Jocelyn Parong

2.1k total citations · 2 hit papers
20 papers, 1.3k citations indexed

About

Jocelyn Parong is a scholar working on Experimental and Cognitive Psychology, Developmental and Educational Psychology and Human-Computer Interaction. According to data from OpenAlex, Jocelyn Parong has authored 20 papers receiving a total of 1.3k indexed citations (citations by other indexed papers that have themselves been cited), including 14 papers in Experimental and Cognitive Psychology, 11 papers in Developmental and Educational Psychology and 8 papers in Human-Computer Interaction. Recurrent topics in Jocelyn Parong's work include Visual and Cognitive Learning Processes (8 papers), Virtual Reality Applications and Impacts (8 papers) and Cognitive Abilities and Testing (6 papers). Jocelyn Parong is often cited by papers focused on Visual and Cognitive Learning Processes (8 papers), Virtual Reality Applications and Impacts (8 papers) and Cognitive Abilities and Testing (6 papers). Jocelyn Parong collaborates with scholars based in United States, Germany and Switzerland. Jocelyn Parong's co-authors include Richard E. Mayer, Guido Makransky, Dustin P. Calvillo, C. Shawn Green, Logan Fiorella, Jan L. Plass, Bruce D. Homer, Andrew MacNamara, Daphné Bavelier and Anne M. Sinatra and has published in prestigious journals such as Proceedings of the National Academy of Sciences, Journal of Educational Psychology and Computers in Human Behavior.

In The Last Decade

Jocelyn Parong

20 papers receiving 1.3k citations

Hit Papers

Learning science in immersive virtual reality. 2018 2026 2020 2023 2018 2020 200 400 600

Peers

Jocelyn Parong
Zahira Merchant United States
Trina J. Davis United States
Robb Lindgren United States
Jocelyn Parong
Citations per year, relative to Jocelyn Parong Jocelyn Parong (= 1×) peers Gustav Bøg Petersen

Countries citing papers authored by Jocelyn Parong

Since Specialization
Citations

This map shows the geographic impact of Jocelyn Parong's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Jocelyn Parong with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Jocelyn Parong more than expected).

Fields of papers citing papers by Jocelyn Parong

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Jocelyn Parong. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Jocelyn Parong. The network helps show where Jocelyn Parong may publish in the future.

Co-authorship network of co-authors of Jocelyn Parong

This figure shows the co-authorship network connecting the top 25 collaborators of Jocelyn Parong. A scholar is included among the top collaborators of Jocelyn Parong based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Jocelyn Parong. Jocelyn Parong is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Parong, Jocelyn & C. Shawn Green. (2023). The forward testing effect after a 1‐day delay across dissimilar video lessons. Applied Cognitive Psychology. 37(5). 1037–1044. 2 indexed citations
2.
Parong, Jocelyn & C. Shawn Green. (2023). How Video Games Change The Brain. Frontiers for Young Minds. 11. 1 indexed citations
5.
Parong, Jocelyn, Aaron R. Seitz, Susanne M. Jaeggi, & C. Shawn Green. (2022). Expectation effects in working memory training. Proceedings of the National Academy of Sciences. 119(37). e2209308119–e2209308119. 17 indexed citations
6.
Mayer, Richard E., Guido Makransky, & Jocelyn Parong. (2022). The Promise and Pitfalls of Learning in Immersive Virtual Reality. International Journal of Human-Computer Interaction. 39(11). 2229–2238. 76 indexed citations
7.
Parong, Jocelyn, et al.. (2022). Video Game Design for Learning to Learn. International Journal of Human-Computer Interaction. 39(11). 2211–2228. 33 indexed citations
8.
Parong, Jocelyn & Richard E. Mayer. (2021). Learning about history in immersive virtual reality: does immersion facilitate learning?. Educational Technology Research and Development. 69(3). 1433–1451. 87 indexed citations
9.
Parong, Jocelyn & Richard E. Mayer. (2020). Cognitive and affective processes for learning science in immersive virtual reality. Journal of Computer Assisted Learning. 37(1). 226–241. 212 indexed citations breakdown →
10.
Parong, Jocelyn, et al.. (2020). Limits on Training Inhibitory Control with a Focused Video Game. Journal of Cognitive Enhancement. 5(1). 83–98. 2 indexed citations
11.
Parong, Jocelyn, Kimberly A. Pollard, Anne M. Sinatra, et al.. (2020). The mediating role of presence differs across types of spatial learning in immersive technologies. Computers in Human Behavior. 107. 106290–106290. 57 indexed citations
12.
Parong, Jocelyn, et al.. (2019). Replicated evidence towards a cognitive theory of game-based training.. Journal of Educational Psychology. 112(5). 922–937. 14 indexed citations
13.
Parong, Jocelyn & Richard E. Mayer. (2019). Cognitive consequences of playing brain‐training games in immersive virtual reality. Applied Cognitive Psychology. 34(1). 29–38. 17 indexed citations
14.
Mayer, Richard E., et al.. (2019). Learner control of the pacing of an online slideshow lesson: Does segmenting help?. Applied Cognitive Psychology. 33(5). 930–935. 16 indexed citations
15.
Parong, Jocelyn. (2019). Cognitive and Affective Mechanisms of Immersive Virtual Reality Learning Environments. eScholarship (California Digital Library). 2 indexed citations
16.
Parong, Jocelyn & Richard E. Mayer. (2018). Learning science in immersive virtual reality.. Journal of Educational Psychology. 110(6). 785–797. 617 indexed citations breakdown →
17.
Mayer, Richard E., et al.. (2018). Young adults learning executive function skills by playing focused video games. Cognitive Development. 49. 43–50. 35 indexed citations
18.
Parong, Jocelyn, Richard E. Mayer, Logan Fiorella, et al.. (2017). Learning executive function skills by playing focused video games. Contemporary Educational Psychology. 51. 141–151. 53 indexed citations
19.
Calvillo, Dustin P., et al.. (2016). Sleep Increases Susceptibility to the Misinformation Effect. Applied Cognitive Psychology. 30(6). 1061–1067. 12 indexed citations
20.
Calvillo, Dustin P. & Jocelyn Parong. (2015). The misinformation effect is unrelated to the DRM effect with and without a DRM warning. Memory. 24(3). 324–333. 35 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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