Tadeusz Stach
About
In The Last Decade
Tadeusz Stach
15 papers receiving 620 citations
Peers
Comparison fields: 5 of 68
- Human-Computer Interaction 377
- Developmental and Educational Psychology 261
- Sociology and Political Science 199
- Computer Vision and Pattern Recognition 116
- Cognitive Neuroscience 104
Countries citing papers authored by Tadeusz Stach
This map shows the geographic impact of Tadeusz Stach's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Tadeusz Stach with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Tadeusz Stach more than expected).
Fields of papers citing papers by Tadeusz Stach
This network shows the impact of papers produced by Tadeusz Stach. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Tadeusz Stach. The network helps show where Tadeusz Stach may publish in the future.
Co-authorship network of co-authors of Tadeusz Stach
This figure shows the co-authorship network connecting the top 25 collaborators of Tadeusz Stach. A scholar is included among the top collaborators of Tadeusz Stach based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Tadeusz Stach. Tadeusz Stach is excluded from the visualization to improve readability, since they are connected to all nodes in the network.
All Works
| # | Work | Indexed citations |
|---|---|---|
| 1 | Heart Rate Balancing for Multiplayer Exergames | 1 |
| 2 | 50 | |
| 3 | 60 | |
| 4 | DESIGN ASPECTS OF MULTIPLAYER EXERGAMES | 4 |
| 5 | 5 | |
| 6 | Heart rate control of exercise video games | 86 |
| 7 | Game Metrics and Biometrics : The Future of Player Experience Research | 3 |
| 8 | 13 | |
| 9 | 58 | |
| 10 | The effects of co-present embodiments on awareness and collaboration in tabletop groupware | 25 |
| 11 | 10 | |
| 12 | 30 | |
| 13 | 262 | |
| 14 | 16 | |
| 15 | Superflick: a natural and efficient technique for long-distance object placement on digital tables | 43 |
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.