Sonam Adinolf

477 total citations
18 papers, 330 citations indexed

About

Sonam Adinolf is a scholar working on Sociology and Political Science, Developmental and Educational Psychology and Human-Computer Interaction. According to data from OpenAlex, Sonam Adinolf has authored 18 papers receiving a total of 330 indexed citations (citations by other indexed papers that have themselves been cited), including 15 papers in Sociology and Political Science, 10 papers in Developmental and Educational Psychology and 6 papers in Human-Computer Interaction. Recurrent topics in Sonam Adinolf's work include Digital Games and Media (15 papers), Educational Games and Gamification (10 papers) and Virtual Reality Applications and Impacts (6 papers). Sonam Adinolf is often cited by papers focused on Digital Games and Media (15 papers), Educational Games and Gamification (10 papers) and Virtual Reality Applications and Impacts (6 papers). Sonam Adinolf collaborates with scholars based in Australia and United States. Sonam Adinolf's co-authors include Selen Türkay, Roger Altizer, Ross Brown, Peta Wyeth, Devayani Tirthali and Leonie Simpson and has published in prestigious journals such as International Journal of Human-Computer Interaction, Cyberpsychology Journal of Psychosocial Research on Cyberspace and Procedia - Social and Behavioral Sciences.

In The Last Decade

Sonam Adinolf

17 papers receiving 317 citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
Sonam Adinolf Australia 9 242 98 78 67 51 18 330
Je Seok Lee United States 6 250 1.0× 98 1.0× 65 0.8× 29 0.4× 17 0.3× 9 306
Jason G. Reitman United States 7 206 0.9× 83 0.8× 51 0.7× 37 0.6× 26 0.5× 13 277
Jonas Linderoth Sweden 10 184 0.8× 160 1.6× 15 0.2× 27 0.4× 48 0.9× 26 331
Tanya Krzywinska United Kingdom 10 220 0.9× 55 0.6× 26 0.3× 8 0.1× 37 0.7× 20 302
Gonzalo Frasca Uruguay 7 324 1.3× 122 1.2× 19 0.2× 13 0.2× 109 2.1× 10 435
Robert Andrew Dunn United States 5 108 0.4× 21 0.2× 47 0.6× 50 0.7× 8 0.2× 8 244
Jeffrey Wimmer Germany 8 147 0.6× 62 0.6× 9 0.1× 22 0.3× 16 0.3× 38 294
Zeph M. C. van Berlo Netherlands 9 187 0.8× 32 0.3× 13 0.2× 22 0.3× 14 0.3× 28 346
Dane Acena United States 8 136 0.6× 12 0.1× 70 0.9× 78 1.2× 27 0.5× 9 340
Astrid Ensslin United Kingdom 10 146 0.6× 67 0.7× 12 0.2× 12 0.2× 47 0.9× 53 379

Countries citing papers authored by Sonam Adinolf

Since Specialization
Citations

This map shows the geographic impact of Sonam Adinolf's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Sonam Adinolf with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Sonam Adinolf more than expected).

Fields of papers citing papers by Sonam Adinolf

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Sonam Adinolf. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Sonam Adinolf. The network helps show where Sonam Adinolf may publish in the future.

Co-authorship network of co-authors of Sonam Adinolf

This figure shows the co-authorship network connecting the top 25 collaborators of Sonam Adinolf. A scholar is included among the top collaborators of Sonam Adinolf based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Sonam Adinolf. Sonam Adinolf is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

18 of 18 papers shown
1.
Adinolf, Sonam, et al.. (2025). The Impact of Gender and Level of Control over Agents’ Aesthetics on User Experiences in VR Training. International Journal of Human-Computer Interaction. 41(24). 15372–15388.
3.
Adinolf, Sonam, Peta Wyeth, Ross Brown, & Leonie Simpson. (2020). Near and Dear: Designing Relatable VR Agents for Training Games. 413–425. 4 indexed citations
5.
Adinolf, Sonam, et al.. (2020). My Little Robot: User Preferences in Game Agent Customization. 461–471. 11 indexed citations
6.
Adinolf, Sonam & Selen Türkay. (2019). Differences in Player Experiences of Need Satisfaction Across Four Games. 2 indexed citations
7.
Türkay, Selen & Sonam Adinolf. (2019). Friending to Flame. 1–12. 11 indexed citations
8.
Adinolf, Sonam, Peta Wyeth, Ross Brown, & Roger Altizer. (2019). Towards Designing Agent Based Virtual Reality Applications for Cybersecurity Training. 452–456. 4 indexed citations
9.
Adinolf, Sonam & Selen Türkay. (2018). Toxic Behaviors in Esports Games. 365–372. 88 indexed citations
10.
Türkay, Selen & Sonam Adinolf. (2018). Understanding online collectible card game players' motivations. 501–505. 6 indexed citations
11.
Türkay, Selen & Sonam Adinolf. (2017). Appeal of online collectible card games. 622–627. 3 indexed citations
12.
Türkay, Selen & Sonam Adinolf. (2015). The effects of customization on motivation in an extended study with a massively multiplayer online roleplaying game. Cyberpsychology Journal of Psychosocial Research on Cyberspace. 9(3). 33 indexed citations
13.
Türkay, Selen, Sonam Adinolf, & Devayani Tirthali. (2012). Collectible Card Games as Learning Tools. Procedia - Social and Behavioral Sciences. 46. 3701–3705. 14 indexed citations
14.
Türkay, Selen & Sonam Adinolf. (2012). What do Players (Think They) Learn in Games?. Procedia - Social and Behavioral Sciences. 46. 3345–3349. 18 indexed citations
15.
Adinolf, Sonam & Selen Türkay. (2011). Collection, creation and community: a discussion on collectible card games. 16. 3–11. 8 indexed citations
16.
Adinolf, Sonam & Selen Türkay. (2011). Controlling your game controls: interface and customization. 13–22. 5 indexed citations
17.
Türkay, Selen & Sonam Adinolf. (2010). Enjoyment of Customization in Multi User Online Games: A Survey Study with World of Warcraft and City of Heroes/Villains Players. EdMedia: World Conference on Educational Media and Technology. 2010(1). 592–601. 3 indexed citations
18.
Türkay, Selen & Sonam Adinolf. (2010). Free to be me: a survey study on customization with World of Warcraft and City Of Heroes/Villains players. Procedia - Social and Behavioral Sciences. 2(2). 1840–1845. 27 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

Explore authors with similar magnitude of impact

Rankless by CCL
2026