Muh-Cherng Wu

689 total citations
15 papers, 493 citations indexed

About

Muh-Cherng Wu is a scholar working on Industrial and Manufacturing Engineering, Artificial Intelligence and Sociology and Political Science. According to data from OpenAlex, Muh-Cherng Wu has authored 15 papers receiving a total of 493 indexed citations (citations by other indexed papers that have themselves been cited), including 5 papers in Industrial and Manufacturing Engineering, 4 papers in Artificial Intelligence and 3 papers in Sociology and Political Science. Recurrent topics in Muh-Cherng Wu's work include Manufacturing Process and Optimization (4 papers), Educational Games and Gamification (3 papers) and Digital Games and Media (2 papers). Muh-Cherng Wu is often cited by papers focused on Manufacturing Process and Optimization (4 papers), Educational Games and Gamification (3 papers) and Digital Games and Media (2 papers). Muh-Cherng Wu collaborates with scholars based in Taiwan. Muh-Cherng Wu's co-authors include Shang Hwa Hsu, Ming-Hui Wen, Shang-Hwa Hsu, Hsi-Mei Hsu and Jung‐Hong Chuang and has published in prestigious journals such as Expert Systems with Applications, Computers & Education and The International Journal of Advanced Manufacturing Technology.

In The Last Decade

Muh-Cherng Wu

14 papers receiving 452 citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
Muh-Cherng Wu Taiwan 8 235 107 90 64 56 15 493
John L. Bennett United States 11 75 0.3× 83 0.8× 63 0.7× 61 1.0× 109 1.9× 35 768
Kathrin Figl Austria 15 104 0.4× 51 0.5× 109 1.2× 68 1.1× 168 3.0× 67 681
Reinhard Schütte Germany 13 128 0.5× 29 0.3× 52 0.6× 124 1.9× 76 1.4× 40 713
Grandon Gill United States 14 97 0.4× 76 0.7× 172 1.9× 49 0.8× 54 1.0× 62 586
Richard B. Dull United States 12 36 0.2× 42 0.4× 105 1.2× 39 0.6× 33 0.6× 23 404
Martin Beer United Kingdom 11 70 0.3× 31 0.3× 218 2.4× 83 1.3× 122 2.2× 47 590
Karl Werder Germany 11 169 0.7× 40 0.4× 27 0.3× 252 3.9× 93 1.7× 31 753
Zorica Bogdanović Serbia 16 99 0.4× 22 0.2× 126 1.4× 103 1.6× 91 1.6× 76 728
Andy Luse United States 13 122 0.5× 11 0.1× 65 0.7× 75 1.2× 51 0.9× 52 593
Silvia T. Acuña Spain 16 64 0.3× 86 0.8× 34 0.4× 23 0.4× 159 2.8× 56 971

Countries citing papers authored by Muh-Cherng Wu

Since Specialization
Citations

This map shows the geographic impact of Muh-Cherng Wu's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Muh-Cherng Wu with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Muh-Cherng Wu more than expected).

Fields of papers citing papers by Muh-Cherng Wu

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Muh-Cherng Wu. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Muh-Cherng Wu. The network helps show where Muh-Cherng Wu may publish in the future.

Co-authorship network of co-authors of Muh-Cherng Wu

This figure shows the co-authorship network connecting the top 25 collaborators of Muh-Cherng Wu. A scholar is included among the top collaborators of Muh-Cherng Wu based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Muh-Cherng Wu. Muh-Cherng Wu is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

15 of 15 papers shown
1.
Hsu, Shang Hwa, Ming-Hui Wen, & Muh-Cherng Wu. (2009). Exploring user experiences as predictors of MMORPG addiction. Computers & Education. 53(3). 990–999. 221 indexed citations
2.
Hsu, Shang Hwa, et al.. (2008). Design facial appearance for roles in video games. Expert Systems with Applications. 36(3). 4929–4934. 6 indexed citations
3.
Hsu, Shang Hwa, et al.. (2007). Factors Influencing Player Preferences for Heroic Roles in Role-Playing Games. CyberPsychology & Behavior. 10(2). 293–295. 12 indexed citations
4.
Hsu, Shang Hwa, Ming-Hui Wen, & Muh-Cherng Wu. (2007). Exploring Design Features for Enhancing Players' Challenge in Strategy Games. CyberPsychology & Behavior. 10(3). 393–397. 11 indexed citations
5.
Wu, Muh-Cherng, et al.. (2006). A fuzzy CBR technique for generating product ideas. Expert Systems with Applications. 34(1). 530–540. 54 indexed citations
6.
Hsu, Shang Hwa, et al.. (2005). Designing Action Games for Appealing to Buyers. CyberPsychology & Behavior. 8(6). 585–591. 46 indexed citations
7.
Wu, Muh-Cherng, et al.. (2005). An effective application of decision tree to stock trading. Expert Systems with Applications. 31(2). 270–274. 92 indexed citations
8.
Hsu, Shang Hwa, et al.. (2005). An integrated approach to achieving optimal design of computer games. Expert Systems with Applications. 31(1). 145–149. 6 indexed citations
9.
Wu, Muh-Cherng, et al.. (2005). An A-trimmed skeleton for modeling the global shape of polygons. The International Journal of Advanced Manufacturing Technology. 27(11-12). 1140–1147. 1 indexed citations
10.
Wu, Muh-Cherng, et al.. (2005). A case-based reasoning approach to generating new product ideas. The International Journal of Advanced Manufacturing Technology. 30(1-2). 166–173. 19 indexed citations
11.
Wu, Muh-Cherng, et al.. (2004). Scrap rules for small lots in wafer fabrication. 187–190. 1 indexed citations
12.
Wu, Muh-Cherng, et al.. (2004). Downgrade decision for control/dummy wafers in a fab. The International Journal of Advanced Manufacturing Technology. 26(5-6). 585–590. 4 indexed citations
13.
Wu, Muh-Cherng, et al.. (1999). Genetic algorithm for the optimal design of microwave filters. International journal of industrial engineering. 6(4). 282–288. 13 indexed citations
14.
Wu, Muh-Cherng, et al.. (1996). An algorithm for converting the contour of a 2D workpiece into a rectilinear polygon. Computers in Industry. 29(3). 197–208.
15.
Wu, Muh-Cherng. (1988). A new methodology for automatic process planning and execution based on adaptive information modeling. Purdue e-Pubs (Purdue University System). 7 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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