David M. Krum
Impact in
- Human-Computer Interaction top 0.2%
- Virtual Reality Applications and Impacts
- Interactive and Immersive Displays
- Hand Gesture Recognition Systems
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- Augmented Reality Applications
Papers in
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- Virtual Reality Applications and Impacts 27
- Interactive and Immersive Displays 14
- Hand Gesture Recognition Systems 6
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- Tactile and Sensory Interactions 14
- Visual perception and processing mechanisms 7
- Co-authors
- Mark BolasEvan A. SumaLarry F. HodgesWilliam RibarskyBelinda LangeAlbert RizzoStanley M. FinkelsteinGerd Bruder
- Journals
- IEEE Transactions on Visualization and Computer Graphics (4 papers)IEEE Computer Graphics and Applications (2 papers)Frontiers in Psychology (1 paper)Personal and Ubiquitous Computing (1 paper)ACM Transactions on Applied Perception (1 paper)
- Partner nations
- United StatesGermanyIndia
In The Last Decade
David M. Krum
56 papers receiving 1.2k citations
Peers
Comparison fields: 5 of 102
- Human-Computer Interaction 906
- Computer Vision and Pattern Recognition 502
- Cognitive Neuroscience 403
- Media Technology 135
- Computer Graphics and Computer-Aided Design 43
Countries citing papers authored by David M. Krum
This map shows the geographic impact of David M. Krum's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by David M. Krum with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites David M. Krum more than expected).
Fields of papers citing papers by David M. Krum
This network shows the impact of papers produced by David M. Krum. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by David M. Krum. The network helps show where David M. Krum may publish in the future.
Co-authorship network
The 25 scholars most cited alongside David M. Krum, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2019 | 4 | |
| 2 | 2019 | 2 | |
| 3 | 2018 | 0 | |
| 4 | 2017 | 5 | |
| 5 | 2015 | 4 | |
| 6 | 2015 | 5 | |
| 7 | 2014 | 2 | |
| 8 | 2013 | 0 | |
| 9 | 2012 | 143 | |
| 10 | 2012 | 1 | |
| 11 | 2011 | 136 | |
| 12 | 2008 | 14 | |
| 13 | 2007 | 40 | |
| 14 | Challenges in Building a Whole Earth 3D Information Space | 2003 | 1 |
| 15 | Three Angry Men: An Augmented-Reality Experiment In Point-Of-View Drama | 2003 | 4 |
| 16 | 2003 | 13 | |
| 17 | 2002 | 3 | |
| 18 | 2002 | 32 | |
| 19 | T owards Spontaneous Interaction with the Perceptive Workbench, a Semi-Immersive Virtual Environment* | 2000 | 4 |
| 20 | The GAMCIT gamma ray burst detector | 1993 | 0 |
About David M. Krum
David M. Krum is a scholar working on Human-Computer Interaction, Cognitive Neuroscience, Computer Vision and Pattern Recognition, Media Technology and Computer Graphics and Computer-Aided Design, having authored 64 papers that have together received 1.3k indexed citations. Recurring topics across this work include Virtual Reality Applications and Impacts (27 papers), Interactive and Immersive Displays (14 papers), Tactile and Sensory Interactions (14 papers), Augmented Reality Applications (13 papers), Human-Automation Interaction and Safety (7 papers), Visual perception and processing mechanisms (7 papers), Advanced Optical Imaging Technologies (6 papers) and Hand Gesture Recognition Systems (6 papers). The work is most often cited by research in Human-Computer Interaction (906 citations), Computer Vision and Pattern Recognition (502 citations), Cognitive Neuroscience (403 citations), Media Technology (135 citations) and Computer Graphics and Computer-Aided Design (43 citations). David M. Krum has collaborated with scholars based in United States, Germany and India. Frequent co-authors include Mark Bolas, Evan A. Suma, Larry F. Hodges, William Ribarsky, Belinda Lange, Albert Rizzo, Stanley M. Finkelstein, Gerd Bruder, Frank Steinicke and A. Fleming Seay. Their work appears in journals such as IEEE Transactions on Visualization and Computer Graphics, IEEE Computer Graphics and Applications, Frontiers in Psychology, Personal and Ubiquitous Computing and ACM Transactions on Applied Perception.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.