D. Fox Harrell

929 total citations
60 papers, 478 citations indexed

About

D. Fox Harrell is a scholar working on Sociology and Political Science, Artificial Intelligence and Developmental and Educational Psychology. According to data from OpenAlex, D. Fox Harrell has authored 60 papers receiving a total of 478 indexed citations (citations by other indexed papers that have themselves been cited), including 30 papers in Sociology and Political Science, 25 papers in Artificial Intelligence and 17 papers in Developmental and Educational Psychology. Recurrent topics in D. Fox Harrell's work include Digital Games and Media (27 papers), Artificial Intelligence in Games (21 papers) and Educational Games and Gamification (16 papers). D. Fox Harrell is often cited by papers focused on Digital Games and Media (27 papers), Artificial Intelligence in Games (21 papers) and Educational Games and Gamification (16 papers). D. Fox Harrell collaborates with scholars based in United States, Qatar and Hong Kong. D. Fox Harrell's co-authors include Dominic Kao, Chong-U Lim, Jichen Zhu, Haewoon Kwak, Sercan Şengün, Sarah Vieweg, Joni Salminen, Bernard J. Jansen, Jisun An and Soon‐gyo Jung and has published in prestigious journals such as SHILAP Revista de lepidopterología, Communications of the ACM and Technological Forecasting and Social Change.

In The Last Decade

D. Fox Harrell

58 papers receiving 455 citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
D. Fox Harrell United States 14 205 144 137 136 63 60 478
Gordon Calleja Denmark 8 276 1.3× 130 0.9× 123 0.9× 71 0.5× 43 0.7× 16 463
Aki Järvinen Finland 10 251 1.2× 189 1.3× 99 0.7× 91 0.7× 49 0.8× 16 444
Laura Ermi Finland 7 337 1.6× 305 2.1× 240 1.8× 97 0.7× 101 1.6× 10 645
Pippin Barr Canada 11 180 0.9× 107 0.7× 176 1.3× 79 0.6× 69 1.1× 24 419
Gahgene Gweon South Korea 10 185 0.9× 118 0.8× 72 0.5× 141 1.0× 35 0.6× 53 513
Kristine Jørgensen Norway 12 199 1.0× 71 0.5× 71 0.5× 56 0.4× 46 0.7× 32 333
Christina M. Finneran United States 5 177 0.9× 202 1.4× 124 0.9× 48 0.4× 16 0.3× 9 468
Anissa All Belgium 10 173 0.8× 389 2.7× 123 0.9× 37 0.3× 51 0.8× 30 695
Yves Steiner Switzerland 3 162 0.8× 116 0.8× 109 0.8× 27 0.2× 23 0.4× 7 351
Carolina Islas Sedano Finland 10 138 0.7× 245 1.7× 79 0.6× 48 0.4× 79 1.3× 27 524

Countries citing papers authored by D. Fox Harrell

Since Specialization
Citations

This map shows the geographic impact of D. Fox Harrell's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by D. Fox Harrell with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites D. Fox Harrell more than expected).

Fields of papers citing papers by D. Fox Harrell

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by D. Fox Harrell. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by D. Fox Harrell. The network helps show where D. Fox Harrell may publish in the future.

Co-authorship network of co-authors of D. Fox Harrell

This figure shows the co-authorship network connecting the top 25 collaborators of D. Fox Harrell. A scholar is included among the top collaborators of D. Fox Harrell based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with D. Fox Harrell. D. Fox Harrell is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Şengün, Sercan, et al.. (2022). Contours of virtual enfreakment in fighting game characters. Technological Forecasting and Social Change. 180. 121707–121707. 3 indexed citations
2.
Treanor, Mike, M. J. Reed, Adam M. Smith, et al.. (2017). Playable Experiences at AIIDE 2017. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 13(1). 308–314. 1 indexed citations
3.
Lim, Chong-U & D. Fox Harrell. (2015). Comparing Clustering Approaches for Modeling Players' Values through Avatar Construction. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 11(5). 22–28. 2 indexed citations
4.
Kao, Dominic & D. Fox Harrell. (2015). Exploring the Use of Role Model Avatars in Educational Games. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 11(3). 29–35. 2 indexed citations
5.
Kao, Dominic & D. Fox Harrell. (2015). Mazzy: A STEM Learning Game.. Foundations of Digital Games. 15 indexed citations
6.
Lim, Chong-U & D. Fox Harrell. (2015). A Data-Driven Approach for Computationally Modeling Players' Avatar Customization Behaviors. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 11(1). 135–141. 2 indexed citations
7.
Lim, Chong-U & D. Fox Harrell. (2015). The Marginal: A Game for Modeling Players' Perceptions of Gradient Membership in Avatar Categories. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 11(3). 49–55. 2 indexed citations
8.
Kao, Dominic & D. Fox Harrell. (2015). Exigent: An Automatic Avatar Generation System.. Foundations of Digital Games.
9.
Kao, Dominic & D. Fox Harrell. (2015). Exploring the Construction, Play, Use of Virtual Identities in a STEM Learning Game.. Foundations of Digital Games. 3 indexed citations
10.
Lim, Chong-U & D. Fox Harrell. (2015). Developing Computational Models of Players' Identities and Values from Videogame Avatars.. Foundations of Digital Games. 7 indexed citations
11.
Harrell, D. Fox, et al.. (2014). The Chimeria Platform: User Empowerment through Expressing Social Group Membership Phenomena.. DH. 2 indexed citations
12.
Lim, Chong-U & D. Fox Harrell. (2014). Developing Social Identity Models of Players from Game Telemetry Data. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 10(1). 125–131. 4 indexed citations
13.
Harrell, D. Fox, et al.. (2014). Authoring conversational narratives in games with the Chimeria platform.. Foundations of Digital Games. 6 indexed citations
14.
Harrell, D. Fox, et al.. (2011). Steps Toward the AIR Toolkit: An Approach to Modeling Social Identity Phenomena in Computational Media.. ICCC. 147–152. 1 indexed citations
15.
Harrell, D. Fox, et al.. (2010). A Cultural Computing Approach to Interactive Narrative: The Case of the Living Liberia Fabric. National Conference on Artificial Intelligence. 2 indexed citations
16.
Harrell, D. Fox. (2009). Toward a Theory of Phantasmal Media: An Imaginative Cognition- and Computation-Based Approach to Digital Media. Ctheory. 3 indexed citations
17.
Zhu, Jichen & D. Fox Harrell. (2008). Daydreaming with Intention: Scalable Blending-Based Imagining and Agency in Generative Interactive Narrative.. National Conference on Artificial Intelligence. 156. 10 indexed citations
18.
Harrell, D. Fox. (2005). Algebra of Identity: Skin of Wind, Skin of Streams, Skin of Shadows, Skin of Vapor. Ctheory. 4 indexed citations
19.
Goguen, Joseph A. & D. Fox Harrell. (2004). Style as a Choice of Blending Principles. National Conference on Artificial Intelligence. 49–56. 8 indexed citations
20.
Harrell, D. Fox. (2003). Speaking in Djinni: Media Arts and the Computational Language of Expression. Ctheory. 2 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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