Nathan Sturtevant

5.4k total citations · 2 hit papers
149 papers, 2.9k citations indexed

About

Nathan Sturtevant is a scholar working on Artificial Intelligence, Computer Vision and Pattern Recognition and Computer Networks and Communications. According to data from OpenAlex, Nathan Sturtevant has authored 149 papers receiving a total of 2.9k indexed citations (citations by other indexed papers that have themselves been cited), including 124 papers in Artificial Intelligence, 68 papers in Computer Vision and Pattern Recognition and 61 papers in Computer Networks and Communications. Recurrent topics in Nathan Sturtevant's work include Robotic Path Planning Algorithms (59 papers), AI-based Problem Solving and Planning (50 papers) and Artificial Intelligence in Games (47 papers). Nathan Sturtevant is often cited by papers focused on Robotic Path Planning Algorithms (59 papers), AI-based Problem Solving and Planning (50 papers) and Artificial Intelligence in Games (47 papers). Nathan Sturtevant collaborates with scholars based in Canada, United States and Israel. Nathan Sturtevant's co-authors include Ariel Felner, Roni Stern, Guni Sharon, Michael Buro, Jonathan Schaeffer, Robert C. Holte, Vadim Bulitko, Jingwei Chen, Michael Bowling and Richard E. Korf and has published in prestigious journals such as Artificial Intelligence, Journal of Artificial Intelligence Research and AI Magazine.

In The Last Decade

Nathan Sturtevant

135 papers receiving 2.8k citations

Hit Papers

Conflict-based search for optimal multi-agent pathfinding 2012 2026 2016 2021 2014 2012 200 400 600

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
Nathan Sturtevant Canada 24 1.9k 1.6k 900 360 327 149 2.9k
Ariel Felner Israel 30 2.2k 1.2× 1.9k 1.1× 1.4k 1.5× 424 1.2× 317 1.0× 179 3.5k
Roni Stern Israel 22 1.6k 0.8× 1.1k 0.7× 755 0.8× 319 0.9× 142 0.4× 130 2.5k
Daniel Harabor Australia 20 1.1k 0.6× 439 0.3× 334 0.4× 334 0.9× 250 0.8× 86 1.5k
Özgür Koray Şahingöz Türkiye 26 603 0.3× 853 0.5× 2.2k 2.4× 1.5k 4.1× 755 2.3× 93 3.5k
Adi Botea Ireland 19 612 0.3× 758 0.5× 359 0.4× 122 0.3× 193 0.6× 79 1.3k
Jie Tang China 19 620 0.3× 800 0.5× 472 0.5× 240 0.7× 80 0.2× 73 2.2k
Guni Sharon United States 18 1.3k 0.7× 633 0.4× 504 0.6× 270 0.8× 89 0.3× 44 1.7k
Patrick Doherty Sweden 29 955 0.5× 1.4k 0.8× 700 0.8× 1.0k 2.9× 112 0.3× 146 2.9k
Matteo Hessel United Kingdom 8 447 0.2× 1.3k 0.8× 461 0.5× 199 0.6× 76 0.2× 16 2.4k
Wayne Wolf United States 32 616 0.3× 549 0.3× 2.1k 2.4× 66 0.2× 260 0.8× 165 4.4k

Countries citing papers authored by Nathan Sturtevant

Since Specialization
Citations

This map shows the geographic impact of Nathan Sturtevant's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Nathan Sturtevant with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Nathan Sturtevant more than expected).

Fields of papers citing papers by Nathan Sturtevant

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Nathan Sturtevant. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Nathan Sturtevant. The network helps show where Nathan Sturtevant may publish in the future.

Co-authorship network of co-authors of Nathan Sturtevant

This figure shows the co-authorship network connecting the top 25 collaborators of Nathan Sturtevant. A scholar is included among the top collaborators of Nathan Sturtevant based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Nathan Sturtevant. Nathan Sturtevant is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Atzmon, Dor, et al.. (2023). Conflict-tolerant and conflict-free multi-agent meeting. Artificial Intelligence. 322. 103950–103950. 2 indexed citations
2.
Guzdial, Matthew, Nathan Sturtevant, & Boyang Li. (2016). Deep Static and Dynamic Level Analysis: A Study on Infinite Mario. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 12(2). 31–38. 8 indexed citations
3.
Sturtevant, Nathan, Jeff Orkin, Michael Cook, et al.. (2014). Playable Experiences at AIIDE 2014. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 10(1). 203–210. 3 indexed citations
4.
Sturtevant, Nathan, et al.. (2013). Subset selection of search heuristics. International Joint Conference on Artificial Intelligence. 637–643. 6 indexed citations
5.
Sturtevant, Nathan. (2013). Incorporating Human Relationships Into Path Planning. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 9(1). 177–183. 5 indexed citations
6.
Sturtevant, Nathan. (2013). An Argument for Large-Scale Breadth-First Search for Game Design and Content Generation via a Case Study of Fling!. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 9(3). 28–33. 7 indexed citations
7.
McDonnell, Rachel, Nathan Sturtevant, & Victor Zordan. (2013). Proceedings of Motion on Games. 3 indexed citations
8.
Sturtevant, Nathan & Vadim Bulitko. (2011). Learning where you are going and from whence you came: h- and g-cost learning in real-time heuristic search. International Joint Conference on Artificial Intelligence. 365–370. 21 indexed citations
9.
Sturtevant, Nathan, Vadim Bulitko, & Yngvi Björnsson. (2010). On learning in agent-centered search. Adaptive Agents and Multi-Agents Systems. 333–340. 20 indexed citations
10.
Zhang, Zhifu, Nathan Sturtevant, Robert C. Holte, Jonathan Schaeffer, & Ariel Felner. (2009). A* search with inconsistent heuristics. International Joint Conference on Artificial Intelligence. 634–639. 13 indexed citations
11.
Björnsson, Yngvi, Vadim Bulitko, & Nathan Sturtevant. (2009). TBA*: time-bounded A*. International Joint Conference on Artificial Intelligence. 431–436. 27 indexed citations
12.
Sturtevant, Nathan, et al.. (2009). Memory-based heuristics for explicit state spaces. International Joint Conference on Artificial Intelligence. 609–614. 71 indexed citations
13.
Buro, Michael, et al.. (2009). Improving state evaluation, inference, and search in trick-based card games. International Joint Conference on Artificial Intelligence. 1407–1413. 34 indexed citations
14.
Sturtevant, Nathan, et al.. (2009). Optimal solutions for moving target search. Infoscience (Ecole Polytechnique Fédérale de Lausanne). 2. 1249–1250. 13 indexed citations
15.
Sturtevant, Nathan, et al.. (2008). Direction Maps for Cooperative Pathfinding. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 4(1). 185–190. 32 indexed citations
16.
Sturtevant, Nathan, et al.. (2008). A new approach to cooperative pathfinding. Adaptive Agents and Multi-Agents Systems. 1401–1404. 19 indexed citations
17.
Sturtevant, Nathan. (2007). Memory-Efficient Abstractions for Pathfinding. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 3(1). 31–36. 50 indexed citations
18.
Sturtevant, Nathan & Michael Buro. (2006). Improving Collaborative Pathfinding Using Map Abstraction. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 2(1). 80–85. 47 indexed citations
19.
Sturtevant, Nathan, Martin Zinkevich, & Michael Bowling. (2006). Prob-Max n : playing N-player games with opponent models. National Conference on Artificial Intelligence. 1057–1063. 21 indexed citations
20.
Sturtevant, Nathan & Richard E. Korf. (2000). On Pruning Techniques for Multi-Player Games. National Conference on Artificial Intelligence. 201–207. 36 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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