Yusuf Pisan
About
In The Last Decade
Yusuf Pisan
32 papers receiving 294 citations
Peers
Comparison fields: 5 of 74
- Sociology and Political Science 94
- Developmental and Educational Psychology 89
- Artificial Intelligence 77
- Human-Computer Interaction 73
- Computer Vision and Pattern Recognition 58
Countries citing papers authored by Yusuf Pisan
This map shows the geographic impact of Yusuf Pisan's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Yusuf Pisan with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Yusuf Pisan more than expected).
Fields of papers citing papers by Yusuf Pisan
This network shows the impact of papers produced by Yusuf Pisan. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Yusuf Pisan. The network helps show where Yusuf Pisan may publish in the future.
Co-authorship network of co-authors of Yusuf Pisan
This figure shows the co-authorship network connecting the top 25 collaborators of Yusuf Pisan. A scholar is included among the top collaborators of Yusuf Pisan based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Yusuf Pisan. Yusuf Pisan is excluded from the visualization to improve readability, since they are connected to all nodes in the network.
All Works
| # | Work | Indexed citations |
|---|---|---|
| 1 | 4 | |
| 2 | 6 | |
| 3 | Automated terrain analysis in real-time strategy games | 3 |
| 4 | 1 | |
| 5 | Towards Automated Player Experience Detection With Computer Vision Techniques | 4 |
| 6 | Proceedings of the Fifth International Conference on the Foundations of Digital Games | 11 |
| 7 | Proceedings of the Sixth Australasian Conference on Interactive Entertainment | 9 |
| 8 | 6 | |
| 9 | 1 | |
| 10 | 25 | |
| 11 | An interface test-bed for 'Kansei' filters using the touch designer visual programming environment | 2 |
| 12 | 2 | |
| 13 | 0 | |
| 14 | Challenges for Network Computer Games. | 1 |
| 15 | Submit! a web-based system for automatic program critiquing | 15 |
| 16 | A Web-based System for Automatic Program Critiquing. | 1 |
| 17 | A Visual Routines Based Model of Graph Understanding | 3 |
| 18 | 2 | |
| 19 | 10 | |
| 20 | An integrated architecture for engineering problem-solving | 7 |
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.