Standout Papers

Does gamification improve student learning outcome? Evidence from a meta-analysis and synthesis of qualitativ... 2020 2026 2022 2024299
  1. Does gamification improve student learning outcome? Evidence from a meta-analysis and synthesis of qualitative data in educational contexts (2020)
    Shurui Bai, Khe Foon Hew et al. Educational Research Review

Immediate Impact

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Citing Papers

Investigating the usefulness of artificial intelligence-driven robots in developing empathy for English for medical purposes communication: The role-play of Asian and African students
2024 Standout
A survey on large language model (LLM) security and privacy: The Good, The Bad, and The Ugly
2024 Standout
2 intermediate papers

Works of Shurui Bai being referenced

Meta-analyses of flipped classroom studies: A review of methodology
2021
Adaptation of a conventional flipped course to an online flipped format during the Covid-19 pandemic: Student learning performance and engagement
2021

Author Peers

Author Last Decade Papers Cites
Shurui Bai 202 312 334 11 640
Corinne Jacqueline Perera 168 351 340 9 683
Agoritsa Makri 154 320 272 14 643
Chun‐Wang Wei 142 369 204 25 717
Shawn Holmes 157 232 442 11 653
Séverine Erhel 119 164 381 14 608
Chengyuan Jia 192 345 137 16 615
Elena Novak 128 271 304 25 626
Martin Graff 164 384 223 21 592
Tim Roberts 123 391 255 26 639
Jieun Lim 195 429 189 31 600

All Works

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2026