Vít Šisler

981 total citations
31 papers, 476 citations indexed

About

Vít Šisler is a scholar working on Sociology and Political Science, Developmental and Educational Psychology and Philosophy. According to data from OpenAlex, Vít Šisler has authored 31 papers receiving a total of 476 indexed citations (citations by other indexed papers that have themselves been cited), including 21 papers in Sociology and Political Science, 9 papers in Developmental and Educational Psychology and 6 papers in Philosophy. Recurrent topics in Vít Šisler's work include Digital Games and Media (10 papers), Educational Games and Gamification (8 papers) and Media, Religion, Digital Communication (5 papers). Vít Šisler is often cited by papers focused on Digital Games and Media (10 papers), Educational Games and Gamification (8 papers) and Media, Religion, Digital Communication (5 papers). Vít Šisler collaborates with scholars based in Czechia, Norway and United States. Vít Šisler's co-authors include Cyril Brom, Holger Pötzsch, Rupert Palme, Lisa Maria Glenk, Filip Děchtěrenko, Zdeněk Hlávka, Patrícia Martinková, Sahar Khamis, Ivan Ropovik and Herre van Oostendorp and has published in prestigious journals such as Computers & Education, New Media & Society and Contemporary Educational Psychology.

In The Last Decade

Vít Šisler

30 papers receiving 432 citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
Vít Šisler Czechia 10 305 157 72 68 48 31 476
Joost Raessens Netherlands 11 310 1.0× 136 0.9× 38 0.5× 25 0.4× 33 0.7× 16 478
Jonas Heide Smith Denmark 10 353 1.2× 159 1.0× 63 0.9× 17 0.3× 63 1.3× 16 495
Bradley E. Wiggins Austria 7 239 0.8× 116 0.7× 61 0.8× 37 0.5× 50 1.0× 20 613
Süleyman Sadi Seferoğlu Türkiye 13 156 0.5× 81 0.5× 373 5.2× 137 2.0× 23 0.5× 77 590
Filiz Mumcu Türkiye 9 255 0.8× 38 0.2× 229 3.2× 18 0.3× 42 0.9× 34 527
Miri Shonfeld Israel 12 134 0.4× 96 0.6× 300 4.2× 12 0.2× 26 0.5× 47 564
D. Jason Slone United States 12 292 1.0× 95 0.6× 38 0.5× 101 1.5× 32 0.7× 17 546
Shira Chess United States 13 420 1.4× 64 0.4× 31 0.4× 19 0.3× 51 1.1× 23 581
Stephanie Vie United States 10 161 0.5× 58 0.4× 93 1.3× 12 0.2× 19 0.4× 24 357
Peter Wignell Australia 17 205 0.7× 128 0.8× 232 3.2× 55 0.8× 92 1.9× 33 973

Countries citing papers authored by Vít Šisler

Since Specialization
Citations

This map shows the geographic impact of Vít Šisler's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Vít Šisler with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Vít Šisler more than expected).

Fields of papers citing papers by Vít Šisler

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Vít Šisler. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Vít Šisler. The network helps show where Vít Šisler may publish in the future.

Co-authorship network of co-authors of Vít Šisler

This figure shows the co-authorship network connecting the top 25 collaborators of Vít Šisler. A scholar is included among the top collaborators of Vít Šisler based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Vít Šisler. Vít Šisler is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Martinková, Patrícia, et al.. (2023). Is video games' effect on attitudes universal? Results from an empirical study comparing video games' impact on the attitude change of players with different backgrounds. Journal of Computer Assisted Learning. 40(2). 667–684. 4 indexed citations
2.
Ropovik, Ivan, et al.. (2023). Video games and attitude change: A meta-analysis. Contemporary Educational Psychology. 75. 102225–102225. 7 indexed citations
3.
Šisler, Vít, et al.. (2021). Can video games change attitudes towards history? Results from a laboratory experiment measuring short‐ and long‐term effects. Journal of Computer Assisted Learning. 37(5). 1348–1369. 16 indexed citations
4.
Šisler, Vít, et al.. (2020). To solve or to observe? The case of problem‐solving interactivity within child learning games. Journal of Computer Assisted Learning. 36(6). 981–996. 1 indexed citations
5.
Brom, Cyril, Filip Děchtěrenko, Vít Šisler, Zdeněk Hlávka, & Jiří Lukavský. (2018). Does Motivation Enhance Knowledge Acquisition in Digital Game-Based and Multimedia Learning? A Review of Studies from One Lab. Lecture notes in computer science. 120–132. 1 indexed citations
6.
Šisler, Vít, et al.. (2017). Global Digital Culture| Video Games and the Asymmetry of Global Cultural Flows: The Game Industry and Game Culture in Iran and the Czech Republic. International journal of communication. 11. 23. 3 indexed citations
7.
Zayani, Mohamed, Ilhem Allagui, Vít Šisler, et al.. (2017). Digital Middle East: State and Society in the Information Age. DigitalGeorgetown (Georgetown University Library). 2 indexed citations
8.
Šisler, Vít. (2016). Procedural religion: Methodological reflections on studying religion in video games. New Media & Society. 19(1). 126–141. 7 indexed citations
9.
Šisler, Vít. (2014). Teaching Contemporary History to High School Students: the Augmented Learning Environment of Czechoslovakia 38-89. 8(1). 99–122. 2 indexed citations
10.
Brom, Cyril, et al.. (2014). Flow, social interaction anxiety and salivary cortisol responses in serious games: A quasi-experimental study. Computers & Education. 79. 69–100. 46 indexed citations
11.
Šisler, Vít. (2011). The Internet, New Media, and Islam: Production of Islamic Knowledge and Construction of Muslim Identity in the Digital Age. Digital Repository (National Repository of Grey Literature). 1 indexed citations
12.
Šisler, Vít, et al.. (2010). Socializing on the Internet: Case Study of Internet Use among University Students in the United Arab Emirates. Global media journal Australia. 9(16). 7 indexed citations
13.
Šisler, Vít. (2010). European courts authority contested? The Case of Marriage and Divorce Fatwas On-line. 3(1). 51–78. 9 indexed citations
14.
Khamis, Sahar & Vít Šisler. (2010). The New Arab Cyberscape Redefining Boundaries and Reconstructing Public Spheres. Annals of the International Communication Association. 34(1). 277–315. 9 indexed citations
15.
Šisler, Vít. (2009). Video games, video clips, and Islam: new media and the communication of values. 241–269. 9 indexed citations
16.
Šisler, Vít. (2009). Palestine in Pixels: The Holy Land, Arab-Israeli Conflict, and Reality Construction in Video Games. Middle East Journal of Culture and Communication. 2(2). 275–292. 16 indexed citations
17.
Šisler, Vít. (2008). The Internet and the Construction of Islamic Knowledge in Europe. 1(2). 205–217. 16 indexed citations
18.
Šisler, Vít, et al.. (2008). Towards a novel paradigm for educational games. 34–38. 5 indexed citations
19.
Šisler, Vít. (2008). Digital Arabs. European Journal of Cultural Studies. 11(2). 203–220. 88 indexed citations
20.
Šisler, Vít. (2008). Digital Arabs: Representation in video games. European Journal of Cultural Studies. 11(2). 203–220. 53 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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