Phil Lopes

581 total citations
29 papers, 336 citations indexed

About

Phil Lopes is a scholar working on Sociology and Political Science, Artificial Intelligence and Experimental and Cognitive Psychology. According to data from OpenAlex, Phil Lopes has authored 29 papers receiving a total of 336 indexed citations (citations by other indexed papers that have themselves been cited), including 10 papers in Sociology and Political Science, 9 papers in Artificial Intelligence and 8 papers in Experimental and Cognitive Psychology. Recurrent topics in Phil Lopes's work include Digital Games and Media (8 papers), Artificial Intelligence in Games (7 papers) and Emotion and Mood Recognition (7 papers). Phil Lopes is often cited by papers focused on Digital Games and Media (8 papers), Artificial Intelligence in Games (7 papers) and Emotion and Mood Recognition (7 papers). Phil Lopes collaborates with scholars based in Switzerland, Portugal and Malta. Phil Lopes's co-authors include Ronan Boulic, Georgios N. Yannakakis, Antonios Liapis, Guillaume Chanel, Francisco S. Melo, Rui Prada, M. Fonseca, Merwyn R. Greenlick, Bruce Goldberg and Achilles Kameas and has published in prestigious journals such as SHILAP Revista de lepidopterología, Cognitive Science and IEEE Transactions on Affective Computing.

In The Last Decade

Phil Lopes

24 papers receiving 326 citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
Phil Lopes Switzerland 10 133 93 93 65 57 29 336
Matteo Ciman Italy 14 98 0.7× 88 0.9× 38 0.4× 80 1.2× 67 1.2× 20 449
Hanseul Jun United States 7 260 2.0× 152 1.6× 38 0.4× 42 0.6× 37 0.6× 12 434
Åsa Abelin Sweden 8 156 1.2× 61 0.7× 42 0.5× 115 1.8× 47 0.8× 25 333
Brett Stevens United Kingdom 12 123 0.9× 99 1.1× 112 1.2× 43 0.7× 72 1.3× 39 396
Shihong Liu China 12 120 0.9× 53 0.6× 40 0.4× 86 1.3× 146 2.6× 47 473
Colin Puri United States 7 100 0.8× 45 0.5× 38 0.4× 92 1.4× 66 1.2× 14 452
Dominic Kao United States 16 258 1.9× 102 1.1× 60 0.6× 69 1.1× 78 1.4× 58 572
Leo Galway United Kingdom 11 55 0.4× 95 1.0× 100 1.1× 154 2.4× 138 2.4× 43 449
Jyrki Kaistinen Finland 8 88 0.7× 90 1.0× 19 0.2× 24 0.4× 38 0.7× 20 321
Catherine Zanbaka United States 8 279 2.1× 107 1.2× 45 0.5× 51 0.8× 97 1.7× 11 414

Countries citing papers authored by Phil Lopes

Since Specialization
Citations

This map shows the geographic impact of Phil Lopes's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Phil Lopes with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Phil Lopes more than expected).

Fields of papers citing papers by Phil Lopes

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Phil Lopes. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Phil Lopes. The network helps show where Phil Lopes may publish in the future.

Co-authorship network of co-authors of Phil Lopes

This figure shows the co-authorship network connecting the top 25 collaborators of Phil Lopes. A scholar is included among the top collaborators of Phil Lopes based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Phil Lopes. Phil Lopes is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Fachada, Nuno, et al.. (2025). Generating 3D Terrain with 2D Cellular Automata. 1–4.
3.
Fonseca, M., et al.. (2023). Behind the Door: Exploring Horror VR Game Interaction and its Influence on Anxiety. Universidade Nova de Lisboa's Repository (Universidade Nova de Lisboa). 1–11. 1 indexed citations
5.
Fachada, Nuno, et al.. (2023). Active Learning Prototypes for Teaching Game AI. 1–4. 2 indexed citations
6.
Sousa, Carla, et al.. (2022). AN ACCESSIBLE AND INCLUSIVE FUTURE FOR TABLETOP GAMES AND LEARNING: PARADIGMS AND APPROACHES. ICERI proceedings. 1. 8397–8406. 7 indexed citations
7.
Lopes, Phil, et al.. (2020). On the Effect of the Vertical Axis Alignment on Cybersickness and Game Experience in a Supine Posture. Infoscience (Ecole Polytechnique Fédérale de Lausanne). 359–366. 6 indexed citations
8.
Lopes, Phil, et al.. (2020). Eye Thought You Were Sick! Exploring Eye Behaviors for Cybersickness Detection in VR. Infoscience (Ecole Polytechnique Fédérale de Lausanne). 1–10. 26 indexed citations
9.
Lopes, Phil, et al.. (2020). Impact of Visual and Sound Orchestration on Physiological Arousal and Tension in a Horror Game. IEEE Transactions on Games. 13(3). 287–299. 19 indexed citations
10.
Lopes, Phil, et al.. (2019). On the Influence of the Supine Posture on Simulation Sickness in Virtual Reality. Infoscience (Ecole Polytechnique Fédérale de Lausanne). 1–8. 11 indexed citations
11.
Wang, Chen, Phil Lopes, Thierry Pun, & Guillaume Chanel. (2018). Towards a Better Gold Standard. Archive ouverte UNIGE (University of Geneva). 73–81. 4 indexed citations
12.
Lopes, Phil & Georgios N. Yannakakis. (2017). Framing Tension For Game Generation. OAR@UM (University of Malta). 205–212. 4 indexed citations
13.
Lopes, Phil, Antonios Liapis, & Georgios N. Yannakakis. (2017). Modelling Affect for Horror Soundscapes. IEEE Transactions on Affective Computing. 10(2). 209–222. 18 indexed citations
14.
Lopes, Phil, Georgios N. Yannakakis, & Antonios Liapis. (2017). RankTrace: Relative and unbounded affect annotation. OAR@UM (University of Malta). 158–163. 43 indexed citations
15.
Liapis, Antonios, et al.. (2016). Can computers foster human users' creativity? Theory and praxis of mixed-initiative co-creativity. SHILAP Revista de lepidopterología. 37 indexed citations
16.
Lopes, Phil, Antonios Liapis, & Georgios N. Yannakakis. (2015). Targeting Horror via Level and Soundscape Generation. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 11(1). 37–43. 12 indexed citations
17.
Lopes, Phil, Antonios Liapis, & Georgios N. Yannakakis. (2015). Sonancia : sonification of procedurally generated game levels. OAR@UM (University of Malta). 13 indexed citations
18.
Lopes, Phil & Georgios N. Yannakakis. (2014). Investigating Collaborative Creativity via Machine-Mediated Game Blending. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 10(6). 10–13. 4 indexed citations
19.
Lopes, Phil, Antonios Liapis, & Georgios N. Yannakakis. (2014). The C<sup>2</sup>create authoring tool: Fostering creativity via game asset creation. OAR@UM (University of Malta). 1–2. 1 indexed citations
20.
Lopes, Phil, et al.. (2013). One for all, all for one: Agents with social identities. Cognitive Science. 35(35). 1 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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