Patrick Baudisch
- Human-Computer Interaction top 0.01%
- Interactive and Immersive Displays 136
- Gaze Tracking and Assistive Technology 25
- Virtual Reality Applications and Impacts 24
- Usability and User Interface Design 17
- Innovative Human-Technology Interaction 15
- Cognitive Neuroscience top 0.2%
- Tactile and Sensory Interactions 73
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- Augmented Reality Applications 60
- Data Visualization and Analytics 14
- Co-authors
- Pedro LopesChristian HolzStefanie MuellerAlexandra IonSean GustafsonKen HinckleyRuth RosenholtzDaniel Vogel
- Partner nations
- GermanyUnited StatesCanada
In The Last Decade
Patrick Baudisch
188 papers receiving 8.7k citations
Peers
Comparison fields: 5 of 124
- Human-Computer Interaction 6.9k
- Cognitive Neuroscience 4.3k
- Computer Vision and Pattern Recognition 3.1k
- Computer Graphics and Computer-Aided Design 290
- Information Systems and Management 411
Countries citing papers authored by Patrick Baudisch
This map shows the geographic impact of Patrick Baudisch's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Patrick Baudisch with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Patrick Baudisch more than expected).
Fields of papers citing papers by Patrick Baudisch
This network shows the impact of papers produced by Patrick Baudisch. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Patrick Baudisch. The network helps show where Patrick Baudisch may publish in the future.
Co-authorship network
The 25 scholars most cited alongside Patrick Baudisch, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2024 | 1 | |
| 2 | 2023 | 3 | |
| 3 | 2023 | 1 | |
| 4 | 2023 | 1 | |
| 5 | 2021 | 9 | |
| 6 | 2019 | 22 | |
| 7 | 2017 | 41 | |
| 8 | 2017 | 52 | |
| 9 | 2015 | 184 | |
| 10 | Separability of spatial manipulations in multi-touch interfaces | 2009 | 42 |
| 11 | Handle Flags: efficient and flexible selections for inking applications | 2009 | 9 |
| 12 | AN EXPLORATION OF USER INTERFACE DESIGNS FOR REAL-TIME PANORAMIC PHOTOGRAPHY | 2007 | 5 |
| 13 | Proceedings of the 18th annual ACM symposium on User interface software and technology | 2005 | 6 |
| 14 | Large Display User Experience | 2005 | 17 |
| 15 | 2005 | 23 | |
| 16 | High-Density Cursor: a Visualization Technique that Helps Users Keep Track of Fast-moving Mouse Cursors. | 2003 | 39 |
| 17 | Drag-and-pop and drag-and-pick : Techniques for accessing remote screen content on touch and pen-operated systems | 2003 | 161 |
| 18 | Dynamic information filtering | 2001 | 11 |
| 19 | Using a Painting Metaphor to Rate Large Numbers of Objects | 1999 | 5 |
| 20 | 1996 | 2 |
About Patrick Baudisch
Patrick Baudisch is a scholar working on Human-Computer Interaction, Computer Vision and Pattern Recognition and Cognitive Neuroscience, having authored 193 papers that have together received 9.0k indexed citations. Recurring topics across this work include Interactive and Immersive Displays (136 papers), Tactile and Sensory Interactions (73 papers), Augmented Reality Applications (60 papers), Gaze Tracking and Assistive Technology (25 papers), Virtual Reality Applications and Impacts (24 papers), Usability and User Interface Design (17 papers), Innovative Human-Technology Interaction (15 papers) and Data Visualization and Analytics (14 papers). The work is most often cited by research in Human-Computer Interaction (6.9k citations), Cognitive Neuroscience (4.3k citations) and Computer Vision and Pattern Recognition (3.1k citations). Patrick Baudisch has collaborated with scholars based in Germany, United States and Canada. Frequent co-authors include Pedro Lopes, Christian Holz, Stefanie Mueller, Alexandra Ion, Sean Gustafson, Ken Hinckley, Ruth Rosenholtz, Daniel Vogel, François Guimbretière and Lung-Pan Cheng. Their work appears in journals such as interactions, Communications of the ACM, Computer, IEEE Computer Graphics and Applications and Human-Computer Interaction.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.