This map shows the geographic impact of Ben Samuel's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Ben Samuel with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Ben Samuel more than expected).
This network shows the impact of papers produced by Ben Samuel. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Ben Samuel. The network helps show where Ben Samuel may publish in the future.
Co-authorship network of co-authors of Ben Samuel
This figure shows the co-authorship network connecting the top 25 collaborators of Ben Samuel.
A scholar is included among the top collaborators of Ben Samuel based on the total number of
citations received by their joint publications. Widths of edges
represent the number of papers authors have co-authored together.
Node borders
signify the number of papers an author published with Ben Samuel. Ben Samuel is excluded from
the visualization to improve readability, since they are connected to all nodes in the network.
Kreminski, Max, et al.. (2019). StoryAssembler. 1–10.15 indexed citations
6.
Kreminski, Max, Ben Samuel, Edward F. Melcer, & Noah Wardrip–Fruin. (2019). Evaluating AI-Based Games through Retellings. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 15(1). 45–51.9 indexed citations
7.
Osborn, Joseph, Ben Samuel, Adam Summerville, & Michael Mateas. (2017). Towards General RPG Playing. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 13(2). 92–98.1 indexed citations
Ryan, James, Adam Summerville, & Ben Samuel. (2016). Bad News. 160–163.3 indexed citations
10.
Osborn, Joseph, Ben Samuel, Michael Mateas, & Noah Wardrip–Fruin. (2015). Playspecs: Regular Expressions for Game Play Traces. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 11(1). 170–176.5 indexed citations
11.
Samuel, Ben, et al.. (2015). The Scored Rule Engine: Next-Generation Social Physics.. Foundations of Digital Games.
12.
Osborn, Joseph, et al.. (2014). Evaluating Play Trace (Dis)similarity Metrics. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 10(1). 139–145.4 indexed citations
13.
Samuel, Ben, et al.. (2014). Introducing story sampling: Preliminary results of a new interactive narrative evaluation technique.. Foundations of Digital Games.2 indexed citations
14.
Treanor, Mike, et al.. (2013). Prom Week. National Conference on Artificial Intelligence. 207–208.2 indexed citations
15.
Treanor, Mike, et al.. (2013). Prom Week: Designing past the game/story dilemma.. Foundations of Digital Games. 94–101.23 indexed citations
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive
bibliographic database. While OpenAlex provides broad and valuable coverage of the global
research landscape, it—like all bibliographic datasets—has inherent limitations. These include
incomplete records, variations in author disambiguation, differences in journal indexing, and
delays in data updates. As a result, some metrics and network relationships displayed in
Rankless may not fully capture the entirety of a scholar's output or impact.