Jeff Orkin

616 citations
17 papers · 388 indexed · h-index 8
Topics
Artificial Intelligence in Games (9 papers)Speech and dialogue systems (8 papers)Topic Modeling (7 papers)
Journals
DSpace@MIT (Massachusetts Institute of Technology)National Conference on Artificial IntelligenceProceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment

In The Last Decade

Jeff Orkin

16 papers receiving 343 citations

Peers

Jeff Orkin
Comparison fields: 5 of 50
  • Artificial Intelligence 311
  • Computer Vision and Pattern Recognition 103
  • Social Psychology 74
  • Sociology and Political Science 60
  • Control and Systems Engineering 57
Replace Ivana Kruijff‐Korbayová with:
Ivana Kruijff‐Korbayová Germany
Push Singh United States
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Stephen Lee-Urban United States
Matthew Marge United States
Crystal Chao United States
Simon Keizer United Kingdom
Ricardo Lopes Netherlands
Louis Massey Canada
Ken Forbus United States
Jeff Orkin relative to Ivana Kruijff‐Korbayová Germany Ivana Kruijff‐Korbayová's profile →
Citations per field
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Ivana Kruijff‐Korbayová · 1×
Citations per year

Countries citing papers authored by Jeff Orkin

Since Specialization
Citations

This map shows the geographic impact of Jeff Orkin's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Jeff Orkin with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Jeff Orkin more than expected).

Fields of papers citing papers by Jeff Orkin

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Jeff Orkin. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Jeff Orkin. The network helps show where Jeff Orkin may publish in the future.

Co-authorship network of co-authors of Jeff Orkin

This figure shows the co-authorship network connecting the top 25 collaborators of Jeff Orkin. A scholar is included among the top collaborators of Jeff Orkin based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Jeff Orkin. Jeff Orkin is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

17 of 17 papers shown
#WorkIndexed citations
1 3
2 75
3 7
4
Extracting aspects of determiner meaning from dialogue in a virtual world environment
3
5
Using online games to capture, generate, and understand natural language
2
6
Crowdsourcing HRI through Online Multiplayer Games
18
7 7
8 1
9 6
10 5
11 0
12 47
13
Applying Goal-Oriented Action Planning to Games
43
14 81
15
Three States and a Plan: The A.I. of F.E.A.R.
29
16 40
17
Symbolic Representation of Game World State: Toward Real-Time Planning in Games
21

About Jeff Orkin

Jeff Orkin is a scholar working on Computer Science Applications, Artificial Intelligence and Social Psychology, having authored 17 papers that have together received 388 indexed citations. Recurring topics across this work include Artificial Intelligence in Games (9 papers), Speech and dialogue systems (8 papers) and Topic Modeling (7 papers). The work is most often cited by research in Artificial Intelligence (311 citations), Computer Science Applications (49 citations) and Computer Vision and Pattern Recognition (103 citations). Jeff Orkin has collaborated with scholars based in United States, United Kingdom and Canada. Frequent co-authors include Deb Roy, Sonia Chernova, Cynthia Breazeal, Malte Jung, Michael Cook, P. Daniel Wright, Vadim Bulitko, Nathan Sturtevant, Stephen G. Ware and R. Michael Young. Their work appears in journals such as DSpace@MIT (Massachusetts Institute of Technology), National Conference on Artificial Intelligence and Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment.

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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