J.C. Huizenga
About
In The Last Decade
J.C. Huizenga
10 papers receiving 928 citations
Hit Papers
Peers
Comparison fields: 5 of 80
- Developmental and Educational Psychology 681
- Information Systems 319
- Education 295
- Sociology and Political Science 250
- Computer Science Applications 204
Countries citing papers authored by J.C. Huizenga
This map shows the geographic impact of J.C. Huizenga's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by J.C. Huizenga with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites J.C. Huizenga more than expected).
Fields of papers citing papers by J.C. Huizenga
This network shows the impact of papers produced by J.C. Huizenga. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by J.C. Huizenga. The network helps show where J.C. Huizenga may publish in the future.
Co-authorship network of co-authors of J.C. Huizenga
This figure shows the co-authorship network connecting the top 25 collaborators of J.C. Huizenga. A scholar is included among the top collaborators of J.C. Huizenga based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with J.C. Huizenga. J.C. Huizenga is excluded from the visualization to improve readability, since they are connected to all nodes in the network.
All Works
| # | Work | Indexed citations |
|---|---|---|
| 1 | 71 | |
| 2 | 136 | |
| 3 | Digital game-based learning in secondary education | 5 |
| 4 | e-Assessment of student-teachers’ competence as new teachers | 7 |
| 5 | 20 | |
| 6 | Merging digital and urban play spaces: Learning by playing and creating location-based games in secondary education | 1 |
| 7 | 266 | |
| 8 | Location-based technology and game-based learning in secondary education: learning about medieval Amsterdam. | 1 |
| 9 | Mobile game‐based learning in secondary education: engagement, motivation and learning in a mobile city game breakdown → | 370 |
| 10 | 109 | |
| 11 | Cognitive and affective effects of learning History by playing a mobile game | 8 |
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.