Adi Botea
Impact in
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- Robotic Path Planning Algorithms
- Software top 5%
Papers in
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- Data Management and Algorithms 18
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- Artificial Intelligence in Games 20
- AI-based Problem Solving and Planning 19
- Algorithms and Data Compression 9
- Logic, Reasoning, and Knowledge 7
- Co-authors
- Jonathan SchaefferMartin MüllerDaniel HaraborSven KoenigAkihiro KishimotoPatrik HaslumMichael MuellerBlai Bonet
- Journals
- Journal of Artificial Intelligence Research (4 papers)IEEE Transactions on Computational Intelligence and AI in Games (1 paper)Proceedings of the ACM on Human-Computer Interaction (1 paper)Artificial Intelligence (1 paper)AI Magazine (1 paper)
- Partner nations
- IrelandAustraliaUnited States
In The Last Decade
Adi Botea
73 papers receiving 1.3k citations
Peers
Comparison fields: 5 of 68
- Computer Vision and Pattern Recognition 612
- Software 92
- Artificial Intelligence 758
- Computer Graphics and Computer-Aided Design 66
- Signal Processing 193
Countries citing papers authored by Adi Botea
This map shows the geographic impact of Adi Botea's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Adi Botea with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Adi Botea more than expected).
Fields of papers citing papers by Adi Botea
This network shows the impact of papers produced by Adi Botea. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Adi Botea. The network helps show where Adi Botea may publish in the future.
Co-authorship network
The 25 scholars most cited alongside Adi Botea, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2023 | 1 | |
| 2 | 2023 | 1 | |
| 3 | 2020 | 2 | |
| 4 | Depth-First Proof-Number Search with Heuristic Edge Cost and Application to Chemical Synthesis Planning | 2019 | 13 |
| 5 | 2016 | 1 | |
| 6 | Parallel recursive best-first AND/OR search for exact MAP inference in graphical models | 2015 | 0 |
| 7 | Stochastic Travel Planning for Unreliable Public Transportation Systems. | 2014 | 1 |
| 8 | 2012 | 25 | |
| 9 | Path Symmetries in Undirected Uniform-Cost Grids | 2011 | 3 |
| 10 | 2011 | 5 | |
| 11 | Incremental heuristic search for planning with temporally extended goals and uncontrollable events | 2009 | 2 |
| 12 | Analysing the Behaviour of Crossword Puzzles | 2009 | 1 |
| 13 | Tractable multi-agent path planning on grid maps | 2009 | 43 |
| 14 | 2008 | 23 | |
| 15 | Fast and memory-efficient multi-agent pathfinding | 2008 | 74 |
| 16 | Planning with hierarchical task networks in video games | 2007 | 10 |
| 17 | Domain-independent construction of pattern database heuristics for cost-optimal planning | 2007 | 135 |
| 18 | Learning partial-order macros from solutions | 2005 | 14 |
| 19 | Using component abstraction for automatic generation of macro-actions | 2004 | 12 |
| 20 | Using Abstraction for Planning in Sokoban | 2003 | 3 |
About Adi Botea
Adi Botea is a scholar working on Signal Processing, Artificial Intelligence, Computer Vision and Pattern Recognition, Computer Networks and Communications and Transportation, having authored 79 papers that have together received 1.3k indexed citations. Recurring topics across this work include Robotic Path Planning Algorithms (23 papers), Artificial Intelligence in Games (20 papers), AI-based Problem Solving and Planning (19 papers), Data Management and Algorithms (18 papers), Constraint Satisfaction and Optimization (15 papers), Algorithms and Data Compression (9 papers), Logic, Reasoning, and Knowledge (7 papers) and Optimization and Search Problems (7 papers). The work is most often cited by research in Computer Vision and Pattern Recognition (612 citations), Software (92 citations), Artificial Intelligence (758 citations), Computer Graphics and Computer-Aided Design (66 citations) and Signal Processing (193 citations). Adi Botea has collaborated with scholars based in Ireland, Australia and United States. Frequent co-authors include Jonathan Schaeffer, Martin Müller, Daniel Harabor, Sven Koenig, Akihiro Kishimoto, Patrik Haslum, Michael Mueller, Blai Bonet, Malte Helmert and Alex Fukunaga. Their work appears in journals such as Journal of Artificial Intelligence Research, IEEE Transactions on Computational Intelligence and AI in Games, Proceedings of the ACM on Human-Computer Interaction, Artificial Intelligence and AI Magazine.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.