Countries citing papers authored by Jussi Holopainen
Since
Specialization
Citations
This map shows the geographic impact of Jussi Holopainen's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Jussi Holopainen with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Jussi Holopainen more than expected).
Fields of papers citing papers by Jussi Holopainen
This network shows the impact of papers produced by Jussi Holopainen. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Jussi Holopainen. The network helps show where Jussi Holopainen may publish in the future.
Co-authorship network of co-authors of Jussi Holopainen
This figure shows the co-authorship network connecting the top 25 collaborators of Jussi Holopainen.
A scholar is included among the top collaborators of Jussi Holopainen based on the total number of
citations received by their joint publications. Widths of edges
represent the number of papers authors have co-authored together.
Node borders
signify the number of papers an author published with Jussi Holopainen. Jussi Holopainen is excluded from
the visualization to improve readability, since they are connected to all nodes in the network.
Walz, Steffen P., et al.. (2013). Hacking as a playful strategy for designing artistic games. Swinburne Research Bank (Swinburne University of Technology).
Holopainen, Jussi & Staffan Björk. (2008). Gameplay Design Patterns for Motivation. Chalmers Research (Chalmers University of Technology).7 indexed citations
13.
Björk, Staffan, Peter Ljungstrand, & Jussi Holopainen. (2007). Socially Adaptable Games - From Pirates! to Insectopia. Chalmers Research (Chalmers University of Technology).2 indexed citations
14.
Holopainen, Jussi, et al.. (2006). Workshop on the Cognitive Science of Games and Gameplay. eScholarship (California Digital Library). 28(28).2 indexed citations
15.
Ravaja, Niklas, Timo Saari, Jari Laarni, et al.. (2005). The Psychophysiology of Video Gaming: Phasic Emotional Responses to Game Events. 3.43 indexed citations
16.
Björk, Staffan & Jussi Holopainen. (2004). Patterns in Game Design (Game Development Series).58 indexed citations
17.
Ravaja, Niklas, Kari Kallinen, Timo Saari, et al.. (2004). Spatial Presence and Emotional Responses to Success in a Video Game: A Psychophysiological Study. 112–116.22 indexed citations
18.
Björk, Staffan & Jussi Holopainen. (2004). Patterns in game design. Chalmers Research (Chalmers University of Technology).326 indexed citations
Björk, Staffan, et al.. (2003). Game Design Patterns. Chalmers Publication Library (Chalmers University of Technology). 2.69 indexed citations
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive
bibliographic database. While OpenAlex provides broad and valuable coverage of the global
research landscape, it—like all bibliographic datasets—has inherent limitations. These include
incomplete records, variations in author disambiguation, differences in journal indexing, and
delays in data updates. As a result, some metrics and network relationships displayed in
Rankless may not fully capture the entirety of a scholar's output or impact.