Boyang Li

4.1k total citations
165 papers, 2.0k citations indexed

About

Boyang Li is a scholar working on Artificial Intelligence, Computer Vision and Pattern Recognition and Mechanical Engineering. According to data from OpenAlex, Boyang Li has authored 165 papers receiving a total of 2.0k indexed citations (citations by other indexed papers that have themselves been cited), including 76 papers in Artificial Intelligence, 47 papers in Computer Vision and Pattern Recognition and 18 papers in Mechanical Engineering. Recurrent topics in Boyang Li's work include Topic Modeling (17 papers), Artificial Intelligence in Games (17 papers) and Multimodal Machine Learning Applications (15 papers). Boyang Li is often cited by papers focused on Topic Modeling (17 papers), Artificial Intelligence in Games (17 papers) and Multimodal Machine Learning Applications (15 papers). Boyang Li collaborates with scholars based in China, United States and Singapore. Boyang Li's co-authors include Mark Riedl, Stephen Lee-Urban, Chunyan Miao, Denys Poshyvanyk, G W Johnston, Thomas Dillig, Ken McMillan, Jinglu Hu, Işıl Dillig and Mohamed Elhoseiny and has published in prestigious journals such as IEEE Communications Magazine, Frontiers in Immunology and Personality and Individual Differences.

In The Last Decade

Boyang Li

148 papers receiving 1.9k citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
Boyang Li China 22 934 529 285 172 166 165 2.0k
Jinlan Fu China 15 2.1k 2.2× 538 1.0× 439 1.5× 124 0.7× 80 0.5× 28 2.9k
Zhengbao Jiang United States 11 1.8k 1.9× 508 1.0× 485 1.7× 138 0.8× 82 0.5× 16 2.6k
Weizhe Yuan United States 5 1.4k 1.5× 411 0.8× 344 1.2× 122 0.7× 81 0.5× 13 2.1k
Carlos Soares Portugal 24 1.6k 1.7× 260 0.5× 368 1.3× 127 0.7× 71 0.4× 126 2.9k
Ruimin Shen China 24 698 0.7× 572 1.1× 804 2.8× 221 1.3× 56 0.3× 115 2.5k
Fredrik Heintz Sweden 19 652 0.7× 270 0.5× 224 0.8× 238 1.4× 53 0.3× 97 1.7k
Changqin Huang China 32 1.0k 1.1× 501 0.9× 758 2.7× 566 3.3× 236 1.4× 143 3.2k
Γεώργιος Μεδίτσκος Greece 19 605 0.6× 462 0.9× 481 1.7× 303 1.8× 37 0.2× 78 1.8k
Hongxia Jin United States 24 1.3k 1.4× 428 0.8× 534 1.9× 167 1.0× 71 0.4× 149 2.2k

Countries citing papers authored by Boyang Li

Since Specialization
Citations

This map shows the geographic impact of Boyang Li's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Boyang Li with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Boyang Li more than expected).

Fields of papers citing papers by Boyang Li

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Boyang Li. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Boyang Li. The network helps show where Boyang Li may publish in the future.

Co-authorship network of co-authors of Boyang Li

This figure shows the co-authorship network connecting the top 25 collaborators of Boyang Li. A scholar is included among the top collaborators of Boyang Li based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Boyang Li. Boyang Li is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Yang, Zhenyu, et al.. (2024). Valence electron structure and properties of LiTPO4/C (T = Mn, Fe, Co, Ni) lithium-ion batteries. Journal of Energy Storage. 91. 111963–111963. 3 indexed citations
2.
Li, Boyang, et al.. (2024). A Training Data Recipe to Accelerate A* Search with Language Models. 6681–6695. 1 indexed citations
3.
Chen, Yanling, et al.. (2024). Network analysis of the relationship between internet gaming motives, internet gaming disorder, and leisure satisfaction. Personality and Individual Differences. 234. 112952–112952. 1 indexed citations
5.
Wang, Di, Boyang Li, Huanhuan Chen, et al.. (2024). Reinforcement Learning-Based Nonautoregressive Solver for Traveling Salesman Problems. IEEE Transactions on Neural Networks and Learning Systems. 36(7). 13402–13416. 5 indexed citations
6.
Zhang, Wenjia, et al.. (2023). Varying Built Environment Contexts and Trip Chain Decisions: A Multinomial-Choice Gradient Boosting Decision Trees Analysis. Travel Behaviour and Society. 34. 100684–100684. 6 indexed citations
7.
Tiong, Anthony Meng Huat, Junnan Li, Guosheng Lin, et al.. (2023). Improving Tail-Class Representation with Centroid Contrastive Learning. Pattern Recognition Letters. 168. 123–130. 6 indexed citations
8.
Ding, Bosheng, Chengwei Qin, Linlin Liu, et al.. (2023). Is GPT-3 a Good Data Annotator?. 11173–11195. 71 indexed citations
9.
Zhang, Tong, Yong Liu, Boyang Li, et al.. (2022). Toward Knowledge-Enriched Conversational Recommendation Systems. 212–217. 11 indexed citations
10.
Guo, Han, et al.. (2021). VisualGPT: Data-efficient Image Captioning by Balancing Visual Input and Linguistic Knowledge from Pretraining. arXiv (Cornell University). 5 indexed citations
11.
Li, Boyang, et al.. (2017). Annotating High-Level Structures of Short Stories and Personal Anecdotes. Griffith Research Online (Griffith University, Queensland, Australia). 1 indexed citations
12.
Cardona-Rivera, Rogelio E. & Boyang Li. (2016). PlotShot: Generating Discourse-Constrained Stories Around Photos. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 12(1). 2–8. 6 indexed citations
13.
Guzdial, Matthew, Nathan Sturtevant, & Boyang Li. (2016). Deep Static and Dynamic Level Analysis: A Study on Infinite Mario. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 12(2). 31–38. 8 indexed citations
14.
Guzdial, Matthew, Brent Harrison, Boyang Li, & Mark Riedl. (2015). Crowdsourcing Open Interactive Narrative.. Foundations of Digital Games. 13 indexed citations
15.
Li, Boyang, Stephen Lee-Urban, & Mark Riedl. (2013). Crowdsourcing interactive fiction games.. Foundations of Digital Games. 431–432. 5 indexed citations
16.
Li, Boyang, Stephen Lee-Urban, & Mark Riedl. (2012). Toward Autonomous Crowd-Powered Creation of Interactive Narratives. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 8(2). 20–25. 9 indexed citations
17.
Li, Boyang, Alexander Zook, Nicholas Davis, & Mark Riedl. (2012). Goal-Driven Conceptual Blending: A Computational Approach for Creativity. ICCC. 9–16. 18 indexed citations
18.
Yu, Han, et al.. (2009). Teachable Agents in Virtual Learning Environments: a Case Study. E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education. 2009(1). 1088–1096. 4 indexed citations
19.
Li, Boyang, Han Yu, Zhiqi Shen, & Chunyan Miao. (2009). Evolutionary organizational search. Adaptive Agents and Multi-Agents Systems. 1329–1330. 11 indexed citations
20.
Wang, Qiangwei, Boyang Li, & Jinglu Hu. (2008). Human Resource Selection Based on Performance Classification Using Weighted Support Vector Machine. 2008. 1837–1842. 1 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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