Miguel A. Nacenta
- Human-Computer Interaction top 0.2%
- Computer Vision and Pattern Recognition top 1%
- Cognitive Neuroscience top 5%
- Sociology and Political Science top 10%
- Artificial Intelligence top 10%
- Co-authors
- Carl GutwinSriram SubramanianPer Ola KristenssonSheelagh CarpendaleGonzalo Gabriel MéndezScott BatemanDzmitry AliakseyeuUta Hinrichs
- Topics
- Interactive and Immersive Displays (43 papers)Tactile and Sensory Interactions (30 papers)Usability and User Interface Design (16 papers)
- Journals
- ACM Transactions on GraphicsIEEE Transactions on Visualization and Computer GraphicsInternational Journal of Human-Computer Studies
- Partner nations
- CanadaUnited KingdomGermany
In The Last Decade
Miguel A. Nacenta
71 papers receiving 1.5k citations
Peers
Comparison fields: 5 of 95
- Human-Computer Interaction 1.1k
- Computer Vision and Pattern Recognition 707
- Cognitive Neuroscience 626
- Sociology and Political Science 143
- Artificial Intelligence 118
Countries citing papers authored by Miguel A. Nacenta
This map shows the geographic impact of Miguel A. Nacenta's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Miguel A. Nacenta with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Miguel A. Nacenta more than expected).
Fields of papers citing papers by Miguel A. Nacenta
This network shows the impact of papers produced by Miguel A. Nacenta. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Miguel A. Nacenta. The network helps show where Miguel A. Nacenta may publish in the future.
Co-authorship network of co-authors of Miguel A. Nacenta
This figure shows the co-authorship network connecting the top 25 collaborators of Miguel A. Nacenta. A scholar is included among the top collaborators of Miguel A. Nacenta based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Miguel A. Nacenta. Miguel A. Nacenta is excluded from the visualization to improve readability, since they are connected to all nodes in the network.
All Works
| # | Work | Indexed citations |
|---|---|---|
| 1 | 1 | |
| 2 | 5 | |
| 3 | 4 | |
| 4 | 5 | |
| 5 | 5 | |
| 6 | Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces | 3 |
| 7 | 11 | |
| 8 | Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces | 0 |
| 9 | 19 | |
| 10 | 43 | |
| 11 | 10 | |
| 12 | Cross-display object movement in multi-display environments | 2 |
| 13 | 37 | |
| 14 | 70 | |
| 15 | Separability of spatial manipulations in multi-touch interfaces | 42 |
| 16 | 3 | |
| 17 | The effects of co-present embodiments on awareness and collaboration in tabletop groupware | 25 |
| 18 | 62 | |
| 19 | Bubble radar : efficient pen-based interaction | 0 |
| 20 | Superflick: a natural and efficient technique for long-distance object placement on digital tables | 43 |
About Miguel A. Nacenta
Miguel A. Nacenta is a scholar working on Human-Computer Interaction, Cognitive Neuroscience and Information Systems and Management, having authored 78 papers that have together received 1.6k indexed citations. Recurring topics across this work include Interactive and Immersive Displays (43 papers), Tactile and Sensory Interactions (30 papers) and Usability and User Interface Design (16 papers). The work is most often cited by research in Human-Computer Interaction (1.1k citations), Computer Vision and Pattern Recognition (707 citations) and Cognitive Neuroscience (626 citations). Miguel A. Nacenta has collaborated with scholars based in Canada, United Kingdom and Germany. Frequent co-authors include Carl Gutwin, Sriram Subramanian, Per Ola Kristensson, Sheelagh Carpendale, Gonzalo Gabriel Méndez, Scott Bateman, Dzmitry Aliakseyeu, Uta Hinrichs, Aaron Quigley and David Pinelle. Their work appears in journals such as ACM Transactions on Graphics, IEEE Transactions on Visualization and Computer Graphics and International Journal of Human-Computer Studies.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.