Hui‐Chun Chu
About
In The Last Decade
Hui‐Chun Chu
89 papers receiving 3.5k citations
Hit Papers
Peers
Comparison fields: 5 of 168
- Information Systems 1.7k
- Developmental and Educational Psychology 1.4k
- Education 1.4k
- Computer Science Applications 932
- Artificial Intelligence 417
Countries citing papers authored by Hui‐Chun Chu
This map shows the geographic impact of Hui‐Chun Chu's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Hui‐Chun Chu with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Hui‐Chun Chu more than expected).
Fields of papers citing papers by Hui‐Chun Chu
This network shows the impact of papers produced by Hui‐Chun Chu. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Hui‐Chun Chu. The network helps show where Hui‐Chun Chu may publish in the future.
Co-authorship network of co-authors of Hui‐Chun Chu
This figure shows the co-authorship network connecting the top 25 collaborators of Hui‐Chun Chu. A scholar is included among the top collaborators of Hui‐Chun Chu based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Hui‐Chun Chu. Hui‐Chun Chu is excluded from the visualization to improve readability, since they are connected to all nodes in the network.
All Works
| # | Work | Indexed citations |
|---|---|---|
| 1 | 0 | |
| 2 | 2 | |
| 3 | Development of an Adaptive Game-Based Diagnostic and Remedial Learning System Based on the Concept-Effect Model for Improving Learning Achievements in Mathematics | 12 |
| 4 | 21 | |
| 5 | Impacts of Concept Map-Based Collaborative Mobile Gaming on English Grammar Learning Performance and Behaviors | 29 |
| 6 | Trends and development in technology-enhanced adaptive/personalized learning: A systematic review of journal publications from 2007 to 2017 breakdown → | 386 |
| 7 | 65 | |
| 8 | A scoping review of research on digital game-based language learning breakdown → | 203 |
| 9 | Effects of a Progressive Prompting-Based Educational Game on Second Graders' Mathematics Learning Performance and Behavioral Patterns | 15 |
| 10 | 15 | |
| 11 | 6 | |
| 12 | 36 | |
| 13 | A Learning Style-Based Grouping Collaborative Learning Approach to Improve EFL Students' Performance in English Courses. | 26 |
| 14 | Potential Negative Effects of Mobile Learning on Students' Learning Achievement and Cognitive Load—A Format Assessment Perspective | 179 |
| 15 | Learning by searching: A learning environment that provides searching and analysis facilities for supporting trend analysis activities | 16 |
| 16 | 9 | |
| 17 | A Decision-Tree-Oriented Guidance Mechanism for Conducting Nature Science Observation Activities in a Context-Aware Ubiquitous Learning Environment | 65 |
| 18 | 36 | |
| 19 | Ubiquitous Performance-Support System as Mindtool: A Case Study of Instructional Decision Making and Learning Assistant. | 51 |
| 20 | 34 |
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.