Rafael Torchelsen

430 total citations
25 papers, 282 citations indexed

About

Rafael Torchelsen is a scholar working on Computer Vision and Pattern Recognition, Computational Mechanics and Computer Graphics and Computer-Aided Design. According to data from OpenAlex, Rafael Torchelsen has authored 25 papers receiving a total of 282 indexed citations (citations by other indexed papers that have themselves been cited), including 9 papers in Computer Vision and Pattern Recognition, 9 papers in Computational Mechanics and 9 papers in Computer Graphics and Computer-Aided Design. Recurrent topics in Rafael Torchelsen's work include Computer Graphics and Visualization Techniques (8 papers), 3D Shape Modeling and Analysis (7 papers) and Computational Geometry and Mesh Generation (3 papers). Rafael Torchelsen is often cited by papers focused on Computer Graphics and Visualization Techniques (8 papers), 3D Shape Modeling and Analysis (7 papers) and Computational Geometry and Mesh Generation (3 papers). Rafael Torchelsen collaborates with scholars based in Brazil, United States and United Kingdom. Rafael Torchelsen's co-authors include João L. D. Comba, Luciana Nedel, Rui Bastos, Anderson Maciel, Claudio Silva, Marcelo Walter, Marílton Sanchotene de Aguiar, João Paulo Lima, Gonçalo N. P. Oliveira and Leomar S. da Rosa and has published in prestigious journals such as Computer Graphics Forum, IEEE Computer Graphics and Applications and Multimedia Tools and Applications.

In The Last Decade

Rafael Torchelsen

22 papers receiving 273 citations

Peers

Rafael Torchelsen
Branislav Ulicny Switzerland
Jieun Lee South Korea
Bret Jackson United States
Yue Jiang Finland
Amaury Aubel Switzerland
Adam Richardson United States
Myung Geol Choi South Korea
Rowel Atienza Philippines
Branislav Ulicny Switzerland
Rafael Torchelsen
Citations per year, relative to Rafael Torchelsen Rafael Torchelsen (= 1×) peers Branislav Ulicny

Countries citing papers authored by Rafael Torchelsen

Since Specialization
Citations

This map shows the geographic impact of Rafael Torchelsen's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Rafael Torchelsen with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Rafael Torchelsen more than expected).

Fields of papers citing papers by Rafael Torchelsen

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Rafael Torchelsen. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Rafael Torchelsen. The network helps show where Rafael Torchelsen may publish in the future.

Co-authorship network of co-authors of Rafael Torchelsen

This figure shows the co-authorship network connecting the top 25 collaborators of Rafael Torchelsen. A scholar is included among the top collaborators of Rafael Torchelsen based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Rafael Torchelsen. Rafael Torchelsen is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Torchelsen, Rafael & João Paulo Lima. (2025). Foreword to the special section on SIBGRAPI 2023 tutorials. Computers & Graphics. 130. 104257–104257.
2.
Torchelsen, Rafael, et al.. (2025). Procedural game level generation with GANs: potential, weaknesses, and unresolved challenges in the literature. Multimedia Tools and Applications. 84(28). 34179–34205.
3.
Torchelsen, Rafael, et al.. (2024). Fast spline collision detection (FSCD) algorithm for solving multiple contacts in real-time. Computers & Graphics. 125. 104107–104107. 1 indexed citations
4.
Torchelsen, Rafael, et al.. (2024). Efficient Position-Based Deformable Colon Modeling for Endoscopic Procedures Simulation. 1–10. 1 indexed citations
5.
Rosa, Leomar S. da, et al.. (2023). Bora Programar. 199–209. 1 indexed citations
7.
Nedel, Luciana, et al.. (2023). An enhanced interactive endoscope model based on position-based dynamics and Cosserat rods for colonoscopy simulation. Computers & Graphics. 116. 345–353. 3 indexed citations
8.
Torchelsen, Rafael, et al.. (2023). How to improve the quality of GAN-based map generators. 106–113. 1 indexed citations
10.
Torchelsen, Rafael, et al.. (2021). The effects of VR in training simulators: Exploring perception and knowledge gain. Computers & Graphics. 102. 402–412. 13 indexed citations
11.
Torchelsen, Rafael, et al.. (2018). An Analysis of VR Technology Used in Immersive Simulations with a Serious Game Perspective. IEEE Computer Graphics and Applications. 38(2). 57–73. 71 indexed citations
12.
Torchelsen, Rafael, et al.. (2016). Visual analysis of bike-sharing systems. Computers & Graphics. 60. 119–129. 24 indexed citations
13.
Comba, João L. D., et al.. (2013). Memory-optimized order-independent transparency with Dynamic Fragment Buffer. Computers & Graphics. 38. 1–9. 6 indexed citations
14.
Comba, João L. D., et al.. (2013). Hybrid transparency. 103–118. 26 indexed citations
15.
Comba, João L. D., et al.. (2012). Transparency and Anti-Aliasing Techniques for Real-Time Rendering. 50–59. 6 indexed citations
16.
Torchelsen, Rafael, et al.. (2011). Geodesic-driven visual effects over complex surfaces. The Visual Computer. 27(10). 917–928. 1 indexed citations
17.
Comba, João L. D., et al.. (2011). A survey of raster-based transparency techniques. Computers & Graphics. 35(6). 1023–1034. 35 indexed citations
18.
Torchelsen, Rafael, et al.. (2010). Real-time multi-agent path planning on arbitrary surfaces. 47–54. 10 indexed citations
19.
Oliveira, Gonçalo N. P., et al.. (2010). Geotextures: A Multi-source Geodesic Distance Field Approach for Procedural Texturing of Complex Meshes. 126–133. 2 indexed citations
20.
Torchelsen, Rafael, et al.. (2009). Approximate on‐Surface Distance Computation using Quasi‐Developable Charts. Computer Graphics Forum. 28(7). 1781–1789. 3 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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