Rui Prada
- Human-Computer Interaction top 1%
- Innovative Human-Technology Interaction 8
- Social Psychology top 2%
- Social Robot Interaction and HRI 30
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- Educational Games and Gamification 20
- Artificial Intelligence top 2%
- Artificial Intelligence in Games 21
- Multi-Agent Systems and Negotiation 13
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- Digital Games and Media 19
- Evolutionary Game Theory and Cooperation 11
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- Human Motion and Animation 9
- Co-authors
- Ana PaivaSamuel MascarenhasAndré PereiraCarlos MartinhoIolanda LeitePedro A. SantosIsabel MachadoAdrian David Cheok
- Partner nations
- PortugalNetherlandsJapan
In The Last Decade
Rui Prada
118 papers receiving 1.3k citations
Peers
Comparison fields: 5 of 114
- Human-Computer Interaction 288
- Social Psychology 520
- Developmental and Educational Psychology 253
- Computer Science Applications 85
- Artificial Intelligence 483
Countries citing papers authored by Rui Prada
This map shows the geographic impact of Rui Prada's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Rui Prada with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Rui Prada more than expected).
Fields of papers citing papers by Rui Prada
This network shows the impact of papers produced by Rui Prada. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Rui Prada. The network helps show where Rui Prada may publish in the future.
Co-authorship network
The 25 scholars most cited alongside Rui Prada, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2024 | 3 | |
| 2 | 2024 | 5 | |
| 3 | 2023 | 7 | |
| 4 | 2020 | 8 | |
| 5 | 2019 | 30 | |
| 6 | 2019 | 2 | |
| 7 | 2017 | 1 | |
| 8 | 2017 | 4 | |
| 9 | 2015 | 1 | |
| 10 | Investigating Ways of Interpretations of Artificial Subtle Expressions Among Different Languages: A Case of Comparison Among Japanese, German, Portuguese and Mandarin Chinese. | 2015 | 2 |
| 11 | 2015 | 1 | |
| 12 | Situational Deliberation : Getting to Social Intelligence | 2014 | 1 |
| 13 | 2014 | 17 | |
| 14 | DESIGN CHOICES IN THE DEVELOPMENT OF AN ONCOBIOLOGY SERIOUS GAME FOR MEDICAL EDUCATION | 2013 | 1 |
| 15 | 2013 | 2 | |
| 16 | One for all, all for one: Agents with social identities | 2013 | 1 |
| 17 | Serious Games for Personal and Social Learning & Ethics: Status and Trends | 2012 | 3 |
| 18 | 2012 | 25 | |
| 19 | Proceedings of the 11th Ibero-American conference on AI: Advances in Artificial Intelligence | 2008 | 1 |
| 20 | 2004 | 2 |
About Rui Prada
Rui Prada is a scholar working on Human-Computer Interaction, Social Psychology, Developmental and Educational Psychology, Computer Science Applications and Artificial Intelligence, having authored 126 papers that have together received 1.4k indexed citations. Recurring topics across this work include Social Robot Interaction and HRI (30 papers), Artificial Intelligence in Games (21 papers), Educational Games and Gamification (20 papers), Digital Games and Media (19 papers), Multi-Agent Systems and Negotiation (13 papers), Evolutionary Game Theory and Cooperation (11 papers), Human Motion and Animation (9 papers) and Innovative Human-Technology Interaction (8 papers). The work is most often cited by research in Human-Computer Interaction (288 citations), Social Psychology (520 citations), Developmental and Educational Psychology (253 citations), Computer Science Applications (85 citations) and Artificial Intelligence (483 citations). Rui Prada has collaborated with scholars based in Portugal, Netherlands and Japan. Frequent co-authors include Ana Paiva, Samuel Mascarenhas, André Pereira, Carlos Martinho, Iolanda Leite, Pedro A. Santos, Isabel Machado, Adrian David Cheok, Bosede Iyiade Edwards and Krzysztof Bielawski. Their work appears in journals such as IEEE Access, Artificial Intelligence, Virtual Reality, International Journal of Human-Computer Studies and International Journal of Social Robotics.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.