Thomas Apperley

1.4k total citations
36 papers, 750 citations indexed

About

Thomas Apperley is a scholar working on Sociology and Political Science, Literature and Literary Theory and Developmental and Educational Psychology. According to data from OpenAlex, Thomas Apperley has authored 36 papers receiving a total of 750 indexed citations (citations by other indexed papers that have themselves been cited), including 25 papers in Sociology and Political Science, 8 papers in Literature and Literary Theory and 7 papers in Developmental and Educational Psychology. Recurrent topics in Thomas Apperley's work include Digital Games and Media (24 papers), Literacy, Media, and Education (8 papers) and Educational Games and Gamification (7 papers). Thomas Apperley is often cited by papers focused on Digital Games and Media (24 papers), Literacy, Media, and Education (8 papers) and Educational Games and Gamification (7 papers). Thomas Apperley collaborates with scholars based in Australia, Finland and United Kingdom. Thomas Apperley's co-authors include Catherine Beavis, Christopher S. Walsh, Jussi Parikka, Justin Clemens, Joanne O’Mara, Clare Bradford, Bjørn Nansen, Lars De Wildt, Souvik Mukherjee and Thomas Birtchnell and has published in prestigious journals such as SHILAP Revista de lepidopterología, First Monday and Simulation & Gaming.

In The Last Decade

Thomas Apperley

35 papers receiving 661 citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
Thomas Apperley Australia 13 507 243 159 144 87 36 750
Susana Tosca Denmark 11 497 1.0× 174 0.7× 145 0.9× 80 0.6× 126 1.4× 48 701
Simon Egenfeldt‐Nielsen Denmark 13 526 1.0× 577 2.4× 79 0.5× 199 1.4× 101 1.2× 22 1.0k
Joost Raessens Netherlands 11 310 0.6× 136 0.6× 57 0.4× 38 0.3× 33 0.4× 16 478
Frederik De Grove Belgium 13 416 0.8× 336 1.4× 63 0.4× 166 1.2× 37 0.4× 32 722
Matthew Barr United Kingdom 12 257 0.5× 196 0.8× 34 0.2× 177 1.2× 29 0.3× 61 683
Sven Joeckel Germany 12 295 0.6× 71 0.3× 63 0.4× 61 0.4× 92 1.1× 30 594
Peter E. Doolittle United States 15 269 0.5× 236 1.0× 51 0.3× 656 4.6× 52 0.6× 46 1.1k
Deborah Healey Australia 7 116 0.2× 391 1.6× 375 2.4× 483 3.4× 121 1.4× 34 1.2k
Jeroen Bourgonjon Belgium 10 410 0.8× 527 2.2× 47 0.3× 329 2.3× 49 0.6× 17 967
Jason Rutter United Kingdom 12 322 0.6× 113 0.5× 39 0.2× 55 0.4× 29 0.3× 19 492

Countries citing papers authored by Thomas Apperley

Since Specialization
Citations

This map shows the geographic impact of Thomas Apperley's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Thomas Apperley with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Thomas Apperley more than expected).

Fields of papers citing papers by Thomas Apperley

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Thomas Apperley. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Thomas Apperley. The network helps show where Thomas Apperley may publish in the future.

Co-authorship network of co-authors of Thomas Apperley

This figure shows the co-authorship network connecting the top 25 collaborators of Thomas Apperley. A scholar is included among the top collaborators of Thomas Apperley based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Thomas Apperley. Thomas Apperley is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Wildt, Lars De, et al.. (2019). (Re-)Orienting the Video Game Avatar. Games and Culture. 15(8). 962–981. 23 indexed citations
2.
Apperley, Thomas, et al.. (2018). Avatar economies: affective investment from game to platform. New Review of Hypermedia and Multimedia. 24(4). 291–306. 13 indexed citations
3.
Apperley, Thomas, et al.. (2016). Things, tags, topics: Thingiverse’s object-centred network. Communication Research and Practice. 2(1). 63–78. 8 indexed citations
4.
Nansen, Bjørn, et al.. (2016). Social Practices of 3D Printing: Decentralising Control, and Reconfiguring Regulation. Journal of Telecommunications and the Digital Economy. 4(3). 110–125. 3 indexed citations
5.
Nansen, Bjørn, et al.. (2015). Postdigital Play and the Aesthetics of Recruitment. 2 indexed citations
6.
Neale, Timothy, et al.. (2015). Modelling Systemic Racism: Mobilising the Dynamics of Race and Games in Everyday Racism. SHILAP Revista de lepidopterología. 2 indexed citations
7.
Beavis, Catherine, et al.. (2015). 'Turning Around' to the Affordances of Digital Games: English Curriculum and Students' Lifeworlds. Griffith Research Online (Griffith University, Queensland, Australia). 50(2). 30–40. 11 indexed citations
8.
Carter, Marcus, et al.. (2015). Introduction: What ‘is’ Australian Game Studies?. Minerva Access (University of Melbourne). 2(1). 2 indexed citations
9.
Apperley, Thomas & Jussi Parikka. (2015). Platform Studies’ Epistemic Threshold. Games and Culture. 13(4). 349–369. 50 indexed citations
10.
Apperley, Thomas, et al.. (2013). From the cybercafé to the street: The right to play in the city. First Monday. 3 indexed citations
11.
Apperley, Thomas & Catherine Beavis. (2013). A Model for Critical Games Literacy. E-Learning and Digital Media. 10(1). 1–12. 45 indexed citations
12.
Dawson, Phillip & Thomas Apperley. (2012). Workshop 1: Open-Source Learning Analytics and “what the student does”. 1 indexed citations
13.
Muspratt, Sandy & Thomas Apperley. (2012). Patterns of digital game-play in Australian high school students. 1–9. 2 indexed citations
14.
Walsh, Christopher S. & Thomas Apperley. (2012). Using gaming paratexts in the literacy classroom. ResearchOnline at James Cook University (James Cook University). 4 indexed citations
15.
Apperley, Thomas & Catherine Beavis. (2011). Literacy into action: digital games as action and text in the English and literacy classroom. Pedagogies An International Journal. 6(2). 130–143. 49 indexed citations
16.
Apperley, Thomas. (2010). What games studies can teach us about videogames in the English and Literacy classroom. The Australian Journal of Language and Literacy. 33(1). 12–23. 14 indexed citations
17.
Apperley, Thomas & Christopher S. Walsh. (2010). Digital culture & education: classroom perspectives. Open Research Online (The Open University). 2(2). 125–127. 2 indexed citations
18.
Apperley, Thomas. (2010). Gaming Rhythms. Play and Counterplay from the Situated to the Global. RUNE (Research UNE). 60 indexed citations
19.
Walsh, Christopher S. & Thomas Apperley. (2009). Gaming capital: Rethinking literacy. Open Research Online (The Open University). 19 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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