Daniel C. Cliburn

598 total citations
37 papers, 442 citations indexed

About

Daniel C. Cliburn is a scholar working on Human-Computer Interaction, Computer Vision and Pattern Recognition and Computer Science Applications. According to data from OpenAlex, Daniel C. Cliburn has authored 37 papers receiving a total of 442 indexed citations (citations by other indexed papers that have themselves been cited), including 19 papers in Human-Computer Interaction, 16 papers in Computer Vision and Pattern Recognition and 14 papers in Computer Science Applications. Recurrent topics in Daniel C. Cliburn's work include Teaching and Learning Programming (14 papers), Virtual Reality Applications and Impacts (14 papers) and Augmented Reality Applications (13 papers). Daniel C. Cliburn is often cited by papers focused on Teaching and Learning Programming (14 papers), Virtual Reality Applications and Impacts (14 papers) and Augmented Reality Applications (13 papers). Daniel C. Cliburn collaborates with scholars based in United States and United Kingdom. Daniel C. Cliburn's co-authors include James R. Miller, Terry A. Slocum, Johannes J. Feddema, Susan M. Miller, John H. Krantz, Emma Bowring, David Parsons, Michael E. Doherty, Andrew Johnson and Henry Cheung and has published in prestigious journals such as Computers & Graphics, Cartography and Geographic Information Science and Scholarly Commons (University of the Pacific).

In The Last Decade

Daniel C. Cliburn

36 papers receiving 401 citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
Daniel C. Cliburn United States 12 186 119 106 105 86 37 442
Mark Paxton United Kingdom 8 82 0.4× 141 1.2× 227 2.1× 81 0.8× 68 0.8× 14 471
Carlos Carbonell Spain 15 64 0.3× 273 2.3× 167 1.6× 76 0.7× 137 1.6× 49 746
Spyros Vosinakis Greece 15 121 0.7× 212 1.8× 305 2.9× 150 1.4× 69 0.8× 58 739
Peter Scupelli United States 10 61 0.3× 173 1.5× 299 2.8× 42 0.4× 28 0.3× 40 556
Shari Metcalf United States 14 94 0.5× 296 2.5× 224 2.1× 331 3.2× 284 3.3× 30 862
Sergi Villagrasa Spain 10 102 0.5× 144 1.2× 178 1.7× 153 1.5× 80 0.9× 24 444
Omer Rashid United Kingdom 11 31 0.2× 125 1.1× 124 1.2× 46 0.4× 63 0.7× 26 373
Dennis Cosgrove United States 6 186 1.0× 124 1.0× 141 1.3× 110 1.0× 69 0.8× 10 441
Veronica S. Pantelidis United States 4 29 0.2× 128 1.1× 226 2.1× 97 0.9× 88 1.0× 8 438
Jonathan M. Vitale United States 11 73 0.4× 94 0.8× 126 1.2× 172 1.6× 63 0.7× 20 472

Countries citing papers authored by Daniel C. Cliburn

Since Specialization
Citations

This map shows the geographic impact of Daniel C. Cliburn's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Daniel C. Cliburn with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Daniel C. Cliburn more than expected).

Fields of papers citing papers by Daniel C. Cliburn

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Daniel C. Cliburn. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Daniel C. Cliburn. The network helps show where Daniel C. Cliburn may publish in the future.

Co-authorship network of co-authors of Daniel C. Cliburn

This figure shows the co-authorship network connecting the top 25 collaborators of Daniel C. Cliburn. A scholar is included among the top collaborators of Daniel C. Cliburn based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Daniel C. Cliburn. Daniel C. Cliburn is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Cheung, Henry, et al.. (2022). Comparing Teleportation Methods for Travel in Everyday Virtual Reality. 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). 238–242. 3 indexed citations
2.
Cliburn, Daniel C., et al.. (2020). A Qualitative Evaluation of Student Experience with a Virtual Heritage Application. 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). 413–417. 2 indexed citations
3.
Cliburn, Daniel C., et al.. (2019). Evaluation of Information Widgets for a Virtual Reality Serious Game. Scholarly Commons (University of the Pacific). 1627–1632. 3 indexed citations
4.
Cliburn, Daniel C., et al.. (2018). Recreating Little Manila through a Virtual Reality Serious Game. Scholarly Commons (University of the Pacific). 1–4. 9 indexed citations
5.
Cliburn, Daniel C., et al.. (2016). Scrum in the undergraduate computer science curriculum. Scholarly Commons (University of the Pacific). 31(4). 108–114. 4 indexed citations
6.
Cliburn, Daniel C.. (2014). Team-based learning in a data structures course. Journal of computing sciences in colleges. 29(5). 194–201. 1 indexed citations
7.
Cliburn, Daniel C.. (2012). A game design approach to CS2. Journal of computing sciences in colleges. 27(5). 214–221.
8.
Cliburn, Daniel C., James R. Miller, & Michael E. Doherty. (2010). The design and evaluation of online lesson units for teaching virtual reality to undergraduates. Scholarly Commons (University of the Pacific). 8. F3F–1. 6 indexed citations
9.
Cliburn, Daniel C., et al.. (2010). Limitations of Signs as Navigation Aids in Virtual Worlds. Scholarly Commons (University of the Pacific). 23. 1–10. 2 indexed citations
10.
Cliburn, Daniel C., et al.. (2009). Evaluating presence in low-cost Virtual Reality display systems for undergraduate education. Journal of computing sciences in colleges. 25(2). 31–38. 4 indexed citations
11.
Cliburn, Daniel C.. (2008). A virtual reality laboratory for undergraduates. Journal of computing sciences in colleges. 24(2). 57–63. 3 indexed citations
12.
Cliburn, Daniel C. & John H. Krantz. (2008). Towards an effective low-cost virtual reality display system for education. Journal of computing sciences in colleges. 23(3). 147–153. 7 indexed citations
13.
Cliburn, Daniel C. & Susan M. Miller. (2008). What makes a good game programming assignment. Journal of computing sciences in colleges. 23(4). 201–207. 6 indexed citations
14.
Cliburn, Daniel C.. (2006). The Effectiveness of Games as Assignments in an Introductory Programming Course. Scholarly Commons (University of the Pacific). 20. 6–10. 23 indexed citations
15.
Cliburn, Daniel C., et al.. (2005). The HIVE: Hanover immersive virtual environment. Journal of computing sciences in colleges. 20(4). 6–12. 5 indexed citations
16.
Cliburn, Daniel C.. (2004). Virtual reality for small colleges. Journal of computing sciences in colleges. 19(4). 28–38. 12 indexed citations
17.
Cliburn, Daniel C.. (2003). Teaching an introductory computer graphics course using OpenGL. Journal of computing sciences in colleges. 19(1). 102–103. 2 indexed citations
18.
Cliburn, Daniel C.. (2003). GLUMM: an application programming interface for multi-screen programming in a windows environment. Journal of computing sciences in colleges. 18(4). 285–294. 4 indexed citations
19.
Cliburn, Daniel C.. (2003). Experiences with pair programming at a small college. Journal of computing sciences in colleges. 19(1). 20–29. 50 indexed citations
20.
Slocum, Terry A., Daniel C. Cliburn, Johannes J. Feddema, & James R. Miller. (2003). Evaluating the Usability of a Tool for Visualizing the Uncertainty of the Future Global Water Balance. Cartography and Geographic Information Science. 30(4). 299–317. 66 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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