Craig A. Lindley
- Human-Computer Interaction top 1%
- Virtual Reality Applications and Impacts 5
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- Educational Games and Gamification 10
- Cognitive Neuroscience top 5%
- Mind wandering and attention 6
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- Creativity in Education and Neuroscience 4
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- Digital Games and Media 15
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- Artificial Intelligence in Games 9
- AI-based Problem Solving and Planning 6
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- Video Analysis and Summarization 6
- Co-authors
- Lennart E. NackeMark GrimshawSophie StellmachPetar JerčićMirjam Palosaari EladhariNiklas RavajaChristoph KlimmtMarko Turpeinen
- Journals
- SHILAP Revista de lepidopterología (1 paper)IEEE Access (1 paper)IEEE Sensors Journal (1 paper)
- Partner nations
- SwedenAustraliaNetherlands
In The Last Decade
Craig A. Lindley
59 papers receiving 1.1k citations
Peers
Comparison fields: 5 of 129
- Human-Computer Interaction 317
- Developmental and Educational Psychology 453
- Cognitive Neuroscience 307
- Experimental and Cognitive Psychology 206
- Literature and Literary Theory 132
Countries citing papers authored by Craig A. Lindley
This map shows the geographic impact of Craig A. Lindley's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Craig A. Lindley with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Craig A. Lindley more than expected).
Fields of papers citing papers by Craig A. Lindley
This network shows the impact of papers produced by Craig A. Lindley. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Craig A. Lindley. The network helps show where Craig A. Lindley may publish in the future.
Co-authorship network
The 25 scholars most cited alongside Craig A. Lindley, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2023 | 25 | |
| 2 | Using a physics engine in ACT-R to aid decision making | 2016 | 1 |
| 3 | REACT-R and unity integration | 2016 | 1 |
| 4 | 2016 | 11 | |
| 5 | 2011 | 11 | |
| 6 | 2009 | 40 | |
| 7 | Gameplay experience in a gaze interaction game | 2009 | 24 |
| 8 | 2009 | 8 | |
| 9 | Dissecting Play - Investigating the Cognitive and Emotional Motivations and Affects of Computer Gameplay 1 | 2008 | 21 |
| 10 | Measuring the experience of digital game enjoyment | 2008 | 91 |
| 11 | What does it mean to understand gameplay | 2007 | 4 |
| 12 | Workshop on the Cognitive Science of Games and Gameplay | 2006 | 2 |
| 13 | 2005 | 20 | |
| 14 | Trans-Reality Gaming | 2004 | 1 |
| 15 | 2003 | 9 | |
| 16 | Digital Audio with Java | 1999 | 1 |
| 17 | Extending the Behavioral Paradigm for Intelligent Systems. | 1994 | 1 |
| 18 | Learning to perform weather forecasting operations | 1993 | 1 |
| 19 | 1993 | 3 | |
| 20 | Practical image processing in C: acquisition, manipulation and storage: hardware, software, images and text | 1991 | 7 |
About Craig A. Lindley
Craig A. Lindley is a scholar working on Human-Computer Interaction, General Decision Sciences and Developmental and Educational Psychology, having authored 63 papers that have together received 1.3k indexed citations. Recurring topics across this work include Digital Games and Media (15 papers), Educational Games and Gamification (10 papers), Artificial Intelligence in Games (9 papers), Video Analysis and Summarization (6 papers), AI-based Problem Solving and Planning (6 papers), Mind wandering and attention (6 papers), Virtual Reality Applications and Impacts (5 papers) and Creativity in Education and Neuroscience (4 papers). The work is most often cited by research in Human-Computer Interaction (317 citations), Developmental and Educational Psychology (453 citations) and Cognitive Neuroscience (307 citations). Craig A. Lindley has collaborated with scholars based in Sweden, Australia and Netherlands. Frequent co-authors include Lennart E. Nacke, Mark Grimshaw, Sophie Stellmach, Petar Jerčić, Mirjam Palosaari Eladhari, Niklas Ravaja, Christoph Klimmt, Marko Turpeinen, Klaus Mathiak and Yvonne de Kort. Their work appears in journals such as SHILAP Revista de lepidopterología, IEEE Access and IEEE Sensors Journal.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.