Kitti Puritat

530 total citations
53 papers, 311 citations indexed

About

Kitti Puritat is a scholar working on Developmental and Educational Psychology, Human-Computer Interaction and Information Systems. According to data from OpenAlex, Kitti Puritat has authored 53 papers receiving a total of 311 indexed citations (citations by other indexed papers that have themselves been cited), including 25 papers in Developmental and Educational Psychology, 20 papers in Human-Computer Interaction and 14 papers in Information Systems. Recurrent topics in Kitti Puritat's work include Educational Games and Gamification (23 papers), Virtual Reality Applications and Impacts (20 papers) and Education and Learning Interventions (8 papers). Kitti Puritat is often cited by papers focused on Educational Games and Gamification (23 papers), Virtual Reality Applications and Impacts (20 papers) and Education and Learning Interventions (8 papers). Kitti Puritat collaborates with scholars based in Thailand and United Kingdom. Kitti Puritat's co-authors include Kannikar Intawong, Pradorn Sureephong, Ekkarat Boonchieng, Waraporn Boonchieng and Peerasak Lerttrakarnnon and has published in prestigious journals such as SHILAP Revista de lepidopterología, Heliyon and Education and Information Technologies.

In The Last Decade

Kitti Puritat

38 papers receiving 298 citations

Author Peers

Peers are selected by citation overlap in the author's most active subfields. citations · hero ref

Author Last Decade Papers Cites
Kitti Puritat 113 87 81 52 46 53 311
Shih‐Jou Yu 88 0.8× 133 1.5× 114 1.4× 77 1.5× 36 0.8× 10 340
Alejandro Echeverría 181 1.6× 96 1.1× 43 0.5× 44 0.8× 71 1.5× 8 300
George Koutromanos 95 0.8× 144 1.7× 95 1.2× 158 3.0× 45 1.0× 30 374
Karl-Petter Åkesson 51 0.5× 71 0.8× 190 2.3× 106 2.0× 63 1.4× 11 345
Pär Hansson 34 0.3× 71 0.8× 149 1.8× 64 1.2× 40 0.9× 4 271
Min Lun Wu 77 0.7× 84 1.0× 52 0.6× 81 1.6× 27 0.6× 27 267
Stephen C. Bronack 120 1.1× 58 0.7× 123 1.5× 70 1.3× 35 0.8× 17 307
Paul Rudman 55 0.5× 176 2.0× 41 0.5× 43 0.8× 86 1.9× 12 312
André R. Denham 159 1.4× 54 0.6× 42 0.5× 41 0.8× 51 1.1× 26 262
Nicolas Nova 69 0.6× 31 0.4× 64 0.8× 33 0.6× 48 1.0× 30 205

Countries citing papers authored by Kitti Puritat

Since Specialization
Citations

This map shows the geographic impact of Kitti Puritat's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Kitti Puritat with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Kitti Puritat more than expected).

Fields of papers citing papers by Kitti Puritat

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Kitti Puritat. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Kitti Puritat. The network helps show where Kitti Puritat may publish in the future.

Co-authorship network of co-authors of Kitti Puritat

This figure shows the co-authorship network connecting the top 25 collaborators of Kitti Puritat. A scholar is included among the top collaborators of Kitti Puritat based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Kitti Puritat. Kitti Puritat is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
2.
Intawong, Kannikar, et al.. (2025). Virtual reality as a tool to alleviate library anxiety and promote service knowledge acquisition among visually impaired students. Library & Information Science Research. 47(2). 101357–101357.
3.
Intawong, Kannikar, et al.. (2025). Enhancing textile heritage engagement through generative AI-based virtual assistants in virtual reality museums. SHILAP Revista de lepidopterología. 7. 100112–100112. 1 indexed citations
4.
Intawong, Kannikar, et al.. (2025). Accessible virtual reality for library orientation: A user-centered approach for visually impaired learners in inclusive education. Social Sciences & Humanities Open. 11. 101630–101630.
5.
Intawong, Kannikar, et al.. (2025). Gamification in Virtual Reality Museums: Effects on Hedonic and Eudaimonic Experiences in Cultural Heritage Learning. Informatics. 12(1). 27–27. 6 indexed citations
6.
Intawong, Kannikar, et al.. (2025). Designing and engaging students in library tours using mixed reality: a study on library anxiety, knowledge acquisition, and student engagement. Digital Library Perspectives. 41(2). 269–292. 1 indexed citations
7.
8.
Intawong, Kannikar, et al.. (2024). Assisting Hearing and Physically Impaired Students in Navigating Immersive Virtual Reality for Library Orientation. SHILAP Revista de lepidopterología. 13(1). 2–2. 1 indexed citations
9.
Intawong, Kannikar, et al.. (2024). Navigating Academic Horizons: The Role of Location-Based Games in Multidisciplinary University Transition. International Journal of Engineering Pedagogy (iJEP). 14(7). 4–29.
10.
Sureephong, Pradorn, et al.. (2024). Exploring the Impact of the Gamified Metaverse on Knowledge Acquisition and Library Anxiety in Academic Libraries. Information Technology and Libraries. 43(1). 7 indexed citations
11.
Puritat, Kitti, et al.. (2024). Effectiveness of an E-learning System for Emergency Signs and CPR Emergency Preparedness in Marathon Events: A Comparative Study. International Journal of Online and Biomedical Engineering (iJOE). 20(1). 4–22. 1 indexed citations
12.
Intawong, Kannikar, et al.. (2024). Digitization of myth: The HimmapanVR Project's role in cultural preservation. Heliyon. 10(9). e30052–e30052. 5 indexed citations
14.
Sureephong, Pradorn, et al.. (2023). The effect of virtual reality on knowledge acquisition and situational interest regarding library orientation in the time of Covid-19. The Journal of Academic Librarianship. 49(6). 102789–102789. 17 indexed citations
15.
Puritat, Kitti, et al.. (2023). The effect of pre-class online video on improving knowledge retention and motivation. World Journal on Educational Technology Current Issues. 15(1). 28–42. 1 indexed citations
16.
Sureephong, Pradorn, et al.. (2023). Enhancing Information Literacy for Spotting Fake News: A Study on the Efficacy of a Serious Game for M-Learning Across Different Age Groups. International Journal of Interactive Mobile Technologies (iJIM). 17(15). 103–119. 6 indexed citations
17.
Sureephong, Pradorn, et al.. (2023). The effect of a location-based game for university transition: Comparing learning outcomes and intrinsic motivation of students in different disciplines. Education and Information Technologies. 29(7). 8465–8492. 1 indexed citations
19.
Puritat, Kitti, et al.. (2022). Virtual Reality Locomotion in Place for Virtual Museum Exhibitions of Culture Heritage: Comparing Joystick Controller, Point & Teleport and Arm Swinging. International Journal of Emerging Technology and Advanced Engineering. 12(8). 91–99. 5 indexed citations
20.
Puritat, Kitti, et al.. (2021). Designing a gamified e-learning environment for teaching undergraduate ERP course based on big five personality traits. Education and Information Technologies. 26(4). 4049–4067. 43 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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