Gang Ren
- Human-Computer Interaction top 2%
- Computer Vision and Pattern Recognition top 5%
- Cognitive Neuroscience top 10%
- Electrical and Electronic Engineering
- Renewable Energy, Sustainability and the Environment
- Topics
- Tactile and Sensory Interactions (13 papers)Virtual Reality Applications and Impacts (10 papers)Augmented Reality Applications (8 papers)
- Partner nations
- ChinaUnited KingdomSouth Korea
In The Last Decade
Gang Ren
27 papers receiving 380 citations
Peers
Comparison fields: 5 of 75
- Human-Computer Interaction 204
- Computer Vision and Pattern Recognition 147
- Cognitive Neuroscience 107
- Electrical and Electronic Engineering 47
- Renewable Energy, Sustainability and the Environment 42
Countries citing papers authored by Gang Ren
This map shows the geographic impact of Gang Ren's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Gang Ren with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Gang Ren more than expected).
Fields of papers citing papers by Gang Ren
This network shows the impact of papers produced by Gang Ren. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Gang Ren. The network helps show where Gang Ren may publish in the future.
Co-authorship network of co-authors of Gang Ren
This figure shows the co-authorship network connecting the top 25 collaborators of Gang Ren. A scholar is included among the top collaborators of Gang Ren based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Gang Ren. Gang Ren is excluded from the visualization to improve readability, since they are connected to all nodes in the network.
All Works
| # | Work | Indexed citations |
|---|---|---|
| 1 | 2 | |
| 2 | 3 | |
| 3 | 1 | |
| 4 | 1 | |
| 5 | 2 | |
| 6 | 13 | |
| 7 | 35 | |
| 8 | 1 | |
| 9 | 0 | |
| 10 | 1 | |
| 11 | 2 | |
| 12 | 11 | |
| 13 | 58 | |
| 14 | 43 | |
| 15 | 4 | |
| 16 | 17 | |
| 17 | 9 | |
| 18 | 16 | |
| 19 | 24 | |
| 20 | Automatic Music Production System Employing Probabilistic Expert Systems | 5 |
About Gang Ren
Gang Ren is a scholar working on Human-Computer Interaction, Cognitive Neuroscience and Computer Vision and Pattern Recognition, having authored 32 papers that have together received 397 indexed citations. Recurring topics across this work include Tactile and Sensory Interactions (13 papers), Virtual Reality Applications and Impacts (10 papers) and Augmented Reality Applications (8 papers). The work is most often cited by research in Human-Computer Interaction (204 citations), Computer Vision and Pattern Recognition (147 citations) and Cognitive Neuroscience (107 citations). Gang Ren has collaborated with scholars based in China, United Kingdom and South Korea. Frequent co-authors include Eamonn O’Neill, Wenping Wang, Yong‐Liang Yang, Wenbin Li, Mingshan Zhu, Jee Hang Lee, Yu Yang, Enya Wu, Yi‐King Choi and Jiayue Hu. Their work appears in journals such as Journal of Hazardous Materials, Chemical Engineering Journal and IEEE Access.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.