Ioanna Iacovides

1.9k total citations
66 papers, 1.3k citations indexed

About

Ioanna Iacovides is a scholar working on Sociology and Political Science, Developmental and Educational Psychology and Human-Computer Interaction. According to data from OpenAlex, Ioanna Iacovides has authored 66 papers receiving a total of 1.3k indexed citations (citations by other indexed papers that have themselves been cited), including 36 papers in Sociology and Political Science, 33 papers in Developmental and Educational Psychology and 13 papers in Human-Computer Interaction. Recurrent topics in Ioanna Iacovides's work include Educational Games and Gamification (30 papers), Digital Games and Media (28 papers) and Impact of Technology on Adolescents (13 papers). Ioanna Iacovides is often cited by papers focused on Educational Games and Gamification (30 papers), Digital Games and Media (28 papers) and Impact of Technology on Adolescents (13 papers). Ioanna Iacovides collaborates with scholars based in United Kingdom, Switzerland and United States. Ioanna Iacovides's co-authors include Anna L. Cox, Elisa D. Mekler, Charlene Jennett, Eileen Scanlon, James Aczel, Sandy J. J. Gould, Marta E. Cecchinato, Julia Ayumi Bopp, Ann Blandford and Robert Farrow and has published in prestigious journals such as SHILAP Revista de lepidopterología, Computers in Human Behavior and BMJ Open.

In The Last Decade

Ioanna Iacovides

64 papers receiving 1.2k citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
Ioanna Iacovides United Kingdom 22 495 422 256 182 126 66 1.3k
Florian Brühlmann Switzerland 16 526 1.1× 816 1.9× 299 1.2× 300 1.6× 13 0.1× 36 1.6k
Judy Robertson United Kingdom 26 365 0.7× 770 1.8× 277 1.1× 139 0.8× 4 0.0× 80 2.3k
Katie Davis United States 23 804 1.6× 246 0.6× 183 0.7× 222 1.2× 3 0.0× 99 1.7k
Tim N. Höffler Germany 19 119 0.2× 758 1.8× 202 0.8× 318 1.7× 65 0.5× 37 1.9k
Daniel H. Robinson United States 27 173 0.3× 941 2.2× 48 0.2× 211 1.2× 19 0.2× 116 2.4k
Selen Türkay Australia 17 485 1.0× 343 0.8× 185 0.7× 180 1.0× 7 0.1× 80 1.1k
Thomas Hillman Sweden 16 311 0.6× 109 0.3× 76 0.3× 64 0.4× 42 0.3× 36 1.1k
Andreas Frey Germany 17 311 0.6× 278 0.7× 54 0.2× 247 1.4× 4 0.0× 91 1.4k
Kai Kaspar Germany 26 484 1.0× 167 0.4× 230 0.9× 407 2.2× 3 0.0× 91 2.0k
Theodore W. Frick United States 17 105 0.2× 247 0.6× 75 0.3× 99 0.5× 4 0.0× 45 1.1k

Countries citing papers authored by Ioanna Iacovides

Since Specialization
Citations

This map shows the geographic impact of Ioanna Iacovides's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Ioanna Iacovides with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Ioanna Iacovides more than expected).

Fields of papers citing papers by Ioanna Iacovides

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Ioanna Iacovides. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Ioanna Iacovides. The network helps show where Ioanna Iacovides may publish in the future.

Co-authorship network of co-authors of Ioanna Iacovides

This figure shows the co-authorship network connecting the top 25 collaborators of Ioanna Iacovides. A scholar is included among the top collaborators of Ioanna Iacovides based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Ioanna Iacovides. Ioanna Iacovides is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
2.
Kosa, Mehmet, et al.. (2024). A Design Framework for Reflective Play. IT University Of Copenhagen (IT University of Copenhagen). 1–21. 3 indexed citations
3.
Iacovides, Ioanna, et al.. (2024). Development and translation of human-AI interaction models into working prototypes for clinical decision-making. Designing Interactive Systems Conference. 1607–1619. 5 indexed citations
5.
Iacovides, Ioanna, et al.. (2023). “Conversations with pigeons”: Capturing Players’ Lived Experience of Perspective Challenging Games. Proceedings of the ACM on Human-Computer Interaction. 7(CHI PLAY). 833–855. 5 indexed citations
6.
Iacovides, Ioanna, et al.. (2022). Close but Not Too Close: Distance and Relevance in Designing Games for Reflection. Proceedings of the ACM on Human-Computer Interaction. 6(CHI PLAY). 1–24. 14 indexed citations
7.
Iacovides, Ioanna, et al.. (2019). "Horror, guilt and shame" -- Uncomfortable Experiences in Digital Games. 325–337. 36 indexed citations
8.
Lucassen, Mathijs, Rajvinder Samra, Ioanna Iacovides, et al.. (2018). How LGBT+ Young People Use the Internet in Relation to Their Mental Health and Envisage the Use of e-Therapy: Exploratory Study. JMIR Serious Games. 6(4). e11249–e11249. 46 indexed citations
9.
Iacovides, Ioanna, Ann Blandford, Anna L. Cox, & Jonathan Back. (2016). How external and internal resources influence user action: the case of infusion devices. Cognition Technology & Work. 18(4). 793–805. 2 indexed citations
10.
Blandford, Ann, Dominic Furniss, Imogen Lyons, et al.. (2016). Exploring the Current Landscape of Intravenous Infusion Practices and Errors (ECLIPSE): protocol for a mixed-methods observational study. BMJ Open. 6(3). e009777–e009777. 27 indexed citations
11.
Jennett, Charlene, et al.. (2016). Squeezy Green Balls. White Rose Research Online (University of Leeds, The University of Sheffield, University of York). 389–400. 23 indexed citations
12.
Iacovides, Ioanna & Anna L. Cox. (2014). Designing persuasive games through competition. Open Research Online (The Open University). 1 indexed citations
13.
Jennett, Charlene, et al.. (2014). Exploring Citizen Psych-Science and the Motivations of Errordiary Volunteers. 1(2). 16 indexed citations
14.
Farrow, Robert & Ioanna Iacovides. (2013). Gaming and the limits of digital embodiment. Philosophy & Technology. 27(2). 221–233. 23 indexed citations
15.
Farrow, Robert & Ioanna Iacovides. (2012). ‘In the game’? Embodied subjectivity in gaming environments. Open Research Online (The Open University). 5 indexed citations
16.
Iacovides, Ioanna, James Aczel, Eileen Scanlon, & Will Woods. (2012). Investigating the relationships between informal learning and player involvement in digital games. Learning Media and Technology. 37(3). 321–327. 9 indexed citations
17.
Iacovides, Ioanna, James Aczel, Eileen Scanlon, Josie Taylor, & Will Woods. (2011). Motivation, Engagement and Learning through Digital Games. RePEc: Research Papers in Economics. 2(2). 1–16. 33 indexed citations
18.
Iacovides, Ioanna, James Aczel, Eileen Scanlon, & Will Woods. (2011). Making sense of game-play: How can we examine learning and involvement?.
19.
Iacovides, Ioanna. (2009). Exploring the link between player involvement and learning within digital games. 29–34. 16 indexed citations
20.
Aınsworth, Shaaron & Ioanna Iacovides. (2005). Learning by constructing self-explanation diagrams. The Yale Journal of Biology and Medicine. 67(3-4). 215–21. 9 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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