Kieran Hicks

539 total citations
20 papers, 371 citations indexed

About

Kieran Hicks is a scholar working on Human-Computer Interaction, Developmental and Educational Psychology and Sociology and Political Science. According to data from OpenAlex, Kieran Hicks has authored 20 papers receiving a total of 371 indexed citations (citations by other indexed papers that have themselves been cited), including 12 papers in Human-Computer Interaction, 9 papers in Developmental and Educational Psychology and 5 papers in Sociology and Political Science. Recurrent topics in Kieran Hicks's work include Educational Games and Gamification (9 papers), Virtual Reality Applications and Impacts (7 papers) and Innovative Human-Technology Interaction (6 papers). Kieran Hicks is often cited by papers focused on Educational Games and Gamification (9 papers), Virtual Reality Applications and Impacts (7 papers) and Innovative Human-Technology Interaction (6 papers). Kieran Hicks collaborates with scholars based in United Kingdom, Belgium and Ireland. Kieran Hicks's co-authors include Kathrin Gerling, Patrick Dickinson, Conor Linehan, Adam B. Evans, Michael R. Kalyn, Liam Mason, Vero Vanden Abeele, Katta Spiel, Adalberto L. Simeone and Timothy L. Hodgson and has published in prestigious journals such as International Journal of Human-Computer Studies, International Journal of Human-Computer Interaction and Proceedings of the ACM on Human-Computer Interaction.

In The Last Decade

Kieran Hicks

19 papers receiving 362 citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
Kieran Hicks United Kingdom 10 217 108 88 70 62 20 371
Bart Hengeveld Netherlands 11 338 1.6× 31 0.3× 83 0.9× 70 1.0× 49 0.8× 49 492
Luciana Cabral Portugal 9 187 0.9× 75 0.7× 47 0.5× 67 1.0× 23 0.4× 16 353
Laia Turmo Vidal Sweden 14 484 2.2× 58 0.5× 132 1.5× 68 1.0× 87 1.4× 50 638
Vicente Nacher Spain 11 135 0.6× 66 0.6× 56 0.6× 47 0.7× 54 0.9× 21 367
Ian J. Livingston Canada 8 155 0.7× 97 0.9× 43 0.5× 59 0.8× 95 1.5× 11 348
Dimitris Grammenos Greece 9 126 0.6× 56 0.5× 71 0.8× 70 1.0× 43 0.7× 35 298
Min Fan China 13 170 0.8× 85 0.8× 56 0.6× 136 1.9× 24 0.4× 52 433
Anthony Lewis Brooks Denmark 9 80 0.4× 72 0.7× 108 1.2× 46 0.7× 24 0.4× 55 357
Oğuz Buruk Finland 14 371 1.7× 59 0.5× 103 1.2× 54 0.8× 79 1.3× 82 569
Abdullah Ali United States 11 164 0.8× 107 1.0× 160 1.8× 45 0.6× 18 0.3× 19 446

Countries citing papers authored by Kieran Hicks

Since Specialization
Citations

This map shows the geographic impact of Kieran Hicks's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Kieran Hicks with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Kieran Hicks more than expected).

Fields of papers citing papers by Kieran Hicks

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Kieran Hicks. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Kieran Hicks. The network helps show where Kieran Hicks may publish in the future.

Co-authorship network of co-authors of Kieran Hicks

This figure shows the co-authorship network connecting the top 25 collaborators of Kieran Hicks. A scholar is included among the top collaborators of Kieran Hicks based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Kieran Hicks. Kieran Hicks is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Hicks, Kieran, et al.. (2025). Lushness in Game Design: The Role of Non-Interactive Visual Embellishments in Player Experience. Staffordshire Online Repository (Staffordshire University). 1–11.
2.
Hicks, Kieran, Katja Rogers, Kathrin Gerling, & Lennart E. Nacke. (2024). Juicy Audio: Audio Designers' Conceptualization of the Term in Video Games. Proceedings of the ACM on Human-Computer Interaction. 8(CHI PLAY). 1–28. 3 indexed citations
3.
Mason, Liam, et al.. (2022). Including the Experiences of Physically Disabled Players in Mainstream Guidelines for Movement-Based Games. CHI Conference on Human Factors in Computing Systems. 1–15. 4 indexed citations
4.
Dickinson, Patrick, et al.. (2021). Experiencing Simulated Confrontations in Virtual Reality. The UWS Academic Portal (University of the West of Scotland). 1–10. 7 indexed citations
5.
Gerling, Kathrin, Patrick Dickinson, Kieran Hicks, et al.. (2020). Virtual Reality Games for People Using Wheelchairs. Lincoln Repository (University of Lincoln). 1–11. 59 indexed citations
6.
Headleand, Christopher J., et al.. (2020). Exploring the Impact of Gender on Character Mechanics in Multiplayer Online Battle Arena (MOBA) Games. 71–78. 2 indexed citations
7.
Hicks, Kieran, et al.. (2019). Understanding the Effects of Gamification and Juiciness on Players. Lirias (KU Leuven). 1–8. 26 indexed citations
8.
Hicks, Kieran, Kathrin Gerling, Patrick Dickinson, & Vero Vanden Abeele. (2019). Juicy Game Design. Lincoln Repository (University of Lincoln). 185–197. 41 indexed citations
9.
Linehan, Conor, Gillian Murphy, Kieran Hicks, Kathrin Gerling, & Kellie Morrissey. (2019). Handing over the Keys: A Qualitative Study of the Experience of Automation in Driving. International Journal of Human-Computer Interaction. 35(18). 1681–1692. 6 indexed citations
10.
Gerling, Kathrin, et al.. (2019). Designing Interactive Manual Wheelchair Skills Training for Children. Lincoln Repository (University of Lincoln). 725–736. 6 indexed citations
11.
Hicks, Kieran, Patrick Dickinson, Jussi Holopainen, & Kathrin Gerling. (2018). Good Game Feel: An Empirically Grounded Framework for Juicy Design. 22 indexed citations
12.
Gerling, Kathrin, Kieran Hicks, Christopher J. Headleand, et al.. (2018). Potential and Limitations of Playful Technology to Support Infant Feeding. 431–437. 10 indexed citations
13.
Dickinson, Patrick, et al.. (2018). Virtual reality crowd simulation: effects of agent density on user experience and behaviour. Virtual Reality. 23(1). 19–32. 49 indexed citations
14.
Gerling, Kathrin, Günter Wallner, Pejman Mirza-Babaei, et al.. (2017). Exploiting Players?. Lincoln Repository (University of Lincoln). 653–655. 1 indexed citations
15.
Gerling, Kathrin, Kieran Hicks, Michael R. Kalyn, Adam B. Evans, & Conor Linehan. (2016). Designing Movement-based Play With Young People Using Powered Wheelchairs. Cork Open Research Archive (University College Cork). 4447–4458. 46 indexed citations
16.
Hicks, Kieran & Kathrin Gerling. (2015). Exploring Casual Exergames with Kids Using Wheelchairs. Lincoln Repository (University of Lincoln). 541–546. 15 indexed citations
17.
Hicks, Kieran, Kathrin Gerling, Ben Kirman, Conor Linehan, & Patrick Dickinson. (2015). Exploring Twitter as a Game Platform; Strategies and Opportunities for Microblogging-based Games. Lincoln Repository (University of Lincoln). 151–161. 4 indexed citations
18.
Linehan, Conor, et al.. (2015). Participatory Design of Therapeutic Video Games for Young People with Neurological Vision Impairment. Lincoln Repository (University of Lincoln). 3533–3542. 34 indexed citations
19.
Gerling, Kathrin, Conor Linehan, Ben Kirman, et al.. (2015). Creating wheelchair-controlled video games: Challenges and opportunities when involving young people with mobility impairments and game design experts. International Journal of Human-Computer Studies. 94. 64–73. 27 indexed citations
20.

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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