Immediate Impact
32 standout
Citing Papers
Virtual Reality in Education: A Review of Learning Theories, Approaches and Methodologies for the Last Decade
2023 Standout
Applying a business simulation game in a flipped classroom to enhance engagement, learning achievement, and higher-order thinking skills
2022 Standout
Works of Henry Ellington being referenced
Twenty Years of Simulation/Gaming: Reminiscences and Thoughts of a Scottish Practitioner
1994
A Handbook of Game Design
1982
Author Peers
| Author | Last Decade | Papers | Cites | ||||
|---|---|---|---|---|---|---|---|
| Henry Ellington | 73 | 11 | 60 | 23 | 30 | 162 | |
| Haijun Kang | 136 | 4 | 51 | 21 | 24 | 218 | |
| Anil Aggarwal | 67 | 3 | 18 | 12 | 16 | 132 | |
| E.A. Draffan | 56 | 2 | 30 | 24 | 33 | 187 | |
| Gary Brown | 117 | 9 | 22 | 8 | 28 | 189 | |
| Hugo Santiago Sánchez | 125 | 7 | 28 | 22 | 29 | 217 | |
| Gabi Reinmann | 43 | 2 | 18 | 31 | 24 | 90 | |
| Jako Olivier | 70 | 27 | 32 | 10 | 29 | 180 | |
| Dat Bao | 71 | 4 | 41 | 11 | 22 | 148 | |
| Daisy Rutstein | 55 | 3 | 48 | 11 | 14 | 146 | |
| Vidar Gynnild | 126 | 30 | 14 | 31 | 200 |
All Works
Loading papers...