Peter Mawhorter
Impact in
- Artificial Intelligence top 10%
- Artificial Intelligence in Games
- Reinforcement Learning in Robotics
- Evolutionary Algorithms and Applications
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- Video Analysis and Summarization
Papers in
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- Computational and Text Analysis Methods 2
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- Artificial Intelligence in Games 11
- Multi-Agent Systems and Negotiation 2
- AI-based Problem Solving and Planning 2
- Co-authors
- Michael MateasBen WeberArnav JhalaNoah Wardrip–FruinPhilippe PasquierNoor ShakerRobin BaumgartenJulian Togelius
- Journals
- IEEE Transactions on Computational Intelligence and AI in Games (2 papers)French Studies (1 paper)Technological Forecasting and Social Change (1 paper)IEEE Transactions on Games (1 paper)SHILAP Revista de lepidopterología (1 paper)
- Partner nations
- United StatesQatarDenmark
In The Last Decade
Peter Mawhorter
19 papers receiving 235 citations
Peers
Comparison fields: 5 of 43
- Artificial Intelligence 194
- Computer Vision and Pattern Recognition 77
- Developmental and Educational Psychology 42
- Computer Graphics and Computer-Aided Design 11
- Sociology and Political Science 135
Countries citing papers authored by Peter Mawhorter
This map shows the geographic impact of Peter Mawhorter's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Peter Mawhorter with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Peter Mawhorter more than expected).
Fields of papers citing papers by Peter Mawhorter
This network shows the impact of papers produced by Peter Mawhorter. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Peter Mawhorter. The network helps show where Peter Mawhorter may publish in the future.
Co-authors
The 18 scholars most cited alongside Peter Mawhorter, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2022 | 3 | |
| 2 | 2021 | 1 | |
| 3 | 2021 | 0 | |
| 4 | 2019 | 14 | |
| 5 | 2019 | 12 | |
| 6 | Choice Poetics by Example | 2018 | 2 |
| 7 | 2018 | 7 | |
| 8 | 2018 | 2 | |
| 9 | 2017 | 2 | |
| 10 | Artificial Intelligence as a Tool for Understanding Narrative Choices | 2016 | 6 |
| 11 | 2015 | 3 | |
| 12 | Intentionally Generating Choices in Interactive Narratives. | 2015 | 6 |
| 13 | Towards a theory of choice poetics. | 2014 | 15 |
| 14 | 2014 | 6 | |
| 15 | Experimental Results from a Rational Reconstruction of MINSTREL. | 2011 | 7 |
| 16 | 2011 | 1 | |
| 17 | 2011 | 87 | |
| 18 | 2010 | 34 | |
| 19 | 2010 | 36 | |
| 20 | A tale of two platforms: low-cost robotics in the CS curriculum | 2009 | 2 |
About Peter Mawhorter
Peter Mawhorter is a scholar working on General Social Sciences, Artificial Intelligence, Development, Sociology and Political Science and Literature and Literary Theory, having authored 20 papers that have together received 246 indexed citations. Recurring topics across this work include Artificial Intelligence in Games (11 papers), Digital Games and Media (9 papers), Multi-Agent Systems and Negotiation (2 papers), Media Influence and Health (2 papers), AI-based Problem Solving and Planning (2 papers), Computational and Text Analysis Methods (2 papers), Human Motion and Animation (2 papers) and Visual and Cognitive Learning Processes (1 paper). The work is most often cited by research in Artificial Intelligence (194 citations), Computer Vision and Pattern Recognition (77 citations), Developmental and Educational Psychology (42 citations), Computer Graphics and Computer-Aided Design (11 citations) and Sociology and Political Science (135 citations). Peter Mawhorter has collaborated with scholars based in United States, Qatar and Denmark. Frequent co-authors include Michael Mateas, Ben Weber, Arnav Jhala, Noah Wardrip–Fruin, Philippe Pasquier, Noor Shaker, Robin Baumgarten, Julian Togelius, Georgios N. Yannakakis and Tomonori Hashiyama. Their work appears in journals such as IEEE Transactions on Computational Intelligence and AI in Games, French Studies, Technological Forecasting and Social Change, IEEE Transactions on Games and SHILAP Revista de lepidopterología.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.