Brianno Coller
About
In The Last Decade
Brianno Coller
30 papers receiving 1.6k citations
Hit Papers
Peers
Comparison fields: 5 of 113
- Developmental and Educational Psychology 1.0k
- Computer Science Applications 362
- Education 334
- Sociology and Political Science 333
- Information Systems 219
Countries citing papers authored by Brianno Coller
This map shows the geographic impact of Brianno Coller's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Brianno Coller with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Brianno Coller more than expected).
Fields of papers citing papers by Brianno Coller
This network shows the impact of papers produced by Brianno Coller. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Brianno Coller. The network helps show where Brianno Coller may publish in the future.
Co-authorship network of co-authors of Brianno Coller
This figure shows the co-authorship network connecting the top 25 collaborators of Brianno Coller. A scholar is included among the top collaborators of Brianno Coller based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Brianno Coller. Brianno Coller is excluded from the visualization to improve readability, since they are connected to all nodes in the network.
All Works
| # | Work | Indexed citations |
|---|---|---|
| 1 | 1 | |
| 2 | 2 | |
| 3 | 2 | |
| 4 | 10 | |
| 5 | Challenging games help students learn: An empirical study on engagement, flow and immersion in game-based learning breakdown → | 1064 |
| 6 | Learning & Engaging with Videogames in Engineering Education | 2 |
| 7 | Measuring Engagement as Students Learn Dynamic Systems and Control with a Video Game | 20 |
| 8 | 9 | |
| 9 | Video Game-Based Education in Mechanical Engineering: A Look at Student Engagement* | 90 |
| 10 | 191 | |
| 11 | An experiment in hands-on learning in engineering mechanics: Statics | 30 |
| 12 | 14 | |
| 13 | 2 | |
| 14 | 35 | |
| 15 | 1 | |
| 16 | 6 | |
| 17 | 1 | |
| 18 | 21 | |
| 19 | 13 | |
| 20 | 25 |
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.