Antonios Liapis
Impact in
- Artificial Intelligence top 1%
- Artificial Intelligence in Games
- Reinforcement Learning in Robotics
- Evolutionary Algorithms and Applications
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- Educational Games and Gamification
Papers in
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- Artificial Intelligence in Games 66
- Evolutionary Algorithms and Applications 14
- Reinforcement Learning in Robotics 10
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- Digital Games and Media 50
- Co-authors
- Georgios N. Yannakakis (73 shared papers)Julian Togelius (27 shared papers)Phil Lopes (7 shared papers)Rafael Bidarra (2 shared papers)Georgios N. Yannakakis (17 shared papers)Christoffer Holmgård (5 shared papers)Jichen Zhu (2 shared papers)Sebastian Risi (1 shared paper)
- Journals
- IEEE Transactions on Affective Computing (3 papers)Journal on Computing and Cultural Heritage (2 papers)IEEE Transactions on Computational Intelligence and AI in Games (1 paper)AI Magazine (1 paper)Evolutionary Computation (1 paper)
- Partner nations
- MaltaDenmarkUnited Kingdom
In The Last Decade
Antonios Liapis
110 papers receiving 1.5k citations
Peers
Comparison fields: 5 of 91
- Artificial Intelligence 1.1k
- Developmental and Educational Psychology 349
- Human-Computer Interaction 150
- Computer Vision and Pattern Recognition 468
- Health Informatics 29
Countries citing papers authored by Antonios Liapis
This map shows the geographic impact of Antonios Liapis's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Antonios Liapis with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Antonios Liapis more than expected).
Fields of papers citing papers by Antonios Liapis
This network shows the impact of papers produced by Antonios Liapis. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Antonios Liapis. The network helps show where Antonios Liapis may publish in the future.
Co-authors
The 25 scholars most cited alongside Antonios Liapis, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 119 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | 2018 | 125 | |
| 2 | Sentient sketchbook : computer-assisted game level authoring | 2013 | 99 |
| 3 | Mixed-initiative co-creativity | 2014 | 98 |
| 4 | 2019 | 72 | |
| 5 | 2014 | 60 | |
| 6 | Computational game creativity | 2014 | 54 |
| 7 | 2017 | 52 | |
| 8 | 2018 | 46 | |
| 9 | 2012 | 44 | |
| 10 | 2017 | 43 | |
| 11 | 2014 | 42 | |
| 12 | 2013 | 40 | |
| 13 | 2021 | 40 | |
| 14 | Can computers foster human users' creativity? Theory and praxis of mixed-initiative co-creativity | 2016 | 37 |
| 15 | 2024 | 37 | |
| 16 | 2020 | 35 | |
| 17 | 2016 | 28 | |
| 18 | 2013 | 27 | |
| 19 | Generative agents for player decision modeling in games | 2014 | 25 |
| 20 | 2014 | 21 |
About Antonios Liapis
Antonios Liapis is a scholar working on Artificial Intelligence, Sociology and Political Science, Computer Vision and Pattern Recognition, Developmental and Educational Psychology and Experimental and Cognitive Psychology, having authored 119 papers that have together received 1.6k indexed citations. Recurring topics across this work include Artificial Intelligence in Games (66 papers), Digital Games and Media (50 papers), Educational Games and Gamification (31 papers), Video Analysis and Summarization (24 papers), Evolutionary Algorithms and Applications (14 papers), Emotion and Mood Recognition (11 papers), Reinforcement Learning in Robotics (10 papers) and Data Visualization and Analytics (8 papers). The work is most often cited by research in Artificial Intelligence (1.1k citations), Developmental and Educational Psychology (349 citations), Human-Computer Interaction (150 citations), Computer Vision and Pattern Recognition (468 citations) and Health Informatics (29 citations). Antonios Liapis has collaborated with scholars based in Malta, Denmark and United Kingdom. Frequent co-authors include Georgios N. Yannakakis, Julian Togelius, Phil Lopes, Rafael Bidarra, Georgios N. Yannakakis, Christoffer Holmgård, Jichen Zhu, Sebastian Risi, G. Michael Youngblood and Mike Preuß. Their work appears in journals such as IEEE Transactions on Affective Computing, Journal on Computing and Cultural Heritage, IEEE Transactions on Computational Intelligence and AI in Games, AI Magazine and Evolutionary Computation.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.