I. Scott MacKenzie
About
In The Last Decade
I. Scott MacKenzie
160 papers receiving 8.7k citations
Hit Papers
Peers
Comparison fields: 5 of 141
- Human-Computer Interaction 7.5k
- Cognitive Neuroscience 6.1k
- Computer Vision and Pattern Recognition 1.6k
- Social Psychology 986
- Mechanical Engineering 557
Countries citing papers authored by I. Scott MacKenzie
This map shows the geographic impact of I. Scott MacKenzie's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by I. Scott MacKenzie with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites I. Scott MacKenzie more than expected).
Fields of papers citing papers by I. Scott MacKenzie
This network shows the impact of papers produced by I. Scott MacKenzie. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by I. Scott MacKenzie. The network helps show where I. Scott MacKenzie may publish in the future.
Co-authorship network of co-authors of I. Scott MacKenzie
This figure shows the co-authorship network connecting the top 25 collaborators of I. Scott MacKenzie. A scholar is included among the top collaborators of I. Scott MacKenzie based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with I. Scott MacKenzie. I. Scott MacKenzie is excluded from the visualization to improve readability, since they are connected to all nodes in the network.
All Works
| # | Work | Indexed citations |
|---|---|---|
| 1 | 0 | |
| 2 | 0 | |
| 3 | 0 | |
| 4 | 1 | |
| 5 | 3 | |
| 6 | 0 | |
| 7 | User studies and usability evaluations: from research to products | 2 |
| 8 | 112 | |
| 9 | ISO 9241-9 evaluation of video game controllers | 67 |
| 10 | 14 | |
| 11 | Performance measures of game controllers in a three-dimensional environment | 24 |
| 12 | 9 | |
| 13 | 2 | |
| 14 | Input-based Language Modelling in the Design of High Performance Text Input Techniques. | 9 |
| 15 | A Model of Two-Thumb Text Entry. | 46 |
| 16 | The immediate usability of graffiti | 80 |
| 17 | Using animated icons to present complex tasks | 3 |
| 18 | A comparison of input device in elemental pointing and dragging task | 2 |
| 19 | 205 | |
| 20 | Issues and Methods in the Microcomputer-Based Lab. | 5 |
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.