Bob De Schutter

1.3k total citations
35 papers, 717 citations indexed

About

Bob De Schutter is a scholar working on Demography, Neuropsychology and Physiological Psychology and Developmental and Educational Psychology. According to data from OpenAlex, Bob De Schutter has authored 35 papers receiving a total of 717 indexed citations (citations by other indexed papers that have themselves been cited), including 19 papers in Demography, 15 papers in Neuropsychology and Physiological Psychology and 10 papers in Developmental and Educational Psychology. Recurrent topics in Bob De Schutter's work include Technology Use by Older Adults (19 papers), Aging and Gerontology Research (15 papers) and Educational Games and Gamification (9 papers). Bob De Schutter is often cited by papers focused on Technology Use by Older Adults (19 papers), Aging and Gerontology Research (15 papers) and Educational Games and Gamification (9 papers). Bob De Schutter collaborates with scholars based in United States, Belgium and Canada. Bob De Schutter's co-authors include Vero Vanden Abeele, Julie A. Brown, Amy Restorick Roberts, M. Elise Radina, Steven Malliet, Najmeh Khalili‐Mahani, Rozane De Cock, Bieke Zaman, Kim Sawchuk and Claude C. Schulman and has published in prestigious journals such as SHILAP Revista de lepidopterología, Computers in Human Behavior and New Media & Society.

In The Last Decade

Bob De Schutter

32 papers receiving 676 citations

Peers

Bob De Schutter
Rachel L. Franz United States
Gary Pritchard United Kingdom
Rens Brankaert Netherlands
Gail Kenning Australia
Gavin Wood United Kingdom
Anastasia Kononova United States
Rachel L. Franz United States
Bob De Schutter
Citations per year, relative to Bob De Schutter Bob De Schutter (= 1×) peers Rachel L. Franz

Countries citing papers authored by Bob De Schutter

Since Specialization
Citations

This map shows the geographic impact of Bob De Schutter's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Bob De Schutter with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Bob De Schutter more than expected).

Fields of papers citing papers by Bob De Schutter

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Bob De Schutter. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Bob De Schutter. The network helps show where Bob De Schutter may publish in the future.

Co-authorship network of co-authors of Bob De Schutter

This figure shows the co-authorship network connecting the top 25 collaborators of Bob De Schutter. A scholar is included among the top collaborators of Bob De Schutter based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Bob De Schutter. Bob De Schutter is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
2.
Cox, James L., et al.. (2024). Cardistry: Exploring a GPT Model Workflow as an Adapted Method of Gaminiscing. 1–4. 1 indexed citations
3.
Khalili‐Mahani, Najmeh, et al.. (2020). For Whom the Games Toll: A Qualitative and Intergenerational Evaluation of What is Serious in Games for Older Adults. 9(2). 221–244. 16 indexed citations
4.
Khalili‐Mahani, Najmeh, et al.. (2019). Reflective and Reflexive Stress Responses of Older Adults to Three Gaming Experiences In Relation to Their Cognitive Abilities: Mixed Methods Crossover Study. JMIR Mental Health. 7(3). e12388–e12388. 20 indexed citations
5.
Khalili‐Mahani, Najmeh & Bob De Schutter. (2019). Affective Game Planning for Health Applications: Quantitative Extension of Gerontoludic Design Based on the Appraisal Theory of Stress and Coping. JMIR Serious Games. 7(2). e13303–e13303. 11 indexed citations
6.
Roberts, Amy Restorick, et al.. (2018). Older Adults’ Experiences with Audiovisual Virtual Reality: Perceived Usefulness and Other Factors Influencing Technology Acceptance. Clinical Gerontologist. 42(1). 27–33. 105 indexed citations
7.
Abeele, Vero Vanden, et al.. (2015). Game-based Experiments on Human Visual Attention. Foundations of Digital Games. 1–9. 4 indexed citations
8.
Gerling, Kathrin, Bob De Schutter, Julie A. Brown, & Jason C. Allaire. (2015). Ageing Playfully. Lincoln Repository (University of Lincoln). 817–820. 6 indexed citations
9.
Schutter, Bob De & Julie A. Brown. (2015). Digital Games as a Source of Enjoyment in Later Life. Games and Culture. 11(1-2). 28–52. 38 indexed citations
10.
Schutter, Bob De & Vero Vanden Abeele. (2015). Towards a Gerontoludic Manifesto. SHILAP Revista de lepidopterología. 36(2). 112–120. 27 indexed citations
11.
Schutter, Bob De, et al.. (2015). Digital games in later life: Challenges and opportunities. University of Southern Denmark Research Portal (University of Southern Denmark). 1 indexed citations
12.
Schutter, Bob De & Vero Vanden Abeele. (2014). Gradequest - Evaluating the impact of using game design techniques in an undergraduate course.. Lirias (KU Leuven). 18 indexed citations
13.
Schutter, Bob De & Steven Malliet. (2014). The older player of digital games: A classification based on perceived need satisfaction. Communications. 39(1). 39 indexed citations
14.
Nap, Henk Herman, et al.. (2014). Older people’s perceptions and experiences of a digital learning game. Gerontechnology. 13(3). 12 indexed citations
15.
Abeele, Vero Vanden, Bob De Schutter, Brian J. Gajadhar, Daniel Johnson, & Luc Geurts. (2013). More Naturalness, Less Control: The effect of Natural Mapping on the Co-Located Player Experience. QUT ePrints (Queensland University of Technology). 2013. 174–182. 6 indexed citations
16.
Brown, Julie A., et al.. (2012). Is Wii for Me?. Gerontechnology. 11(2). 1 indexed citations
17.
Schutter, Bob De. (2011). De betekenis van digitale spellen voor een ouder publiek. 8 indexed citations
18.
Abeele, Vero Vanden & Bob De Schutter. (2010). Designing intergenerational play via enactive interaction, competition and acceleration. Personal and Ubiquitous Computing. 14(5). 425–433. 36 indexed citations
19.
Abeele, Vero Vanden, et al.. (2008). e-Treasure: Fostering intergenerational play by means of a digital game. 4 indexed citations
20.
Schutter, Bob De. (1972). Humanitarian Intervention: A United Nations Task. California Western international law journal. 3(1). 12.

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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