Amon Rapp
- Human-Computer Interaction top 0.2%
- Innovative Human-Technology Interaction 55
- Virtual Reality Applications and Impacts 10
- Interactive and Immersive Displays 8
- Applied Psychology top 2%
- Health Informatics top 2%
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- Educational Games and Gamification 21
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- Digital Games and Media 23
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- Technology Use by Older Adults 19
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- Context-Aware Activity Recognition Systems 12
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- Autism Spectrum Disorder Research 8
- Co-authors
- Federica CenaArianna BoldiLorenzo CurtiLia TirabeniMaurizio TirassaFrank HopfgartnerJuho HamariConor Linehan
- Journals
- International Journal of Human-Computer Studies (10 papers)International Journal of Human-Computer Interaction (6 papers)Behaviour and Information Technology (6 papers)
- Partner nations
- ItalyNetherlandsUnited Kingdom
In The Last Decade
Amon Rapp
103 papers receiving 1.9k citations
Hit Papers
Peers
Comparison fields: 5 of 112
- Human-Computer Interaction 770
- Applied Psychology 279
- Health Informatics 52
- Developmental and Educational Psychology 425
- Computer Science Applications 151
Countries citing papers authored by Amon Rapp
This map shows the geographic impact of Amon Rapp's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Amon Rapp with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Amon Rapp more than expected).
Fields of papers citing papers by Amon Rapp
This network shows the impact of papers produced by Amon Rapp. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Amon Rapp. The network helps show where Amon Rapp may publish in the future.
Co-authorship network
The 25 scholars most cited alongside Amon Rapp, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2025 | 0 | |
| 2 | 2025 | 1 | |
| 3 | 2025 | 4 | |
| 4 | 2025 | 0 | |
| 5 | 2024 | 16 | |
| 6 | 2024 | 2 | |
| 7 | 2024 | 0 | |
| 8 | 2023 | 1 | |
| 9 | 2023 | 5 | |
| 10 | 2023 | 18 | |
| 11 | 2023 | 6 | |
| 12 | 2020 | 8 | |
| 13 | 2020 | 32 | |
| 14 | 2018 | 0 | |
| 15 | A Field Evaluation of an Intelligent Interaction Between People and a Territory and its Cultural Heritage | 2016 | 1 |
| 16 | Gamifying the City: Pervasive Game Elements in the Urban Environment. | 2016 | 2 |
| 17 | Ontologies for Quantified Self: a Semantic Approach | 2014 | 1 |
| 18 | Self-Monitoring of Emotions: a Novel Personal Informatics Solution for an Enhanced Self-Reporting. | 2014 | 9 |
| 19 | Playing while Testing: How to Gamify a User Field Evaluation | 2013 | 3 |
| 20 | Beyond Gamification: Enhancing User Engagement through Meaningful Game Elements | 2013 | 7 |
About Amon Rapp
Amon Rapp is a scholar working on Human-Computer Interaction, Developmental and Educational Psychology and Demography, having authored 109 papers that have together received 2.0k indexed citations. Recurring topics across this work include Innovative Human-Technology Interaction (55 papers), Digital Games and Media (23 papers), Educational Games and Gamification (21 papers), Technology Use by Older Adults (19 papers), Context-Aware Activity Recognition Systems (12 papers), Virtual Reality Applications and Impacts (10 papers), Autism Spectrum Disorder Research (8 papers) and Interactive and Immersive Displays (8 papers). The work is most often cited by research in Human-Computer Interaction (770 citations), Applied Psychology (279 citations) and Health Informatics (52 citations). Amon Rapp has collaborated with scholars based in Italy, Netherlands and United Kingdom. Frequent co-authors include Federica Cena, Arianna Boldi, Lorenzo Curti, Lia Tirabeni, Maurizio Tirassa, Frank Hopfgartner, Juho Hamari, Conor Linehan, Eleonora Mencarini and Massimo Zancanaro. Their work appears in journals such as International Journal of Human-Computer Studies, International Journal of Human-Computer Interaction, Behaviour and Information Technology, Human-Computer Interaction and IEEE Transactions on Human-Machine Systems.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.