Countries citing papers authored by Anders Drachen
Since
Specialization
Citations
This map shows the geographic impact of Anders Drachen's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Anders Drachen with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Anders Drachen more than expected).
This network shows the impact of papers produced by Anders Drachen. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Anders Drachen. The network helps show where Anders Drachen may publish in the future.
Co-authorship network of co-authors of Anders Drachen
This figure shows the co-authorship network connecting the top 25 collaborators of Anders Drachen.
A scholar is included among the top collaborators of Anders Drachen based on the total number of
citations received by their joint publications. Widths of edges
represent the number of papers authors have co-authored together.
Node borders
signify the number of papers an author published with Anders Drachen. Anders Drachen is excluded from
the visualization to improve readability, since they are connected to all nodes in the network.
Canossa, Alessandro, et al.. (2018). Like a DNA string: Sequence-based player profiling in Tom Clancy’s the Division. University of Southern Denmark Research Portal (University of Southern Denmark). 152–157.8 indexed citations
7.
Stafford, Tom, Sam Devlin, Rafet Sifa, & Anders Drachen. (2017). Exploration and Skill Acquisition in a Major Online Game. Cognitive Science.9 indexed citations
Sifa, Rafet, Anders Drachen, & Christian Bauckhage. (2015). Large-Scale Cross-Game Player Behavior Analysis on Steam. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 11(1). 198–204.32 indexed citations
11.
Sifa, Rafet, Fabian Hadiji, Julian Runge, et al.. (2015). Predicting Purchase Decisions in Mobile Free-to-Play Games. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 11(1). 79–85.53 indexed citations
12.
Hadiji, Fabian, Rafet Sifa, Anders Drachen, et al.. (2014). Predicting player churn in the wild. University of Southern Denmark Research Portal (University of Southern Denmark). 1–8.106 indexed citations
Nacke, Lennart E., Anders Drachen, & Stefan Göbel. (2010). Methods for Evaluating Gameplay Experience in a Serious Gaming Context.. 9(2).89 indexed citations
Drachen, Anders, Michael Hitchens, Ruth Aylett, & Sandy Louchart. (2009). Modeling the story facilitation of Game Masters in multi-player Role-Playing Games. National Conference on Artificial Intelligence. 24–31.1 indexed citations
19.
Drachen, Anders, et al.. (2009). Role-playing games: the state of knowledge. IT University Of Copenhagen (IT University of Copenhagen). 1–5.6 indexed citations
20.
Dras, Mark, et al.. (2005). An Overview of Training Simulation Research and Systems. Adaptive Agents and Multi-Agents Systems. 3–10.9 indexed citations
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive
bibliographic database. While OpenAlex provides broad and valuable coverage of the global
research landscape, it—like all bibliographic datasets—has inherent limitations. These include
incomplete records, variations in author disambiguation, differences in journal indexing, and
delays in data updates. As a result, some metrics and network relationships displayed in
Rankless may not fully capture the entirety of a scholar's output or impact.