Eamonn O’Neill

2.9k total citations
119 papers, 1.5k citations indexed

About

Eamonn O’Neill is a scholar working on Human-Computer Interaction, Cognitive Neuroscience and Computer Vision and Pattern Recognition. According to data from OpenAlex, Eamonn O’Neill has authored 119 papers receiving a total of 1.5k indexed citations (citations by other indexed papers that have themselves been cited), including 57 papers in Human-Computer Interaction, 31 papers in Cognitive Neuroscience and 26 papers in Computer Vision and Pattern Recognition. Recurrent topics in Eamonn O’Neill's work include Tactile and Sensory Interactions (20 papers), Virtual Reality Applications and Impacts (19 papers) and Usability and User Interface Design (18 papers). Eamonn O’Neill is often cited by papers focused on Tactile and Sensory Interactions (20 papers), Virtual Reality Applications and Impacts (19 papers) and Usability and User Interface Design (18 papers). Eamonn O’Neill collaborates with scholars based in United Kingdom, United States and China. Eamonn O’Neill's co-authors include Gang Ren, Vassilis Kostakos, Simon Jones, Michael J. Proulx, Christof Lutteroth, Alan Penn, Daniel Finnegan, Tom Lovett, Tim Jay and Karin Petrini and has published in prestigious journals such as Blood, PLoS ONE and Analytica Chimica Acta.

In The Last Decade

Eamonn O’Neill

111 papers receiving 1.4k citations

Author Peers

Peers are selected by citation overlap in the author's most active subfields. citations · hero ref

Author Last Decade Papers Cites
Eamonn O’Neill 722 340 318 199 193 119 1.5k
Ted Selker 850 1.2× 287 0.8× 593 1.9× 323 1.6× 176 0.9× 101 2.4k
Masanori Sugimoto 521 0.7× 239 0.7× 377 1.2× 89 0.4× 85 0.4× 166 1.5k
Jaron Lanier 1.0k 1.4× 395 1.2× 459 1.4× 265 1.3× 271 1.4× 43 1.9k
Rainer Malaka 579 0.8× 224 0.7× 407 1.3× 234 1.2× 288 1.5× 171 1.7k
Berry Eggen 915 1.3× 218 0.6× 277 0.9× 459 2.3× 248 1.3× 101 2.0k
Jean‐Marie Burkhardt 635 0.9× 371 1.1× 211 0.7× 260 1.3× 107 0.6× 106 2.0k
Daniel Avrahami 1.1k 1.6× 300 0.9× 552 1.7× 319 1.6× 247 1.3× 42 2.3k
Elise van den Hoven 1.7k 2.3× 461 1.4× 421 1.3× 240 1.2× 327 1.7× 141 2.4k
Manolya Kavakli 388 0.5× 196 0.6× 255 0.8× 216 1.1× 139 0.7× 122 1.5k
Eric D. Ragan 1.2k 1.6× 410 1.2× 838 2.6× 336 1.7× 132 0.7× 99 2.3k

Countries citing papers authored by Eamonn O’Neill

Since Specialization
Citations

This map shows the geographic impact of Eamonn O’Neill's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Eamonn O’Neill with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Eamonn O’Neill more than expected).

Fields of papers citing papers by Eamonn O’Neill

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Eamonn O’Neill. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Eamonn O’Neill. The network helps show where Eamonn O’Neill may publish in the future.

Co-authorship network of co-authors of Eamonn O’Neill

This figure shows the co-authorship network connecting the top 25 collaborators of Eamonn O’Neill. A scholar is included among the top collaborators of Eamonn O’Neill based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Eamonn O’Neill. Eamonn O’Neill is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
O’Neill, Eamonn, et al.. (2024). Regulating AI: Applying Insights from Behavioural Economics and Psychology to the Application of Article 5 of the EU AI Act. Proceedings of the AAAI Conference on Artificial Intelligence. 38(18). 20001–20009. 4 indexed citations
3.
Finnegan, Daniel, et al.. (2024). Advantages of Friend-Modelled Social Interactive Feedforward for VR Exergaming. Proceedings of the ACM on Human-Computer Interaction. 8(CHI PLAY). 1–19.
4.
Clarke, Christopher, et al.. (2023). Realism and Field of View Affect Presence in VR but Not the Way You Think. Pure (University of Bath). 1–17. 14 indexed citations
5.
Clarke, Christopher, Chris Bevan, Hugh Bowden, et al.. (2023). Imagine That! Imaginative Suggestibility Affects Presence in Virtual Reality. Pure (University of Bath). 1–11. 4 indexed citations
6.
Golbabaee, Mohammad, et al.. (2023). EEG-based BCI Dataset of Semantic Concepts for Imagination and Perception Tasks. Scientific Data. 10(1). 386–386. 11 indexed citations
7.
Best, Jim, et al.. (2020). Supplement for "Me vs. Super(wo)man: Effects of Customization and Identification in a VR Exergame". Pure (University of Bath). 1 indexed citations
8.
Proulx, Michael J., et al.. (2020). Datasets and Analyses for "Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming". Pure (University of Bath). 1 indexed citations
9.
Proulx, Michael J., et al.. (2020). Efficiency of Sensory Substitution Devices Alone and in Combination With Self-Motion for Spatial Navigation in Sighted and Visually Impaired. Frontiers in Psychology. 11. 1443–1443. 33 indexed citations
10.
O’Neill, Eamonn, et al.. (2020). Multisensory inclusive design with sensory substitution. Cognitive Research Principles and Implications. 5(1). 37–37. 28 indexed citations
11.
Lovett, Tom & Eamonn O’Neill. (2011). Context transitions: user identification and comparison of mobile device motion data. National Conference on Artificial Intelligence. 42–47. 1 indexed citations
12.
Kostakos, Vassilis, et al.. (2010). Brief encounters: Sensing, modeling and visualizing urban mobility and copresence networks. arXiv (Cornell University). 17(1). 2. 40 indexed citations
13.
O’Neill, Eamonn, et al.. (2009). Event-based mobile social network services. Analytica Chimica Acta. 1230. 340368–340368. 2 indexed citations
14.
Schieck, Ava Fatah gen. & Eamonn O’Neill. (2009). The urban screen as a platform for communication. Human Factors in Computing Systems. 6 indexed citations
15.
O’Neill, Eamonn, et al.. (2008). Supporting social album creation with mobile photo-conferencing. Human Factors in Computing Systems. 1 indexed citations
16.
Kostakos, Vassilis, et al.. (2006). Building common ground for face to face interactions by sharing mobile device context. Lecture notes in computer science. 3987. 2 indexed citations
17.
O’Neill, Eamonn, et al.. (2006). Tools for creativity: sketching with the EDC and PSPD. Human Factors in Computing Systems. 2 indexed citations
18.
O’Neill, Eamonn, et al.. (2006). Interacting with Mobile and Pervasive Systems. Blood. 144(11). 71–85.
19.
O’Neill, Eamonn, et al.. (2004). Getting Creative with Participatory Design. Participatory Design Conference. 57–60. 5 indexed citations
20.
O’Neill, Eamonn, Philippe Palanque, & Peter D. Johnson. (2003). People and computers XVII - design for society: proceedings of HCI 2003. Springer eBooks. 1 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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