Josephine Reid
- Human-Computer Interaction top 2%
- Innovative Human-Technology Interaction 12
- Interactive and Immersive Displays 6
- Persona Design and Applications 3
- Usability and User Interface Design 3
- Virtual Reality Applications and Impacts 2
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- Context-Aware Activity Recognition Systems 5
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- Educational Games and Gamification 3
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- Digital Games and Media 4
- Co-authors
- Richard HullKirsten CaterBen ClaytonJ.M.S. SkakleJudith R. MeakinS. P. RobinsD.W.L. HukinsErik Geelhoed
- Cited by
- Human-Computer InteractionComputer Vision and Pattern RecognitionDevelopmental and Educational Psychology
- Journals
- Personal and Ubiquitous Computing (3 papers)IEEE Multimedia (1 paper)Pervasive and Mobile Computing (1 paper)
- Partner nations
- United KingdomUnited States
In The Last Decade
Josephine Reid
16 papers receiving 366 citations
Peers
Comparison fields: 5 of 65
- Human-Computer Interaction 210
- Computer Vision and Pattern Recognition 128
- Developmental and Educational Psychology 62
- Pathology and Forensic Medicine 78
- Pharmacology 61
Countries citing papers authored by Josephine Reid
This map shows the geographic impact of Josephine Reid's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Josephine Reid with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Josephine Reid more than expected).
Fields of papers citing papers by Josephine Reid
This network shows the impact of papers produced by Josephine Reid. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Josephine Reid. The network helps show where Josephine Reid may publish in the future.
Co-authorship network
The 24 scholars most cited alongside Josephine Reid, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2010 | 12 | |
| 2 | 2009 | 2 | |
| 3 | 2009 | 1 | |
| 4 | 2008 | 24 | |
| 5 | Pervasive Media: Delivering 'the right thing in the moment' | 2008 | 1 |
| 6 | 2007 | 38 | |
| 7 | 2006 | 16 | |
| 8 | 2006 | 7 | |
| 9 | 2005 | 5 | |
| 10 | Experience Design Guidelines for Creating Situated Mediascapes | 2005 | 11 |
| 11 | 2005 | 91 | |
| 12 | 2005 | 37 | |
| 13 | 2005 | 54 | |
| 14 | 2004 | 4 | |
| 15 | 2004 | 14 | |
| 16 | 2003 | 8 | |
| 17 | 2002 | 91 | |
| 18 | Experience Design in Ubiquitous Computing | 2002 | 5 |
About Josephine Reid
Josephine Reid is a scholar working on Human-Computer Interaction, Computer Vision and Pattern Recognition, Developmental and Educational Psychology, Information Systems and Management and Sociology and Political Science, having authored 18 papers that have together received 421 indexed citations. Recurring topics across this work include Innovative Human-Technology Interaction (12 papers), Interactive and Immersive Displays (6 papers), Context-Aware Activity Recognition Systems (5 papers), Digital Games and Media (4 papers), Persona Design and Applications (3 papers), Educational Games and Gamification (3 papers), Usability and User Interface Design (3 papers) and Virtual Reality Applications and Impacts (2 papers). The work is most often cited by research in Human-Computer Interaction (210 citations), Computer Vision and Pattern Recognition (128 citations), Developmental and Educational Psychology (62 citations), Pathology and Forensic Medicine (78 citations) and Pharmacology (61 citations). Josephine Reid has collaborated with scholars based in United Kingdom and United States. Frequent co-authors include Richard Hull, Kirsten Cater, Ben Clayton, J.M.S. Skakle, Judith R. Meakin, S. P. Robins, D.W.L. Hukins, Erik Geelhoed, Steve Benford and Adam Drozd. Their work appears in journals such as Personal and Ubiquitous Computing, IEEE Multimedia, Pervasive and Mobile Computing, Clinical Biomechanics and Computers in entertainment.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.