda Strachan, Noah Wardrip–Fruin, Anastasia Salter, Adam M. Smith, Chris Lewis and Brian Magerko. Their work appears in journals such as Journal of The Electrochemical Society, Seminars in Perinatology, Journal of the Polynesian Society, Journal of Sex & Marital Therapy and Computer Graphics Forum.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.