Daniel Johnson
- Applied Psychology top 0.5%
- Human-Computer Interaction top 0.2%
- Virtual Reality Applications and Impacts 19
- Innovative Human-Technology Interaction 14
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- Educational Games and Gamification 70
- Flow Experience in Various Fields 22
- Social Psychology top 0.5%
- Sociology and Political Science top 0.5%
- Impact of Technology on Adolescents 59
- Digital Games and Media 58
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- Media Influence and Health 24
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- Mind wandering and attention 16
- Co-authors
- Doh Chull ShinPeta WyethLeanne HidesFelicia A. HuppertStoyan StoyanovSebastian DeterdingAleksandra StanevaJanet Wiles
- Journals
- Computers in Human Behavior (9 papers)Proceedings of the ACM on Human-Computer Interaction (7 papers)International Journal of Human-Computer Studies (5 papers)
- Partner nations
- AustraliaUnited StatesCanada
In The Last Decade
Daniel Johnson
204 papers receiving 6.1k citations
Hit Papers
Peers
Comparison fields: 5 of 178
- Applied Psychology 832
- Human-Computer Interaction 835
- Developmental and Educational Psychology 1.6k
- Social Psychology 1.5k
- Sociology and Political Science 2.4k
Countries citing papers authored by Daniel Johnson
This map shows the geographic impact of Daniel Johnson's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Daniel Johnson with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Daniel Johnson more than expected).
Fields of papers citing papers by Daniel Johnson
This network shows the impact of papers produced by Daniel Johnson. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Daniel Johnson. The network helps show where Daniel Johnson may publish in the future.
Co-authorship network
The 25 scholars most cited alongside Daniel Johnson, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2025 | 0 | |
| 2 | 2025 | 1 | |
| 3 | 2024 | 2 | |
| 4 | 2024 | 1 | |
| 5 | 2024 | 1 | |
| 6 | 2023 | 3 | |
| 7 | 2022 | 41 | |
| 8 | 2018 | 38 | |
| 9 | 2018 | 48 | |
| 10 | 2015 | 2 | |
| 11 | The edge of glory: the relationship between metacritic scores and player experience | 2014 | 1 |
| 12 | Instructional objectives to core-gameplay : a serious game design technique | 2014 | 2 |
| 13 | More Naturalness, Less Control: The effect of Natural Mapping on the Co-Located Player Experience | 2013 | 6 |
| 14 | Personality & video game genre preferences | 2012 | 4 |
| 15 | 2012 | 37 | |
| 16 | A prototype augmented reality collaborative process modelling tool | 2011 | 8 |
| 17 | Developing a method for assessing product inclusivity | 2009 | 7 |
| 18 | 2003 | 13 | |
| 19 | Leadership Challenges for Metropolitan Universities: Issues and Approaches. | 1994 | 2 |
| 20 | Propositions on Counterstream Migration. | 1976 | 14 |
About Daniel Johnson
Daniel Johnson is a scholar working on Human-Computer Interaction, Developmental and Educational Psychology and Applied Psychology, having authored 219 papers that have together received 6.5k indexed citations. Recurring topics across this work include Educational Games and Gamification (70 papers), Impact of Technology on Adolescents (59 papers), Digital Games and Media (58 papers), Media Influence and Health (24 papers), Flow Experience in Various Fields (22 papers), Virtual Reality Applications and Impacts (19 papers), Mind wandering and attention (16 papers) and Innovative Human-Technology Interaction (14 papers). The work is most often cited by research in Applied Psychology (832 citations), Human-Computer Interaction (835 citations) and Developmental and Educational Psychology (1.6k citations). Daniel Johnson has collaborated with scholars based in Australia, United States and Canada. Frequent co-authors include Doh Chull Shin, Peta Wyeth, Leanne Hides, Felicia A. Huppert, Stoyan Stoyanov, Sebastian Deterding, Aleksandra Staneva, Janet Wiles, Kellie Vella and John Gardner. Their work appears in journals such as Computers in Human Behavior, Proceedings of the ACM on Human-Computer Interaction, International Journal of Human-Computer Studies, Applied Engineering in Agriculture and Behaviour and Information Technology.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.