Amaury Aubel

713 total citations
15 papers, 388 citations indexed

About

Amaury Aubel is a scholar working on Control and Systems Engineering, Computer Vision and Pattern Recognition and Computational Mechanics. According to data from OpenAlex, Amaury Aubel has authored 15 papers receiving a total of 388 indexed citations (citations by other indexed papers that have themselves been cited), including 12 papers in Control and Systems Engineering, 11 papers in Computer Vision and Pattern Recognition and 6 papers in Computational Mechanics. Recurrent topics in Amaury Aubel's work include Human Motion and Animation (12 papers), Human Pose and Action Recognition (8 papers) and 3D Shape Modeling and Analysis (6 papers). Amaury Aubel is often cited by papers focused on Human Motion and Animation (12 papers), Human Pose and Action Recognition (8 papers) and 3D Shape Modeling and Analysis (6 papers). Amaury Aubel collaborates with scholars based in Switzerland, United States and Austria. Amaury Aubel's co-authors include Daniël Thalmann, Daniel Thalmann, Ronan Boulic, Marcelo Kallmann, Nadia Magnenat‐Thalmann, Laurent Moccozet, Prem Kalra, Tolga Çapın, Tom Molet and Igor Pandžić and has published in prestigious journals such as IEEE Transactions on Circuits and Systems for Video Technology, Computer Graphics Forum and IEEE Computer Graphics and Applications.

In The Last Decade

Amaury Aubel

13 papers receiving 321 citations

Peers

Amaury Aubel
Tom Molet Switzerland
Yen-Chen Lin United States
Kyle Olszewski United States
Michael McKenna United States
Lingyu Wei United States
Oleg Alexander United States
Tom Molet Switzerland
Amaury Aubel
Citations per year, relative to Amaury Aubel Amaury Aubel (= 1×) peers Tom Molet

Countries citing papers authored by Amaury Aubel

Since Specialization
Citations

This map shows the geographic impact of Amaury Aubel's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Amaury Aubel with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Amaury Aubel more than expected).

Fields of papers citing papers by Amaury Aubel

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Amaury Aubel. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Amaury Aubel. The network helps show where Amaury Aubel may publish in the future.

Co-authorship network of co-authors of Amaury Aubel

This figure shows the co-authorship network connecting the top 25 collaborators of Amaury Aubel. A scholar is included among the top collaborators of Amaury Aubel based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Amaury Aubel. Amaury Aubel is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

15 of 15 papers shown
1.
Aubel, Amaury, et al.. (2024). Towards Realistic Generative 3D Face Models. 3726–3736. 9 indexed citations
3.
Aubel, Amaury, et al.. (2017). Hairy effects in Trolls. 1–2.
4.
Kallmann, Marcelo, et al.. (2008). Planning collision-free reaching motions for interactive object manipulation and grasping. 1–11. 31 indexed citations
5.
Musse, Soraia Raupp, Branislav Ulicny, Amaury Aubel, & Daniël Thalmann. (2005). Groups and crowd simulation. 2–2. 5 indexed citations
6.
Aubel, Amaury & Daniël Thalmann. (2004). MuscleBuilder: A modeling tool for human anatomy. Journal of Computer Science and Technology. 19(5). 585–595. 8 indexed citations
7.
Kallmann, Marcelo, et al.. (2003). Planning Collision‐Free Reaching Motions for Interactive Object Manipulation and Grasping. Computer Graphics Forum. 22(3). 313–322. 57 indexed citations
8.
Hesina, Gerd, et al.. (2003). Collaborative animation over the network. SPIRE - Sciences Po Institutional REpository. 3. 107–116. 2 indexed citations
9.
Aubel, Amaury, et al.. (2002). Efficient network transmission of virtual human bodies. Infoscience (Ecole Polytechnique Fédérale de Lausanne). 6. 41–48. 2 indexed citations
10.
Aubel, Amaury. (2002). Anatomically-based human body deformations. Infoscience (Ecole Polytechnique Fédérale de Lausanne). 9 indexed citations
11.
Aubel, Amaury & Daniel Thalmann. (2002). Interactive modeling of the human musculature. Infoscience (Ecole Polytechnique Fédérale de Lausanne). 167–255. 39 indexed citations
12.
Aubel, Amaury, Ronan Boulic, & Daniël Thalmann. (2000). Real-time display of virtual humans: levels of details and impostors. IEEE Transactions on Circuits and Systems for Video Technology. 10(2). 207–217. 57 indexed citations
13.
Aubel, Amaury, Ronan Boulic, & Daniël Thalmann. (1999). Lowering the cost of virtual human rendering with structured animated impostors. Infoscience (Ecole Polytechnique Fédérale de Lausanne). 12 indexed citations
14.
Molet, Tom, Amaury Aubel, Tolga Çapın, et al.. (1999). Anyone for Tennis?. PRESENCE Virtual and Augmented Reality. 8(2). 140–156. 74 indexed citations
15.
Kalra, Prem, et al.. (1998). Real-time animation of realistic virtual humans. IEEE Computer Graphics and Applications. 18(5). 42–56. 83 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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